Temple Knight

1 | 5 | 10 | 15 | 20 | 24 | 28 | 32 | 36 | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 60 | 61 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76
Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
- 50 No
Defense Aura
Temporarily increases P. Def. Effect 1.
- 160 No
Weapon Mastery
Attack power increase.
- 160 No
Armor Mastery
Defense increase.
- 160 No
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
- 310 No
Attack Aura
Temporarily increases P. Atk. Effect 1.
- 910 No
Weapon Mastery
Attack power increase.
- 910 No
Armor Mastery
Defense increase.
- 460 No
Armor Mastery
Defense increase.
- 460 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
- 1100 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
- 1100 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
- 1100 No
Elemental Heal
Regenerates one's HP. Power 71.
- 1100 No
Elemental Heal
Regenerates one's HP. Power 75.
- 1100 No
Elemental Heal
Regenerates one's HP. Power 80.
- 1100 No
Weapon Mastery
Attack power increase.
- 3300 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1700 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1700 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
- 1400 No
Charm
Charms the enemy to decrease its desire to attack player. Power 137.
- 1400 No
Charm
Charms the enemy to decrease its desire to attack player. Power 143.
- 1400 No
Poison Recovery
Self-cures poison. Effect less than 3.
- 4100 No
Elemental Heal
Regenerates one's HP. Power 95.
- 1400 No
Elemental Heal
Regenerates one's HP. Power 100.
- 1400 No
Elemental Heal
Regenerates one's HP. Power 106.
- 1400 No
Defense Aura
Temporarily increases P. Def. Effect 2.
- 4100 No
Ultimate Defense
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
- 4100 No
Magic Resistance
Increases M. Def.
- 2100 No
Magic Resistance
Increases M. Def.
- 2100 No
Shield Mastery
Shield defense increases.
- 4100 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 4100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1400 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1400 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1400 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 153.
- 2900 No
Charm
Charms the enemy to decrease its desire to attack player. Power 159.
- 2900 No
Charm
Charms the enemy to decrease its desire to attack player. Power 164.
- 2900 No
Aggression
Provokes a target to attack. Power 655.
- 2900 No
Aggression
Provokes a target to attack. Power 679.
- 2900 No
Aggression
Provokes a target to attack. Power 703.
- 2900 No
Elemental Heal
Regenerates one's HP. Power 118.
- 2900 No
Elemental Heal
Regenerates one's HP. Power 124.
- 2900 No
Elemental Heal
Regenerates one's HP. Power 130.
- 2900 No
Cure Bleeding
Heals one's wounds. Effect less than 3
- 8800 No
Deflect Arrow
Increases defense against bow attacks. Effect 1.
- 8800 No
Magic Resistance
Increases M. Def.
- 2900 No
Magic Resistance
Increases M. Def.
- 2900 No
Magic Resistance
Increases M. Def.
- 2900 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 8800 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 2900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 2900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 2900 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 176.
- 5000 No
Charm
Charms the enemy to decrease its desire to attack player. Power 182.
- 5000 No
Charm
Charms the enemy to decrease its desire to attack player. Power 188.
- 5000 No
Aggression
Provokes a target to attack. Power 752.
- 5000 No
Aggression
Provokes a target to attack. Power 777.
- 5000 No
Aggression
Provokes a target to attack. Power 803.
- 5000 No
Elemental Heal
Regenerates one's HP. Power 143.
- 5000 No
Elemental Heal
Regenerates one's HP. Power 150.
- 5000 No
Elemental Heal
Regenerates one's HP. Power 157.
- 5000 No
Attack Aura
Temporarily increases P. Atk. Effect 2.
- 15000 No
Magic Resistance
Increases M. Def.
- 5000 No
Magic Resistance
Increases M. Def.
- 5000 No
Magic Resistance
Increases M. Def.
- 5000 No
Shield Mastery
Shield defense increases.
- 15000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 7500 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 7500 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 5000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 5000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 5000 No
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.10
Charms the enemy to decrease its desire to attack player. Power 200.
- 8300 No
Charm
Charm Lv.11
Charms the enemy to decrease its desire to attack player. Power 206.
- 8300 No
Charm
Charm Lv.12
Charms the enemy to decrease its desire to attack player. Power 213.
- 8300 No
Aggression
Provokes a target to attack. Power 855.
- 8300 No
Aggression
Provokes a target to attack. Power 882.
- 8300 No
Aggression
Provokes a target to attack. Power 909.
- 8300 No
Elemental Heal
Regenerates one's HP. Power 171.
- 8300 No
Elemental Heal
Regenerates one's HP. Power 179.
- 8300 No
Elemental Heal
Regenerates one's HP. Power 187.
- 8300 No
Deflect Arrow
Increases defense against bow attacks. Effect 2.
- 25000 No
Magic Resistance
Increases M. Def.
- 8300 No
Magic Resistance
Increases M. Def.
- 8300 No
Magic Resistance
Increases M. Def.
- 8300 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 13000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 13000 No
Sprint
Temporarily increases Speed. Effect 1.
- 25000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Skill Item needed SP Auto learn
Charm
Charm Lv.13
Charms the enemy to decrease its desire to attack player. Power 225.
- 13000 No
Charm
Charm Lv.14
Charms the enemy to decrease its desire to attack player. Power 232.
- 13000 No
Charm
Charm Lv.15
Charms the enemy to decrease its desire to attack player. Power 239.
- 13000 No
Aggression
Provokes a target to attack. Power 965.
- 13000 No
Aggression
Provokes a target to attack. Power 993.
- 13000 No
Aggression
Provokes a target to attack. Power 1021.
- 13000 No
Elemental Heal
Regenerates one's HP. Power 203.
- 13000 No
Elemental Heal
Regenerates one's HP. Power 211.
- 13000 No
Elemental Heal
Regenerates one's HP. Power 219.
- 13000 No
Entangle
Instantly reduces enemy's Speed. Effect 2.
- 39000 No
Magic Resistance
Increases M. Def.
- 13000 No
Magic Resistance
Increases M. Def.
- 13000 No
Magic Resistance
Increases M. Def.
- 13000 No
Focus Mind
Increases MP regeneration.
- 39000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 19000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 19000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 5 Crystals: D-Grade are consumed.
1 ×
Spellbook: Summon Storm Cubic
Spellbook needed to learn Summon Storm Cubic. Used by Temple Knights and Warlocks.
30000 No
Charm
Charm Lv.16
Charms the enemy to decrease its desire to attack player. Power 252.
- 14000 No
Charm
Charm Lv.17
Charms the enemy to decrease its desire to attack player. Power 259.
- 14000 No
Charm
Charm Lv.18
Charms the enemy to decrease its desire to attack player. Power 266.
- 14000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1078.
- 10000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1107.
- 10000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1136.
- 10000 No
Poison Recovery
Self-cures poison. Effect less than 7.
- 30000 No
Aggression
Provokes a target to attack. Power 1078.
- 14000 No
Aggression
Provokes a target to attack. Power 1107.
- 14000 No
Aggression
Provokes a target to attack. Power 1136.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 236.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 245.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 254.
- 14000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 40000 No
Spirit Barrier
Temporarily increases M. Def. Effect 1.
1 ×
Spellbook: Spirit Barrier
Spellbook needed to learn Spirit Barrier. Used by Temple Knights, Swordsingers, Plainswalkers, and Silver Rangers.
30000 No
Magic Resistance
Increases M. Def.
- 14000 No
Magic Resistance
Increases M. Def.
- 14000 No
Magic Resistance
Increases M. Def.
- 14000 No
Shield Mastery
Shield defense increases.
- 30000 No
Holy Armor
Increases one's resistance to dark magic attacks.
- 30000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 14000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 14000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Skill Item needed SP Auto learn
Charm
Charm Lv.19
Charms the enemy to decrease its desire to attack player. Power 272.
- 15000 No
Charm
Charm Lv.20
Charms the enemy to decrease its desire to attack player. Power 279.
- 15000 No
Charm
Charm Lv.21
Charms the enemy to decrease its desire to attack player. Power 286.
- 15000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1166.
- 12000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1195.
- 12000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1224.
- 12000 No
Aggression
Provokes a target to attack. Power 1166.
- 15000 No
Aggression
Provokes a target to attack. Power 1195.
- 15000 No
Aggression
Provokes a target to attack. Power 1224.
- 15000 No
Elemental Heal
Regenerates one's HP. Power 262.
- 15000 No
Elemental Heal
Regenerates one's HP. Power 271.
- 15000 No
Elemental Heal
Regenerates one's HP. Power 281.
- 15000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
1 ×
Spellbook: Summon Life Cubic
Spellbook needed to learn Summon Life Cubic. Used by Temple Knights and Elemental Summoners.
35000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 41000 No
Deflect Arrow
Increases defense against bow attacks. Effect 3.
- 35000 No
Cubic Mastery
Ability to summon 2 Cubics at once.
- 35000 No
Magic Resistance
Increases M. Def.
- 15000 No
Magic Resistance
Increases M. Def.
- 15000 No
Magic Resistance
Increases M. Def.
- 15000 No
Focus Mind
Increases MP regeneration.
- 40000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 15000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 15000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Guard Stance
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
- 35000 No
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 6 Crystals: D-Grade are consumed.
- 50000 No
Charm
Charm Lv.22
Charms the enemy to decrease its desire to attack player. Power 293.
- 17000 No
Charm
Charm Lv.23
Charms the enemy to decrease its desire to attack player. Power 300.
- 17000 No
Charm
Charm Lv.24
Charms the enemy to decrease its desire to attack player. Power 307.
- 17000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1254.
- 17000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1283.
- 17000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1312.
- 17000 No
Aggression
Provokes a target to attack. Power 1254.
- 17000 No
Aggression
Provokes a target to attack. Power 1283.
- 17000 No
Aggression
Provokes a target to attack. Power 1312.
- 17000 No
Elemental Heal
Regenerates one's HP. Power 290.
- 17000 No
Elemental Heal
Regenerates one's HP. Power 299.
- 17000 No
Elemental Heal
Regenerates one's HP. Power 308.
- 17000 No
Cure Bleeding
Heals one's wounds. Effect less than 7
- 50000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 50000 No
Ultimate Defense
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
- 50000 No
Magic Resistance
Increases M. Def.
- 17000 No
Magic Resistance
Increases M. Def.
- 17000 No
Magic Resistance
Increases M. Def.
- 17000 No
Holy Armor
Increases one's resistance to dark magic attacks.
- 50000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 17000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 17000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 17000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 17000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 17000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 17000 No
Skill Item needed SP Auto learn
Charm
Charm Lv.25
Charms the enemy to decrease its desire to attack player. Power 313.
- 27000 No
Charm
Charm Lv.26
Charms the enemy to decrease its desire to attack player. Power 320.
- 27000 No
Charm
Charm Lv.27
Charms the enemy to decrease its desire to attack player. Power 327.
- 27000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1342.
- 27000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1371.
- 27000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1400.
- 27000 No
Aggression
Provokes a target to attack. Power 1342.
- 27000 No
Aggression
Provokes a target to attack. Power 1371.
- 27000 No
Aggression
Provokes a target to attack. Power 1400.
- 27000 No
Elemental Heal
Regenerates one's HP. Power 318.
- 27000 No
Elemental Heal
Regenerates one's HP. Power 327.
- 27000 No
Elemental Heal
Regenerates one's HP. Power 337.
- 27000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Crystals: D-Grade.
- 82000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 82000 No
Deflect Arrow
Increases defense against bow attacks. Effect 4.
- 82000 No
Spirit Barrier
Temporarily increases M. Def. Effect 2.
- 82000 No
Magic Resistance
Increases M. Def.
- 27000 No
Magic Resistance
Increases M. Def.
- 27000 No
Magic Resistance
Increases M. Def.
- 27000 No
Focus Mind
Increases MP regeneration.
- 82000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 27000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 27000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 27000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 27000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 27000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 27000 No
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 8 Crystals: D-Grade are consumed.
- 120000 No
Charm
Charm Lv.28
Charms the enemy to decrease its desire to attack player. Power 334.
- 38000 No
Charm
Charm Lv.29
Charms the enemy to decrease its desire to attack player. Power 340.
- 38000 No
Charm
Charm Lv.30
Charms the enemy to decrease its desire to attack player. Power 347.
- 38000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1429.
- 38000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1457.
- 38000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1485.
- 38000 No
Aggression
Provokes a target to attack. Power 1492.
- 38000 No
Aggression
Provokes a target to attack. Power 1457.
- 38000 No
Aggression
Provokes a target to attack. Power 1485.
- 38000 No
Elemental Heal
Regenerates one's HP. Power 346.
- 38000 No
Elemental Heal
Regenerates one's HP. Power 356.
- 38000 No
Elemental Heal
Regenerates one's HP. Power 365.
- 38000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 120000 No
Magic Resistance
Increases M. Def.
- 38000 No
Magic Resistance
Increases M. Def.
- 38000 No
Magic Resistance
Increases M. Def.
- 38000 No
Shield Mastery
Shield defense increases.
- 120000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 38000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 38000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 38000 No
Sprint
Temporarily increases Speed. Effect 2.
- 120000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 38000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 38000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 38000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Guard Stance
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
- 120000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 120000 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.31
Charms the enemy to decrease its desire to attack player. Power 353.
- 61000 No
Charm
Charm Lv.32
Charms the enemy to decrease its desire to attack player. Power 360.
- 61000 No
Charm
Charm Lv.33
Charms the enemy to decrease its desire to attack player. Power 366.
- 61000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1513.
- 61000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1541.
- 61000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1568.
- 61000 No
Aggression
Provokes a target to attack. Power 1513.
- 61000 No
Aggression
Provokes a target to attack. Power 1541.
- 61000 No
Aggression
Provokes a target to attack. Power 1568.
- 61000 No
Elemental Heal
Regenerates one's HP. Power 375.
- 61000 No
Elemental Heal
Regenerates one's HP. Power 384.
- 61000 No
Elemental Heal
Regenerates one's HP. Power 393.
- 61000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 8 Crystals: D-Grade.
- 180000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 180000 No
Cubic Mastery
Ability to summon 3 Cubics at once.
- 180000 No
Magic Resistance
Increases M. Def.
- 61000 No
Magic Resistance
Increases M. Def.
- 61000 No
Magic Resistance
Increases M. Def.
- 61000 No
Focus Mind
Increases MP regeneration.
- 180000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 61000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 61000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 61000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 180000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible. Power 642. Effect 1.
- 157000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 157000 No
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 9 Crystals: D-Grade are consumed.
- 200000 No
Charm
Charm Lv.34
Charms the enemy to decrease its desire to attack player. Power 373.
- 67000 No
Charm
Charm Lv.35
Charms the enemy to decrease its desire to attack player. Power 379.
- 67000 No
Charm
Charm Lv.36
Charms the enemy to decrease its desire to attack player. Power 385.
- 67000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1595.
- 67000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1621.
- 67000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1647.
- 67000 No
Aggression
Provokes a target to attack. Power 1595.
- 67000 No
Aggression
Provokes a target to attack. Power 1621.
- 67000 No
Aggression
Provokes a target to attack. Power 1647.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 403.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 412.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 421.
- 67000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 200000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 200000 No
Spirit Barrier
Temporarily increases M. Def. Effect 3.
- 200000 No
Magic Resistance
Increases M. Def.
- 67000 No
Magic Resistance
Increases M. Def.
- 67000 No
Magic Resistance
Increases M. Def.
- 67000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 67000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 67000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 67000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 67000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 67000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 67000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 200000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 732. Effect 1.
- 171000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 171000 No
Skill Item needed SP Auto learn
Charm
Charm Lv.37
Diminishes the enemy's desire to attack. Power 391.
- 110000 No
Charm
Charm Lv.38
Diminishes the enemy's desire to attack. Power 396.
- 110000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1672.
- 110000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1697.
- 110000 No
Poison Recovery
Self-cures poison. Effect less than 9.
- 220000 No
Aggression
Provokes a target to attack. Power 1672.
- 110000 No
Aggression
Provokes a target to attack. Power 1697.
- 110000 No
Elemental Heal
Regenerates one's HP. Power 430.
- 110000 No
Elemental Heal
Regenerates one's HP. Power 439.
- 110000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Crystals: D-Grade.
- 220000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 220000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 220000 No
Magic Resistance
Increases M. Def.
- 110000 No
Magic Resistance
Increases M. Def.
- 110000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 110000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 110000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 110000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 110000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 220000 No
Aegis
Provides defense from all directions when a shield is equipped.
- 220000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 796. Effect 1.
- 193000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 193000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 11 Crystals: D-Grade are consumed.
- 310000 No
Charm
Charm Lv.39
Diminishes the enemy's desire to attack. Power 402.
- 150000 No
Charm
Charm Lv.40
Reduces target's desire to attack. Power 407.
- 150000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1721.
- 150000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1745.
- 150000 No
Aggression
Provokes a target to attack. Power 1721.
- 150000 No
Aggression
Provokes a target to attack. Power 1745.
- 150000 No
Elemental Heal
Regenerates one's HP. Power 448.
- 150000 No
Elemental Heal
Regenerates one's HP. Power 457.
- 150000 No
Cure Bleeding
Heals one's wounds. Effect less than 9.
- 310000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 310000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 310000 No
Magic Resistance
Increases M. Def.
- 150000 No
Magic Resistance
Increases M. Def.
- 150000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 150000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 150000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 150000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 150000 No
Guard Stance
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
- 310000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 310000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 861. Effect 1.
- 270000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 270000 No
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 10 D-Grade Crystals.
1 ×
Spellbook: Summon Attractive Cubic
Spellbook needed to learn Summon Attractive Cubic. Used by a Temple Knight.
250000 No
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.41
Diminishes the enemy's desire to attack. Power 413.
- 180000 No
Charm
Charm Lv.42
Diminishes the enemy's desire to attack. Power 418.
- 180000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1768.
- 180000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1790.
- 180000 No
Aggression
Provokes a target to attack. Power 1768.
- 180000 No
Aggression
Provokes a target to attack. Power 1790.
- 180000 No
Elemental Heal
Regenerates one's HP. Power 466.
- 180000 No
Elemental Heal
Regenerates one's HP. Power 474.
- 180000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Crystals: D-Grade.
- 370000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 370000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 370000 No
Magic Resistance
Increases M. Def.
- 180000 No
Magic Resistance
Increases M. Def.
- 180000 No
Focus Mind
Increases MP regeneration.
- 370000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 180000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 180000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 180000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 180000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 370000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 370000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 929. Effect 1.
- 320000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 320000 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 12 Crystals: D-Grade are consumed.
- 580000 No
Charm
Charm Lv.43
Diminishes the enemy's desire to attack. Power 423.
- 290000 No
Charm
Charm Lv.44
Diminishes the enemy's desire to attack. Power 428.
- 290000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1811.
- 290000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1831.
- 290000 No
Aggression
Provokes a target to attack. Power 1811.
- 290000 No
Aggression
Provokes a target to attack. Power 1831.
- 290000 No
Elemental Heal
Regenerates one's HP. Power 482.
- 290000 No
Elemental Heal
Regenerates one's HP. Power 490.
- 290000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 580000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 580000 No
Magic Resistance
Increases M. Def.
- 290000 No
Magic Resistance
Increases M. Def.
- 290000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 290000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 290000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 290000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 290000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 580000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 580000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 998. Effect 2.
- 500000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 500000 No
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 11 D-Grade Crystals.
- 470000 No
Skill Item needed SP Auto learn
Charm
Charm Lv.45
Diminishes the enemy's desire to attack. Power 432.
- 320000 No
Charm
Charm Lv.46
Diminishes the enemy's desire to attack. Power 437.
- 320000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1851.
- 320000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1870.
- 320000 No
Aggression
Provokes a target to attack. Power 1851.
- 320000 No
Aggression
Provokes a target to attack. Power 1870.
- 320000 No
Elemental Heal
Regenerates one's HP. Power 498.
- 320000 No
Elemental Heal
Regenerates one's HP. Power 506.
- 320000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 12 Crystals: D-Grade.
- 650000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 650000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 650000 No
Magic Resistance
Increases M. Def.
- 320000 No
Magic Resistance
Increases M. Def.
- 320000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 320000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 320000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 320000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 320000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 650000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 650000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1068. Effect 2.
- 560000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 560000 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 13 Crystals: D-Grade are consumed.
- 720000 No
Charm
Charm Lv.47
Diminishes the enemy's desire to attack. Power 441.
- 360000 No
Charm
Charm Lv.48
Diminishes the enemy's desire to attack. Power 445.
- 360000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1888.
- 360000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1905.
- 360000 No
Aggression
Provokes a target to attack. Power 1888.
- 360000 No
Aggression
Provokes a target to attack. Power 1905.
- 360000 No
Elemental Heal
Regenerates one's HP. Power 513.
- 360000 No
Elemental Heal
Regenerates one's HP. Power 520.
- 360000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 720000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 720000 No
Magic Resistance
Increases M. Def.
- 360000 No
Magic Resistance
Increases M. Def.
- 360000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 360000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 360000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 360000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 360000 No
Guard Stance
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
- 720000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 720000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 720000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1139. Effect 2.
- 620000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 620000 No
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 12 D-Grade Crystals.
- 580000 No
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.49
Diminishes the enemy's desire to attack. Power 449.
- 580000 No
Charm
Charm Lv.50
Diminishes the enemy's desire to attack. Power 452.
- 580000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1921.
- 580000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1936.
- 580000 No
Aggression
Provokes a target to attack. Power 1921.
- 580000 No
Aggression
Provokes a target to attack. Power 1936.
- 580000 No
Elemental Heal
Regenerates one's HP. Power 527.
- 580000 No
Elemental Heal
Regenerates one's HP. Power 534.
- 580000 No
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 13 Crystals: D-Grade.
- 1200000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 1200000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 1200000 No
Magic Resistance
Increases M. Def.
- 580000 No
Magic Resistance
Increases M. Def.
- 580000 No
Focus Mind
Increases MP regeneration.
- 1200000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 580000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 580000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 580000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 580000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 1200000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 1200000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1209. Effect 2.
- 800000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 800000 No
Skill Item needed SP Auto learn
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 14 Crystals: D-Grade are consumed.
- 1900000 No
Charm
Charm Lv.51
Diminishes the enemy's desire to attack. Power 455.
- 960000 No
Charm
Charm Lv.52
Diminishes the enemy's desire to attack. Power 458.
- 960000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1950.
- 960000 No
Aura of Hate
Provokes nearby enemies to attack. Power 1963.
- 960000 No
Aggression
Provokes a target to attack. Power 1950.
- 960000 No
Aggression
Provokes a target to attack. Power 1963.
- 960000 No
Elemental Heal
Regenerates one's HP. Power 540.
- 960000 No
Elemental Heal
Regenerates one's HP. Power 546.
- 960000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 1900000 No
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
- 1900000 No
Magic Resistance
Increases M. Def.
- 960000 No
Magic Resistance
Increases M. Def.
- 960000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 960000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 960000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 960000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 960000 No
Final Fortress
Automatically increases P. Def. when HP level falls.
- 1900000 No
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
- 1900000 No
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1279. Effect 3.
- 1860000 No
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
- 1860000 No
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 13 D-Grade Crystals.
- 1730000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No