Fortune Seeker

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Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Dwarven Craft
Can read Dwarven recipe books.
- 0 No
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Weapon Mastery
Attack power increase.
- 310 No
Armor Mastery
Defense increase.
- 310 No
Create Item
Level 1 items can be manufactured.
- 310 No
Create Common Item
Creates level 1 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
2000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Sweeper
Used on the corpses of Spoiled monsters to obtain extra items.
- 1100 No
Weapon Mastery
Attack power increase.
- 1100 No
Armor Mastery
Defense increase.
- 550 No
Armor Mastery
Defense increase.
- 550 No
Weight Limit
Double your weight limit.
- 1100 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 1100 No
Skill Item needed SP Auto learn
Weapon Mastery
Attack power increase.
- 6700 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 3300 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 3300 No
Skill Item needed SP Auto learn
Bandage
Heals one's own bleeding up to Effect 3.
- 4100 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
- 1400 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
- 1400 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
- 1400 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 4100 No
Boost HP
Increases maximum HP.
- 4100 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 4100 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 2100 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 2100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 2100 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 2100 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
- 1400 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
- 1400 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
- 1400 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 4100 No
Create Common Item
Creates level 2 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
4000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
- 2600 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
- 2600 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
- 2600 No
Vital Force
Allows quick recovery while one is sitting.
- 7700 No
Weight Limit
Triple your weight limit.
- 7700 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 7700 No
Fast HP Recovery
Increases HP regeneration.
- 7700 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 7700 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 3900 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 3900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3900 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3900 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
- 2600 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
- 2600 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
- 2600 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
- 4400 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
- 4400 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
- 4400 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 6700 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 6700 No
Boost HP
Increases maximum HP.
- 13000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 6700 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 6700 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4400 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4400 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 4400 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4400 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4400 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4400 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
- 4400 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
- 4400 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
- 4400 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 13000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 13000 No
Create Common Item
Creates level 3 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
6000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
- 8300 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
- 8300 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
- 8300 No
Vital Force
Allows quick recovery while one is sitting.
- 25000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 13000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 13000 No
Fast HP Recovery
Increases HP regeneration.
- 25000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 13000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 13000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 8300 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 8300 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
- 8300 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
- 8300 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
- 8300 No
Skill Item needed SP Auto learn
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
- 11000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
- 11000 No
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
- 11000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 17000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 17000 No
Boost HP
Increases maximum HP.
- 35000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 17000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 17000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 11000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 11000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 11000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 11000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 11000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 11000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
- 11000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
- 11000 No
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
- 11000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 35000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 35000 No
Create Common Item
Creates level 4 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
10000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
- 14000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
- 14000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
- 14000 No
Fake Death
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- 43000 No
Vital Force
Allows quick recovery while one is sitting.
- 43000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 14000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 14000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 14000 No
Fast HP Recovery
Increases HP regeneration.
- 43000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 14000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 14000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 14000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 14000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 14000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 14000 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
- 14000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
- 14000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
- 14000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
- 15000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
- 15000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
- 15000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 15000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 15000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 15000 No
Boost HP
Increases maximum HP.
- 46000 No
Fast HP Recovery
Increases HP regeneration.
- 46000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 15000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 46000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
- 15000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
- 15000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
- 15000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 46000 No
Create Common Item
Creates level 5 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
10000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Bandage
Heals one's own bleeding up to Effect 7.
- 67000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
- 22000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
- 22000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
- 22000 No
Vital Force
Allows quick recovery while one is sitting.
- 67000 No
Weight Limit
Quadruple the weight limit.
- 67000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 22000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 22000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 22000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 22000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 22000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 22000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 22000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 22000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 22000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 22000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 22000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 22000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
- 22000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
- 22000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
- 22000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
- 36000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
- 36000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
- 36000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 36000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 36000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 36000 No
Boost HP
Increases maximum HP.
- 110000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 36000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 36000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 36000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 36000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 36000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 36000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 36000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 36000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 36000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 110000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
- 36000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
- 36000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
- 36000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 110000 No
Create Common Item
Creates level 6 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
10000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
- 63000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
- 63000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
- 63000 No
Vital Force
Allows quick recovery while one is sitting.
- 180000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 63000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 63000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 63000 No
Fast HP Recovery
Increases HP regeneration.
- 180000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 63000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 63000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 63000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 63000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 63000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 63000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 63000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 63000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 63000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
- 63000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
- 63000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
- 63000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Modern Language Version)
Restores forgotten abilities. The book was re-published after being translated into the modern language. (Can only be used by characters level 52 or higher.)
0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
- 81000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
- 81000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
- 81000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 81000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 81000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 81000 No
Boost HP
Increases maximum HP.
- 250000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 81000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 81000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 81000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 81000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 81000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 81000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 81000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 81000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 81000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 250000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
- 81000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
- 81000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
- 81000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 250000 No
Create Common Item
Creates level 7 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
20000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
- 100000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
- 100000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
- 100000 No
Vital Force
Allows quick recovery while one is sitting.
- 300000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 100000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 100000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 100000 No
Fast HP Recovery
Increases HP regeneration.
- 300000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 100000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 100000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 100000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 100000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 100000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 100000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 100000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 100000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 100000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
- 100000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
- 100000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
- 100000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 260000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 260000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
- 210000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
- 210000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 210000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 210000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 210000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 210000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 210000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 210000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 210000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 210000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 410000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
- 210000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
- 210000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
0 No
Skill Item needed SP Auto learn
Bandage
Heals one's own bleeding up to Effect 9.
- 440000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
- 220000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
- 220000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 220000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 220000 No
Boost HP
Increases maximum HP.
- 440000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 220000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 220000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 220000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 220000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 220000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 220000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
- 220000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
- 220000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 440000 No
Create Common Item
Creates level 8 common items.
- 0 No
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
20000 ×
Proof of Catching a Fish
A fishing certificate. If you collect it and take it to a member of the Fishermen's Guild, you can learn a skill that is related to expanding a slot.
0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
- 300000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
- 300000 No
Vital Force
Allows quick recovery while one is sitting.
- 600000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 300000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 300000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 300000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 300000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 300000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 300000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 300000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 300000 No
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 600000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
- 300000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
- 300000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
- 390000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
- 390000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 390000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 390000 No
Boost HP
Increases maximum HP.
- 780000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 390000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 390000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 390000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 390000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 390000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 390000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
- 390000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
- 390000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 780000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
- 390000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
- 390000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 640000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 640000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
- 430000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
- 430000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 430000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 430000 No
Fast HP Recovery
Increases HP regeneration.
- 870000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 430000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 430000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 430000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 430000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 430000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 430000 No
Spoil
Spoil Lv.10
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 870000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
- 430000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
- 430000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
- 430000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
- 430000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
- 520000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
- 520000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 520000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 520000 No
Boost HP
Increases maximum HP.
- 1100000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 520000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 520000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 520000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 520000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 520000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 520000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
- 520000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
- 520000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 1100000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
- 520000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
- 520000 No
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
- 840000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
- 840000 No
Vital Force
Allows quick recovery while one is sitting.
- 1700000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 840000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 840000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 840000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 840000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 840000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 840000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 840000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 840000 No
Spoil
Spoil Lv.11
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- 1700000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
- 840000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
- 840000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
- 840000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
- 840000 No
Skill Item needed SP Auto learn
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
- 1100000 No
Whirlwind
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
- 1100000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 1100000 No
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
- 1100000 No
Boost HP
Increases maximum HP.
- 2300000 No
Fast HP Recovery
Increases HP regeneration.
- 2300000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 1100000 No
Polearm Mastery
Increases P. Atk. when using a Polearm.
- 1100000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1100000 No
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
- 1100000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1100000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1100000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
- 1100000 No
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
- 1100000 No
Spoil Festival
Throws multiple enemies into a state of Spoil.
- 2300000 No
Wrath
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
- 1100000 No
Wrath
Wrath Lv.10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
- 1100000 No
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
- 2170000 No
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
- 2170000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
- 10000000 No
Health
Increases resistance to Poison and Bleed.
- 10000000 No
Spoil Crush
While attacking an enemy it changes the inside of the monster so that one can use a sweeper skill. Critical can be used. An equipped blunt weapon is required to use this skill.
- 10000000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Manuscript)
Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or higher.)
0 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Version)
Restores forgotten abilities. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or higher.) This item cannot be exchanged or dropped.
0 No
Skill Item needed SP Auto learn
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
- 11000000 No
Riposte Stance
Uses weapon to reflect incoming attacks. It reflects the damage received and has a chance to reflect buff/de-buff skill attacks. The damage received through skill use and remote attack are excluded. Moving speed, Atk. Spd. and Accuracy are decreased. MP will be continuously consumed while in effect.
- 11000000 No
Armor Crush
Inflicts great damage and temporarily throws the enemy into a state of shock with greatly reduced P. Def. and M. Def. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Power 2565.
- 11000000 No
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
- 11000000 No
Skill Item needed SP Auto learn
Parry Stance
Uses weapon to block incoming attacks. P. Def and M. Def increase significantly. Speed, Atk. Spd. and accuracy are decreased. MP will be continuously consumed while in effect.
- 16000000 No
Earthquake
Sacrifice some HP to strike nearby enemies with a powerful force that cancels their target status. Critical and over-hit are possible. Ignores shield defense. An equipped spear weapon is required to use this skill. Power 4040.
- 16000000 No
Master of Combat
Increases the attack strength of a sword, blunt weapon, spear, dual-bladed or hand-to-hand combat weapon. Also increases maximum CP.
- 16000000 No
Braveheart
Recovers 1000 CP by increasing your will to fight. Power 1000.
- 16000000 No
Skill Item needed SP Auto learn
Symbol of Resistance
Generates a symbol that maximizes resistance to abnormal states of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
1 ×
Ancient Tactical Manual: Symbol of Resistance
Ancient Tactical Manual needed to master the Symbol of Resistance. Can be used by a Titan and Fortune Seeker.
150000000 No