Dreadnought

1 | 5 | 10 | 15 | 20 | 24 | 28 | 32 | 36 | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 60 | 61 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 77 | 78 | 80
Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
- 50 No
Weapon Mastery
Attack power increase.
- 160 No
Armor Mastery
Defense increase.
- 160 No
Relax
Recovers HP quickly when sitting.
- 160 No
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
- 370 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
- 370 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
- 370 No
Weapon Mastery
Attack power increase.
- 1100 No
Armor Mastery
Defense increase.
- 550 No
Armor Mastery
Defense increase.
- 550 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
- 1300 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
- 1300 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
- 1300 No
Weapon Mastery
Attack power increase.
- 4000 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 2000 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 2000 No
Skill Item needed SP Auto learn
War Cry
Momentarily increases P. Atk. Effect 1.
- 3700 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
- 1200 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
- 1200 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
- 1200 No
Boost HP
Increases maximum HP.
- 3700 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 3700 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1900 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1900 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
- 1200 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
- 1200 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
- 1200 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
- 1200 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
- 1200 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
- 1200 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 3700 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 3700 No
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
- 2100 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
- 2100 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
- 2100 No
Vital Force
Allows quick recovery while one is sitting.
- 6400 No
Fast HP Recovery
Increases HP regeneration.
- 6400 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 6400 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 3200 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 3200 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3200 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3200 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
- 2100 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
- 2100 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
- 2100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
- 2100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
- 2100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
- 2100 No
Accuracy
Increases one's Accuracy. Continuously consumes MP.
- 6400 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 6400 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 6400 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
- 4000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
- 4000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
- 4000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 1.
- 12000 No
Boost HP
Increases maximum HP.
- 12000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 6000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 6000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
- 4000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
- 4000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
- 4000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
- 4000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
- 4000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
- 4000 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 6000 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 6000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 12000 No
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Detect Insect Weakness
Temporarily increases P. Atk. against insects.
- 18000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
- 6100 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
- 6100 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
- 6100 No
Vital Force
Allows quick recovery while one is sitting.
- 18000 No
Fast HP Recovery
Increases HP regeneration.
- 18000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 9100 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 9100 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 6100 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 6100 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 6100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 6100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 6100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 6100 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
- 6100 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
- 6100 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
- 6100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
- 6100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
- 6100 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
- 6100 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 9100 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 9100 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 18000 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
- 10000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
- 10000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
- 10000 No
Boost HP
Increases maximum HP.
- 31000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 16000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 16000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 10000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 10000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 10000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 10000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 10000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 10000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
- 10000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
- 10000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
- 10000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
- 10000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
- 10000 No
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
- 10000 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 16000 No
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
- 16000 No
Lionheart
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
- 31000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 31000 No
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
- 13000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
- 13000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
- 13000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 351.
- 13000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 373.
- 13000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 396.
- 13000 No
Detect Animal Weakness
Temporarily increases P. Atk. against animals.
- 39000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
- 39000 No
Fast HP Recovery
Increases HP regeneration.
- 39000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 13000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 13000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 13000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 13000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 13000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 39000 No
Focus Attack
When attacking a single enemy, temporarily increases Accuracy and critical attack power. An equipped spear is required to use this skill. Effect 1.
- 39000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
- 15000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
- 15000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
- 15000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 420.
- 15000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 445.
- 15000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 471.
- 15000 No
Howl
Howl Lv.1
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 46000 No
Boost HP
Increases maximum HP.
- 46000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Provoke
Draws in monsters towards oneself from a large surrounding area.
- 46000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 46000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 46000 No
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
- 18000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
- 18000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
- 18000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 499.
- 18000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 527.
- 18000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 557.
- 18000 No
Detect Plant Weakness
Temporarily increases P. Atk. against plants.
- 55000 No
Howl
Howl Lv.2
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 55000 No
Thrill Fight
Temporarily decreases Speed and increases Atk. Spd. Effect 1.
- 55000 No
Fast HP Recovery
Increases HP regeneration.
- 55000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 18000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 18000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 18000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 18000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 18000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 18000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 18000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 18000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 18000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 55000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 55000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
- 30000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
- 30000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
- 30000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 587.
- 30000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 619.
- 30000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 652.
- 30000 No
Howl
Howl Lv.3
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 89000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
- 89000 No
Boost HP
Increases maximum HP.
- 89000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 30000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 30000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 30000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 30000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 30000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 30000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 30000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 30000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 30000 No
Lionheart
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
- 89000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 89000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 89000 No
Focus Attack
When attacking a single enemy, temporarily increases Accuracy and critical attack power. An equipped spear is required to use this skill. Effect 2.
- 39000 No
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
- 50000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
- 50000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
- 50000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 686.
- 50000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 720.
- 50000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 756.
- 50000 No
Detect Beast Weakness
Temporarily increases P. Atk. against beasts.
- 150000 No
Howl
Howl Lv.4
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 150000 No
Fast HP Recovery
Increases HP regeneration.
- 150000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 50000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 50000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 50000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 50000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 50000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 50000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 50000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 50000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 50000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 150000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 150000 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
- 61000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
- 61000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
- 61000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 794.
- 61000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 832.
- 61000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 871.
- 61000 No
Howl
Howl Lv.5
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 180000 No
Thrill Fight
Temporarily decreases Speed and increases Atk. Spd. Effect 2.
- 180000 No
Revival
Restores to full HP in an emergency. Only usable if HP is 5% or lower.
- 180000 No
Boost HP
Increases maximum HP.
- 180000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 61000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 61000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 61000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 61000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 61000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Provoke
Draws in monsters towards oneself from a large surrounding area.
- 180000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 180000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 180000 No
Shock Stomp
Temporarily shocks nearby enemies, canceling their targets. Usable when equipped with a spear.
- 154000 No
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
- 73000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
- 73000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
- 73000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 911.
- 73000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 952.
- 73000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 993.
- 73000 No
Detect  Dragon Weakness
Temporarily increases P. Atk. against dragons.
- 210000 No
Howl
Howl Lv.6
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 210000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
- 210000 No
Fast HP Recovery
Increases HP regeneration.
- 210000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 73000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 73000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 73000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 73000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 73000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 73000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 73000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 73000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 73000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 210000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 210000 No
Focus Attack
When attacking a single enemy, temporarily increases Accuracy and critical attack power. An equipped spear is required to use this skill. Effect 3.
- 39000 No
Fell Swoop
Temporarily increases the number of enemies affected by your spear attack. An equipped spear is required to use this skill. Effect 1.
- 173000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 173000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 173000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
- 160000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
- 160000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1036.
- 160000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1080.
- 160000 No
Howl
Howl Lv.7
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 320000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 160000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 160000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 160000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 160000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 160000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 160000 No
Provoke
Draws in monsters towards oneself from a large surrounding area.
- 320000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 320000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 320000 No
Shock Stomp
Temporarily shocks nearby enemies, canceling their targets. Usable when equipped with a spear.
- 290000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
- 200000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
- 200000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1124.
- 200000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1169.
- 200000 No
Howl
Howl Lv.8
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 400000 No
Boost HP
Increases maximum HP.
- 400000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 200000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 200000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 200000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 200000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 200000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 200000 No
Lionheart
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
- 400000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 400000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 400000 No
Fell Swoop
Temporarily increases the number of enemies affected by your spear attack. An equipped spear is required to use this skill. Effect 2.
- 360000 No
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
- 270000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
- 270000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1214.
- 270000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1261.
- 270000 No
Howl
Howl Lv.9
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 530000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
- 530000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 270000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 270000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 270000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 270000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 270000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 270000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 530000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 530000 No
Shock Stomp
Temporarily shocks nearby enemies, canceling their targets. Usable when equipped with a spear.
- 480000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
- 350000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
- 350000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
- 350000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1354.
- 350000 No
Howl
Howl Lv.10
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 700000 No
Boost HP
Increases maximum HP.
- 700000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 350000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 350000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 350000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 350000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 350000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 350000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 700000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 700000 No
Focus Attack
When attacking a single enemy, temporarily increases Accuracy and critical attack power. An equipped spear is required to use this skill. Effect 4.
- 39000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
- 350000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
- 350000 No
Fell Swoop
Temporarily increases the number of enemies affected by your spear attack. An equipped spear is required to use this skill. Effect 3.
- 500000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 500000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 500000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
- 390000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
- 390000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1402.
- 390000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1449.
- 390000 No
Howl
Howl Lv.11
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 780000 No
Fast HP Recovery
Increases HP regeneration.
- 780000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 390000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 390000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 390000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 390000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 390000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 390000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 780000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 780000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
- 390000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
- 390000 No
Shock Stomp
Temporarily shocks nearby enemies, canceling their targets. Usable when equipped with a spear.
- 710000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
- 420000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
- 420000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1497.
- 420000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1545.
- 420000 No
Howl
Howl Lv.12
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 850000 No
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
- 850000 No
Boost HP
Increases maximum HP.
- 850000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 420000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 420000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 420000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 420000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 420000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 420000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 850000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 850000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
- 420000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
- 420000 No
Fell Swoop
Temporarily increases the number of enemies affected by your spear attack. An equipped spear is required to use this skill. Effect 4.
- 780000 No
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
- 830000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
- 830000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1593.
- 830000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1641.
- 830000 No
Howl
Howl Lv.13
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 1700000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 830000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 830000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 830000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 830000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 830000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 830000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 1700000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 1700000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
- 830000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
- 830000 No
Shock Stomp
Temporarily shocks nearby enemies, canceling their targets. Usable when equipped with a spear.
- 1200000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
- 1000000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
- 1000000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1688.
- 1000000 No
Thunder Storm
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1735.
- 1000000 No
Howl
Howl Lv.14
Instantly reduces P. Atk. of surrounding enemies. Effect 3.
- 2100000 No
Boost HP
Increases maximum HP.
- 2100000 No
Fast HP Recovery
Increases HP regeneration.
- 2100000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 1000000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 1000000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1000000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1000000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1000000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1000000 No
Final Frenzy
Automatically increases P. Atk when HP level falls.
- 2100000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 2100000 No
Focus Attack
When attacking a single enemy, temporarily increases Accuracy and critical attack power. An equipped spear is required to use this skill. Effect 5.
- 39000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
- 1000000 No
Wrath
Wrath Lv.10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
- 1000000 No
Fell Swoop
Temporarily increases the number of enemies affected by your spear attack. An equipped spear is required to use this skill. Effect 5.
- 1700000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 1700000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 1700000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
- 12000000 No
Health
Increases resistance to Poison and Bleed.
- 12000000 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
- 9000000 No
Eye of Hunter
Temporarily increases P. Atk against insects/plants/animals.
- 9000000 No
Shock Blast
Sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
- 9000000 No
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
- 9000000 No
Skill Item needed SP Auto learn
Parry Stance
Uses weapon to block incoming attacks. P. Def and M. Def increase significantly. Speed, Atk. Spd. and accuracy are decreased. MP will be continuously consumed while in effect.
- 12800000 No
Earthquake
Sacrifice some HP to strike nearby enemies with a powerful force that cancels their target status. Critical and over-hit are possible. Ignores shield defense. An equipped spear weapon is required to use this skill. Power 4040.
- 12800000 No
Eye of Slayer
Temporarily increases P. Atk. against the beasts/magic creatures/giants/dragons.
- 12800000 No
Master of Combat
Increases the attack strength of a sword, blunt weapon, spear, dual-bladed or hand-to-hand combat weapon. Also increases maximum CP.
- 12800000 No
Braveheart
Recovers 1000 CP by increasing your will to fight. Power 1000.
- 12800000 No
Skill Item needed SP Auto learn
Symbol of Honor
Generates a symbol that maximizes the HP/CP recovery rate of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
1 ×
Ancient Tactical Manual: Symbol of Honor
Ancient Tactical Manual needed to master the Symbol of Honor. Can be used by a Dreadnought and Maestro.
150000000 No