Mass Shackling ID: 404

Mass Shackling
Mass Shackling Lv.3
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.
General
Skill type: Active with effects for affected
Conditions
Ride state: [ "@ride_none" ]
Consume
MP consume: 46
Targeting
Target type: self
Affect scope: point_blank
Affect object: not_friend
Affect limit: [ "10", "10" ]
Affect range: 200
Casting
Cast type: Physical
Reuse delay: 40 sec
Hit time: 3 sec
Hit cancel time: 0.5 sec
Features
Magic level: 66
Level bonus rate: 2
Activate rate: 40
Is debuff: Yes
Basic property: men
Attribute: attr_hold
Effect
Effect: [ [ "p_block_move" ], [ "p_defence_attribute", "attr_hold", "-100" ] ]
Effect point: -582
Abnormal type: root
Abnormal level: 1
Abnormal visual effect: ave_root
Abnormal time: 15 sec
Mass Shackling
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.
Mass Shackling
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.
Mass Shackling
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.
Mass Shackling
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.
Mass Shackling
Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts.