Icarus Sample 1 ID: 25115

General
Type: boss
Bucket 1
Chance: 7.3117%
Item Count Chance
Chakram
Bestows either Critical Drain, Critical Poison or Rsk. Haste.
1 100%
7.3117%
Bucket 2
Chance: 41.3493%
Item Count Chance
12—34 1.03508%
0.427998%
12—36 0.99204%
0.410202%
13—37 0.95237%
0.393798%
13—39 0.91586%
0.378702%
14—40 0.88176%
0.364602%
1 23.8057%
9.84349%
1 23.8057%
9.84349%
1 23.8057%
9.84349%
1 23.8057%
9.84349%
Bucket 3
Chance: 90.2841%
Item Count Chance
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4.
21—63 9.54%
8.613103%
Mithril Boots Design
A key material for Dwarves to make Mithril Boots. This can be sold at shops.
220—660 1.40324%
1.266903%
Chakram Edge
A key material that Dwarves use to make the Chakram. Can be sold in any shop.
12—36 29.8642%
26.962624%
Chain Boots Part
A key material for Dwarves to make Chain Boots. Can be sold in any shop.
378—1134 0.81676%
0.737404%
Karmian Boots Fabric
A key material for Dwarves to make Karmian Boots. Can be sold in any shop.
572—1716 0.53974%
0.487299%
Plate Leather Boot Lining
A key material for Dwarves to make Plated Leather Boots. Can be sold in any shop.
35—105 8.82027%
7.963301%
Dwarven Chain Boots Part
A key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop.
45—135 6.86012%
6.193598%
Boots of Seal Pattern
A key material for Dwarves to make Boots of Seal. Can be sold in any shop.
56—168 5.51271%
4.977101%
Reinforced Mithril Gloves Design
A key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop.
68—204 4.53989%
4.098799%
Chain Gloves Design
A key material for Dwarves to make Chain Gloves. Can be sold in any shop.
81—243 3.81119%
3.440899%
Karmian Gloves Fabric
A key material for Dwarves to make Karmian Gloves. Can be sold in any shop.
95—285 3.24952%
2.9338%
Greater Dye of DEX <Dex+2 Con-2>
Greater Dye of DEX <Dex+2 Con-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2—6 25.0424%
22.609305%
Bucket 4
Chance: 83.1603%
Item Count Chance
Greater Dye of INT <Int+2 Men-2>
Greater Dye of INT <Int+2 Men-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
3—7 21.75%
18.087365%
Greater Dye of INT <Int+2 Wit-2>
Greater Dye of INT <Int+2 Wit-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
3—9 18.1251%
15.072888%
False Nucleus of Life: C-Grade
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
6—8 30.0624%
24.999982%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1—2 30.0624%
24.999982%