Zombie Lord Farakelsus ID: 25375
General
Type: boss
Bucket 1
Chance: 21.6738%
Item | Count | Chance |
---|---|---|
1 |
33.3333%
7.224593% | |
1 |
33.3333%
7.224593% | |
1 |
33.3333%
7.224593% |
Bucket 2
Chance: 63.6905%
Item | Count | Chance |
---|---|---|
1 |
55.5615%
35.387397% | |
1—3 |
44.4385%
28.303103% |
Bucket 3
Chance: 59.5838%
Item | Count | Chance |
---|---|---|
When enchanted the P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. | 1 |
64.2856%
38.303803% |
Increases the P.Atk of a D-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear, sword/two-handed, blunt/two-handed, dual swords, and fists, etc. type will increase by 2 and bow type by 4. The M.Atk of all weapons will increase by 2. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. | 1 |
3.57144%
2.128% |
Increases the P. Def. of D-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. | 1 |
32.143%
19.152021% |