Orc Raider
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases resistance to Sleep, Hold and Poison attacks. | - | 0 | No |
Prevents the Death Penalty while you are Level 9 or lower. | - | 0 | Yes |
Can read common recipe books. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25. | - | 60 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27. | - | 60 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30. | - | 60 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 29. Over-hit possible. | - | 60 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 31. Over-hit possible. | - | 60 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 34. Over-hit possible. | - | 60 | No |
Attack power increase. | - | 190 | No |
Defense increase. | - | 190 | No |
Recovers HP quickly when sitting. | - | 190 | No |
Creates level 1 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39. | - | 460 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42. | - | 460 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46. | - | 460 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 45. Over-hit possible. | - | 460 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 49. Over-hit possible. | - | 460 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 54. Over-hit possible. | - | 460 | No |
Attack power increase. | - | 1300 | No |
Defense increase. | - | 690 | No |
Defense increase. | - | 690 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60. | - | 1300 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65. | - | 1300 | No |
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70. | - | 1300 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 69. Over-hit possible. | - | 1300 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 76. Over-hit possible. | - | 1300 | No |
Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 82. Over-hit possible. | - | 1300 | No |
Attack power increase. | - | 4000 | No |
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 2000 | No |
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 2000 | No |
Resist damage from falling. | - | 4000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Heals one's own bleeding up to Effect 3. | - | 3400 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. | - | 1100 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33. | - | 1100 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35. | - | 1100 | No |
Increases maximum HP. | - | 3400 | No |
Increases P. Atk. when using a Polearm. | - | 3400 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1700 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 1700 | No |
Increases P. Def. when wearing heavy armor. | - | 1700 | No |
Increases P. Def. when wearing heavy armor. | - | 1700 | No |
You become familiar with D-grade equipment. | - | 0 | Yes |
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible. | - | 1100 | No |
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible. | - | 1100 | No |
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible. | - | 1100 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible. | - | 1100 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible. | - | 1100 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible. | - | 1100 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 3400 | No |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | - | 3400 | No |
Increases one's critical attack power. MP will be consumed continuously. | - | 3400 | No |
Creates level 2 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1. | - | 5300 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. | - | 1800 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44. | - | 1800 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48. | - | 1800 | No |
Allows quick recovery while one is sitting. | - | 5300 | No |
Increases HP regeneration. | - | 5300 | No |
Increases P. Atk. when using a Polearm. | - | 5300 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 2700 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 2700 | No |
Increases P. Def. when wearing heavy armor. | - | 2700 | No |
Increases P. Def. when wearing heavy armor. | - | 2700 | No |
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible. | - | 1800 | No |
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible. | - | 1800 | No |
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible. | - | 1800 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible. | - | 1800 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible. | - | 1800 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible. | - | 1800 | No |
Increases one's Accuracy. Continuously consumes MP. | - | 5300 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 5300 | No |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | - | 5300 | No |
Increases one's critical attack power. MP will be consumed continuously. | - | 5300 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. | - | 3600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59. | - | 3600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64. | - | 3600 | No |
Temporarily increases maximum HP and restores HP. Effect 1. | - | 11000 | No |
Increases maximum HP. | - | 11000 | No |
Increases P. Atk. when using a Polearm. | - | 5500 | No |
Increases P. Atk. when using a Polearm. | - | 5500 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 3600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 3600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 3600 | No |
Increases P. Def. when wearing heavy armor. | - | 3600 | No |
Increases P. Def. when wearing heavy armor. | - | 3600 | No |
Increases P. Def. when wearing heavy armor. | - | 3600 | No |
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible. | - | 3600 | No |
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible. | - | 3600 | No |
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible. | - | 3600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible. | - | 3600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible. | - | 3600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible. | - | 3600 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 5500 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 5500 | No |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | - | 11000 | No |
Increases one's critical attack power. MP will be consumed continuously. | - | 11000 | No |
Creates level 3 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. | - | 5600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79. | - | 5600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84. | - | 5600 | No |
Allows quick recovery while one is sitting. | - | 17000 | No |
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1. | - | 17000 | No |
Increases HP regeneration. | - | 17000 | No |
Increases P. Atk. when using a Polearm. | - | 8300 | No |
Increases P. Atk. when using a Polearm. | - | 8300 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 5600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 5600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 5600 | No |
Increases P. Def. when wearing heavy armor. | - | 5600 | No |
Increases P. Def. when wearing heavy armor. | - | 5600 | No |
Increases P. Def. when wearing heavy armor. | - | 5600 | No |
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible. | - | 5600 | No |
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible. | - | 5600 | No |
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible. | - | 5600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible. | - | 5600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible. | - | 5600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible. | - | 5600 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 8300 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 8300 | No |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | - | 17000 | No |
Increases one's critical attack power. MP will be consumed continuously. | - | 17000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96. | - | 8600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102. | - | 8600 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109. | - | 8600 | No |
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1. | - | 17000 | No |
Increases maximum HP. | - | 17000 | No |
Increases P. Atk. when using a Polearm. | - | 13000 | No |
Increases P. Atk. when using a Polearm. | - | 13000 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8600 | No |
Increases P. Def. and Evasion when wearing light armor. | - | 8600 | No |
Increases P. Def. when wearing heavy armor. | - | 8600 | No |
Increases P. Def. when wearing heavy armor. | - | 8600 | No |
Increases P. Def. when wearing heavy armor. | - | 8600 | No |
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible. | - | 8600 | No |
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible. | - | 8600 | No |
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible. | - | 8600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible. | - | 8600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible. | - | 8600 | No |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible. | - | 8600 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 13000 | No |
Increases P. Atk when using a sword or blunt weapon. | - | 13000 | No |
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1. | - | 17000 | No |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | - | 17000 | No |
Increases one's critical attack power. MP will be consumed continuously. | - | 17000 | No |
Creates level 4 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with C-Grade equipment. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 5 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 6 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with B-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 7 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with A-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 8 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 9 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with S-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Increases the number of buffs you can receive. | - | 0 | No |