Zealot ID: 420

Zealot
Zealot Lv.1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
General
Skill type: Active with effects for affected
Conditions
Operate conditions: [ [ "remain_hp_per", "30" ] ]
Ride state: [ "@ride_none" ]
Consume
MP consume: 106
HP consume: 159
Targeting
Target type: self
Affect scope: single
Casting
Cast type: Physical
Reuse delay: 900 sec
Hit time: 2 sec
Hit cancel time: 0.5 sec
Features
Magic level: 58
Effect
Effect: [ [ "p_attack_speed_by_weapon", [ "dualfist", "sword", "blunt", "pole" ], "10", "per" ], [ "p_critical_damage_by_weapon", [ "dualfist", "blunt" ], "33", "per" ], [ "p_critical_rate_by_weapon", [ "sword", "pole" ], "3", "diff" ], [ "p_hit", [ "dualfist", "sword", "blunt", "pole" ], "6", "diff" ], [ "p_speed", [ "all" ], "10", "diff" ], [ "p_heal_effect", "-50", "per" ] ]
Effect point: 303
Abnormal type: thrill_fight
Abnormal level: 1
Abnormal time: 60 sec
Zealot
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
Zealot
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
Zealot
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.