Nellis' Vengeful Spirit ID: 25504

General
Type: boss
Bucket 1
Chance: 77.6035%
Item Count Chance
11—33 0.6042%
0.46888%
Mithril Boots Design
A key material for Dwarves to make Mithril Boots. This can be sold at shops.
220—660 1.3184%
1.023125%
12—34 0.5779%
0.448471%
12—36 0.5538%
0.429768%
13—37 0.5317%
0.412618%
13—39 0.5112%
0.396709%
1 13.2923%
10.31529%
1 13.2923%
10.31529%
1 13.2923%
10.31529%
1 13.2923%
10.31529%
Chain Boots Part
A key material for Dwarves to make Chain Boots. Can be sold in any shop.
378—1134 0.7673%
0.595452%
Karmian Boots Fabric
A key material for Dwarves to make Karmian Boots. Can be sold in any shop.
26—78 11.1554%
8.656981%
Plate Leather Boot Lining
A key material for Dwarves to make Plated Leather Boots. Can be sold in any shop.
35—105 8.2869%
6.430924%
Dwarven Chain Boots Part
A key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop.
45—135 6.4454%
5.001856%
Boots of Seal Pattern
A key material for Dwarves to make Boots of Seal. Can be sold in any shop.
56—168 5.1793%
4.019318%
Reinforced Mithril Gloves Design
A key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop.
68—204 4.2653%
3.310022%
Chain Gloves Design
A key material for Dwarves to make Chain Gloves. Can be sold in any shop.
81—243 3.5808%
2.778826%
Karmian Gloves Fabric
A key material for Dwarves to make Karmian Gloves. Can be sold in any shop.
95—285 3.0532%
2.36939%
Bucket 2
Chance: 79.3555%
Item Count Chance
Scythe
Bestows either Anger, Critical Stun or Light.
1 3.2219%
2.556755%
Orcish Glaive
Bestows either Anger, Critical Stun or Towering Blow.
1 3.2219%
2.556755%
Body Slasher
Bestows either Critical Stun, Towering Blow or Wide Blow.
1 3.2219%
2.556755%
Scythe Edge
A key material that Dwarves use to make the Scythe. Can be sold in any shop.
5—15 22.2742%
17.675803%
Orcish Glaive Blade
A key material that Dwarves use to make the Orcish Glaive. Can be sold in any shop.
9—27 12.3746%
9.819926%
Body Slasher Blade
A key material that Dwarves use to make the Body Slasher. Can be sold in any shop.
2—6 55.6855%
44.189507%
Bucket 3
Chance: 71.2939%
Item Count Chance
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 74.5033%
53.116308%
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4.
12—36 22.7649%
16.229985%
Blessed Scroll: Enchant Weapon (Grade C)
Increases the P.Atk of a C-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 2.7318%
1.947607%