Vanor Chief Kandra ID: 25235

General
Type: boss
Bucket 1
Chance: 1.9522%
Item Count Chance
Soul Bow
Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison.
1 100%
1.9522%
Bucket 2
Chance: 19.9656%
Item Count Chance
Sealed Gauntlets of Nightmare
Sealed Gauntlets of Nightmare. Its seal can be broken with the help of the Blacksmith of Mammon.
1 25%
4.9914%
Sealed Boots of Nightmare
Sealed Boots of Nightmare. Its seal can be broken with the help of the Blacksmith of Mammon.
1 25%
4.9914%
Sealed Majestic Gauntlets
Sealed Majestic Gauntlets. Its seal can be broken with the help of the Blacksmith of Mammon.
1 25%
4.9914%
Sealed Majestic Boots
Sealed Majestic Boots. Its seal can be broken with the help of the Blacksmith of Mammon.
1 25%
4.9914%
Bucket 3
Chance: 79.2076%
Item Count Chance
Sealed Boots of Nightmare Lining
An essential ingredient needed by a Dwarf to make Sealed Boots of Nightmare. It can be sold at a regular store.
116—346 4.05441%
3.211401%
Sealed Majestic Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Majestic Boots. It can be sold at a regular store.
23—67 20.8127%
16.48524%
Sealed Gauntlets of Nightmare Design
An essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store.
60—180 7.80468%
6.1819%
Sealed Majestic Gauntlets Design
An essential ingredient needed by a Dwarf to make Sealed Majestic Gauntlets. It can be sold at a regular store.
16—48 29.2677%
23.182243%
Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.
12—36 38.0606%
30.146888%
Bucket 4
Chance: 75.8651%
Item Count Chance
Scroll: Enchant Weapon (Grade S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 6.00421%
4.5551%
Scroll: Enchant Armor (Grade S)
When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4.
1 60.0417%
45.550696%
Blessed Scroll: Enchant Weapon (Grade S)
Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1.00086%
0.759303%
Skull of the Dead: A-Grade
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1—3 32.9532%
24.999978%
Bucket 5
Chance: 50%
Item Count Chance
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
3—7 50%
25%
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
1 50%
25%
Bucket 6
Chance: 100%
Item Count Chance
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
1 75%
75%