Wild Sweep ID: 245

Wild Sweep
Wild Sweep Lv.10
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
General
Skill type: Active
Conditions
Operate conditions: [ [ "equip_weapon", [ "pole" ] ] ]
Ride state: [ "@ride_none" ]
Consume
MP consume: 31
Targeting
Target type: enemy
Affect scope: fan
Affect object: not_friend
Affect limit: [ "5", "12" ]
Fan range: [ "0", "0", "80", "150" ]
Casting
Cast type: Physical
Cast range: 40
Effective range: 400
Reuse delay: 17 sec
Hit time: 1.08 sec
Hit cancel time: 0.5 sec
Cool time: 0.72 sec
Next action: attack
Features
Magic level: 30
Effect
Effect: [ [ "i_p_attack_over_hit", "219", "0" ] ]
Effect point: -145
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.