Warsmith
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Skill | Item needed | SP | Auto learn |
---|---|---|---|
Prevents the Death Penalty while you are Level 9 or lower. | - | 0 | Yes |
Can read Dwarven recipe books. | - | 0 | No |
Can read common recipe books. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Attack power increase. | - | 310 | No |
Defense increase. | - | 310 | No |
Level 1 items can be manufactured. | - | 310 | No |
Creates level 1 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Used on the corpses of Spoiled monsters to obtain extra items. | - | 1100 | No |
Attack power increase. | - | 1100 | No |
Defense increase. | - | 550 | No |
Defense increase. | - | 550 | No |
Double your weight limit. | - | 1100 | No |
Imbues a monster with magic that renders it susceptible to the Sweeper skill. | - | 1100 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Attack power increase. | - | 6700 | No |
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 3300 | No |
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 3300 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Heals one's own bleeding up to Effect 3. | - | 3700 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. | - | 1200 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33. | - | 1200 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35. | - | 1200 | No |
Level 2 items can be manufactured. | - | 3700 | No |
Increases P. Atk. when a blunt weapon is used. | - | 3700 | No |
Increases maximum HP. | - | 3700 | No |
Increases P. Atk. when using a Polearm. | - | 3700 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1900 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1900 | No |
Increases P. Def. when wearing heavy armor. | - | 1900 | No |
Increases P. Def. when wearing heavy armor. | - | 1900 | No |
You become familiar with D-grade equipment. | - | 0 | Yes |
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible. | - | 1200 | No |
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible. | - | 1200 | No |
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible. | - | 1200 | No |
Makes crystallization possible. | - | 3700 | No |
Creates level 2 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. | - | 2300 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44. | - | 2300 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48. | - | 2300 | No |
Allows quick recovery while one is sitting. | - | 7000 | No |
Triple your weight limit. | - | 7000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 7000 | No |
Increases HP regeneration. | - | 7000 | No |
Increases P. Atk. when using a Polearm. | - | 7000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 3500 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 3500 | No |
Increases P. Def. when wearing heavy armor. | - | 3500 | No |
Increases P. Def. when wearing heavy armor. | - | 3500 | No |
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible. | - | 2300 | No |
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible. | - | 2300 | No |
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible. | - | 2300 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. | - | 13000 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. | - | 4400 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59. | - | 4400 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64. | - | 4400 | No |
Level 3 items can be manufactured. | - | 13000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 6700 | No |
Increases P. Atk. when a blunt weapon is used. | - | 6700 | No |
Increases maximum HP. | - | 13000 | No |
Increases P. Atk. when using a Polearm. | - | 6700 | No |
Increases P. Atk. when using a Polearm. | - | 6700 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 4400 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 4400 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 4400 | No |
Increases P. Def. when wearing heavy armor. | - | 4400 | No |
Increases P. Def. when wearing heavy armor. | - | 4400 | No |
Increases P. Def. when wearing heavy armor. | - | 4400 | No |
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible. | - | 4400 | No |
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible. | - | 4400 | No |
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible. | - | 4400 | No |
Creates level 3 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. | - | 8300 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79. | - | 8300 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84. | - | 8300 | No |
Allows quick recovery while one is sitting. | - | 25000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 13000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 13000 | No |
Increases HP regeneration. | - | 25000 | No |
Increases P. Atk. when using a Polearm. | - | 13000 | No |
Increases P. Atk. when using a Polearm. | - | 13000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8300 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8300 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8300 | No |
Increases P. Def. when wearing heavy armor. | - | 8300 | No |
Increases P. Def. when wearing heavy armor. | - | 8300 | No |
Increases P. Def. when wearing heavy armor. | - | 8300 | No |
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible. | - | 8300 | No |
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible. | - | 8300 | No |
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible. | - | 8300 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. | - | 34000 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96. | - | 11000 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102. | - | 11000 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109. | - | 11000 | No |
Level 4 items can be manufactured. | - | 34000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 17000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 17000 | No |
Increases maximum HP. | - | 34000 | No |
Increases P. Atk. when using a Polearm. | - | 17000 | No |
Increases P. Atk. when using a Polearm. | - | 17000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 11000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 11000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 11000 | No |
Increases P. Def. when wearing heavy armor. | - | 11000 | No |
Increases P. Def. when wearing heavy armor. | - | 11000 | No |
Increases P. Def. when wearing heavy armor. | - | 11000 | No |
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible. | - | 11000 | No |
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible. | - | 11000 | No |
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible. | - | 11000 | No |
Creates level 4 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461. | - | 14000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490. | - | 14000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521. | - | 14000 | No |
Allows quick recovery while one is sitting. | - | 43000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 14000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 14000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 14000 | No |
Increases HP regeneration. | - | 43000 | No |
Increases P. Atk. when using a Polearm. | - | 14000 | No |
Increases P. Atk. when using a Polearm. | - | 14000 | No |
Increases P. Atk. when using a Polearm. | - | 14000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 14000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 14000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 14000 | No |
Increases P. Def. when wearing heavy armor. | - | 14000 | No |
Increases P. Def. when wearing heavy armor. | - | 14000 | No |
Increases P. Def. when wearing heavy armor. | - | 14000 | No |
You become familiar with C-Grade equipment. | - | 0 | Yes |
Makes crystallization possible. | - | 43000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406. | - | 14000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432. | - | 14000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458. | - | 14000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals. | - | 46000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553. | - | 15000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586. | - | 15000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620. | - | 15000 | No |
Level 5 items can be manufactured. | - | 46000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 15000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 15000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 15000 | No |
Increases maximum HP. | - | 46000 | No |
Increases HP regeneration. | - | 46000 | No |
Increases P. Atk. when using a Polearm. | - | 15000 | No |
Increases P. Atk. when using a Polearm. | - | 15000 | No |
Increases P. Atk. when using a Polearm. | - | 15000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 15000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 15000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 15000 | No |
Increases P. Def. when wearing heavy armor. | - | 15000 | No |
Increases P. Def. when wearing heavy armor. | - | 15000 | No |
Increases P. Def. when wearing heavy armor. | - | 15000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486. | - | 15000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515. | - | 15000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546. | - | 15000 | No |
Creates level 5 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Heals one's own bleeding up to Effect 7. | - | 67000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656. | - | 22000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693. | - | 22000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732. | - | 22000 | No |
Allows quick recovery while one is sitting. | - | 67000 | No |
Quadruple the weight limit. | - | 67000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 22000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 22000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 22000 | No |
Increases P. Atk. when using a Polearm. | - | 22000 | No |
Increases P. Atk. when using a Polearm. | - | 22000 | No |
Increases P. Atk. when using a Polearm. | - | 22000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 22000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 22000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 22000 | No |
Increases P. Def. when wearing heavy armor. | - | 22000 | No |
Increases P. Def. when wearing heavy armor. | - | 22000 | No |
Increases P. Def. when wearing heavy armor. | - | 22000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577. | - | 22000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610. | - | 22000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644. | - | 22000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. | 1 × Blueprint needed to learn the Summon Siege Golem technique. | 700000 | No |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. | - | 110000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773. | - | 36000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814. | - | 36000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857. | - | 36000 | No |
Level 6 items can be manufactured. | - | 110000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 36000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 36000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 36000 | No |
Increases maximum HP. | - | 110000 | No |
Increases P. Atk. when using a Polearm. | - | 36000 | No |
Increases P. Atk. when using a Polearm. | - | 36000 | No |
Increases P. Atk. when using a Polearm. | - | 36000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 36000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 36000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 36000 | No |
Increases P. Def. when wearing heavy armor. | - | 36000 | No |
Increases P. Def. when wearing heavy armor. | - | 36000 | No |
Increases P. Def. when wearing heavy armor. | - | 36000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680. | - | 36000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717. | - | 36000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754. | - | 36000 | No |
Creates level 6 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902. | - | 56000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948. | - | 56000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995. | - | 56000 | No |
Allows quick recovery while one is sitting. | - | 170000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 56000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 56000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 56000 | No |
Increases HP regeneration. | - | 170000 | No |
Increases P. Atk. when using a Polearm. | - | 56000 | No |
Increases P. Atk. when using a Polearm. | - | 56000 | No |
Increases P. Atk. when using a Polearm. | - | 56000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 56000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 56000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 56000 | No |
Increases P. Def. when wearing heavy armor. | - | 56000 | No |
Increases P. Def. when wearing heavy armor. | - | 56000 | No |
Increases P. Def. when wearing heavy armor. | - | 56000 | No |
You become familiar with B-Grade equipment. | - | 0 | Yes |
Makes crystallization possible. | - | 170000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794. | - | 56000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834. | - | 56000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876. | - | 56000 | No |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. | - | 250000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044. | - | 81000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094. | - | 81000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145. | - | 81000 | No |
Level 7 items can be manufactured. | - | 250000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 81000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 81000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 81000 | No |
Increases maximum HP. | - | 250000 | No |
Increases P. Atk. when using a Polearm. | - | 81000 | No |
Increases P. Atk. when using a Polearm. | - | 81000 | No |
Increases P. Atk. when using a Polearm. | - | 81000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 81000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 81000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 81000 | No |
Increases P. Def. when wearing heavy armor. | - | 81000 | No |
Increases P. Def. when wearing heavy armor. | - | 81000 | No |
Increases P. Def. when wearing heavy armor. | - | 81000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919. | - | 81000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963. | - | 81000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008. | - | 81000 | No |
Creates level 7 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198. | - | 89000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252. | - | 89000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307. | - | 89000 | No |
Allows quick recovery while one is sitting. | - | 270000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 89000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 89000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 89000 | No |
Increases HP regeneration. | - | 270000 | No |
Increases P. Atk. when using a Polearm. | - | 89000 | No |
Increases P. Atk. when using a Polearm. | - | 89000 | No |
Increases P. Atk. when using a Polearm. | - | 89000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 89000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 89000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 89000 | No |
Increases P. Def. when wearing heavy armor. | - | 89000 | No |
Increases P. Def. when wearing heavy armor. | - | 89000 | No |
Increases P. Def. when wearing heavy armor. | - | 89000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054. | - | 89000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102. | - | 89000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150. | - | 89000 | No |
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. | 1 × Blueprint needed to learn the Summon Wild Hog Cannon technique. Used by Warsmiths. | 800000 | No |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 1 × A blueprint for learning the Summon Big Boom technique. Used by Warsmiths. | 270000 | No |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | - | 242000 | No |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | - | 242000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. | - | 370000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363. | - | 180000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420. | - | 180000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 180000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 180000 | No |
Increases P. Atk. when using a Polearm. | - | 180000 | No |
Increases P. Atk. when using a Polearm. | - | 180000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 180000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 180000 | No |
Increases P. Def. when wearing heavy armor. | - | 180000 | No |
Increases P. Def. when wearing heavy armor. | - | 180000 | No |
Makes crystallization possible. | - | 370000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200. | - | 180000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250. | - | 180000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with A-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Heals one's own bleeding up to Effect 9. | - | 400000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479. | - | 200000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538. | - | 200000 | No |
Level 8 items can be manufactured. | - | 400000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 200000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 200000 | No |
Increases maximum HP. | - | 400000 | No |
Increases P. Atk. when using a Polearm. | - | 200000 | No |
Increases P. Atk. when using a Polearm. | - | 200000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 200000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 200000 | No |
Increases P. Def. when wearing heavy armor. | - | 200000 | No |
Increases P. Def. when wearing heavy armor. | - | 200000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301. | - | 200000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353. | - | 200000 | No |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | - | 400000 | No |
Creates level 8 common items. | - | 0 | No |
Increases the number of recipes that can be recorded in Dwarven-only recipe books. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. | - | 600000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598. | - | 300000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658. | - | 300000 | No |
Allows quick recovery while one is sitting. | - | 600000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 300000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 300000 | No |
Increases P. Atk. when using a Polearm. | - | 300000 | No |
Increases P. Atk. when using a Polearm. | - | 300000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 300000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 300000 | No |
Increases P. Def. when wearing heavy armor. | - | 300000 | No |
Increases P. Def. when wearing heavy armor. | - | 300000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406. | - | 300000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460. | - | 300000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720. | - | 390000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782. | - | 390000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 390000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 390000 | No |
Increases maximum HP. | - | 780000 | No |
Increases P. Atk. when using a Polearm. | - | 390000 | No |
Increases P. Atk. when using a Polearm. | - | 390000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 390000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 390000 | No |
Increases P. Def. when wearing heavy armor. | - | 390000 | No |
Increases P. Def. when wearing heavy armor. | - | 390000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513. | - | 390000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568. | - | 390000 | No |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | - | 780000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%. | - | 390000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%. | - | 390000 | No |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | - | 640000 | No |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | - | 640000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. | - | 870000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844. | - | 430000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907. | - | 430000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 430000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 430000 | No |
Increases HP regeneration. | - | 870000 | No |
Increases P. Atk. when using a Polearm. | - | 430000 | No |
Increases P. Atk. when using a Polearm. | - | 430000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 430000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 430000 | No |
Increases P. Def. when wearing heavy armor. | - | 430000 | No |
Increases P. Def. when wearing heavy armor. | - | 430000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623. | - | 430000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678. | - | 430000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%. | - | 430000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%. | - | 430000 | No |
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. | 1 × Blueprint needed to learn the Summon Swoop Cannon technique. Can be used by a Warsmith. | 330000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970. | - | 420000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033. | - | 420000 | No |
Level 9 items can be manufactured. | - | 850000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 420000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 420000 | No |
Increases maximum HP. | - | 850000 | No |
Increases P. Atk. when using a Polearm. | - | 420000 | No |
Increases P. Atk. when using a Polearm. | - | 420000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 420000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 420000 | No |
Increases P. Def. when wearing heavy armor. | - | 420000 | No |
Increases P. Def. when wearing heavy armor. | - | 420000 | No |
Makes crystallization possible. | - | 850000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733. | - | 420000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789. | - | 420000 | No |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | - | 850000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%. | - | 420000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%. | - | 420000 | No |
Creates level 9 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. | - | 1700000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096. | - | 840000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158. | - | 840000 | No |
Allows quick recovery while one is sitting. | - | 1700000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 840000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 840000 | No |
Increases P. Atk. when using a Polearm. | - | 840000 | No |
Increases P. Atk. when using a Polearm. | - | 840000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 840000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 840000 | No |
Increases P. Def. when wearing heavy armor. | - | 840000 | No |
Increases P. Def. when wearing heavy armor. | - | 840000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844. | - | 840000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900. | - | 840000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%. | - | 840000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%. | - | 840000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221. | - | 1100000 | No |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283. | - | 1100000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 1100000 | No |
Increases P. Atk. when a blunt weapon is used. | - | 1100000 | No |
Increases maximum HP. | - | 2300000 | No |
Increases HP regeneration. | - | 2300000 | No |
Increases P. Atk. when using a Polearm. | - | 1100000 | No |
Increases P. Atk. when using a Polearm. | - | 1100000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1100000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1100000 | No |
Increases P. Def. when wearing heavy armor. | - | 1100000 | No |
Increases P. Def. when wearing heavy armor. | - | 1100000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955. | - | 1100000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009. | - | 1100000 | No |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | - | 2300000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%. | - | 1100000 | No |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%. | - | 1100000 | No |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | - | 2170000 | No |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | - | 2170000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with S-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Increases the number of buffs you can receive. | - | 0 | No |