Doom Guard ID: 21007

General
Type: warrior
Bucket 1
Chance: 70%
Item Count Chance
788—1598 100%
70%
Bucket 2
Chance: 0.0008%
Item Count Chance
Heavy War Axe
Bestows either Anger, Health, or Rsk. Focus.
1 50%
0.0004%
Sprite's Staff
Bestows either Regeneration, Mental Shield or Hold.
1 50%
0.0004%
Bucket 3
Chance: 9.3452%
Item Count Chance
Greater Antidote
A high-quality reagent that neutralizes powerful poison.
1 76.4339%
7.142901%
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 10.4514%
0.976704%
Mold Glue
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 2.08984%
0.1953%
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1.16102%
0.1085%
Thons
Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 2.78646%
0.2604%
Heavy War Axe Head
Main ingredient definitely required for a Dwarf to make Heavy War Axe. Can also be sold at ordinary shops.
1 0.88174%
0.0824%
Sprite's Staff Head
Main ingredient definitely required for a Dwarf to make a Sprite's Staff. Can also be sold at ordinary shops.
1 0.86783%
0.0811%
Recipe: Doom Helmet
For Dwarves only. The recipe for a Doom Helmet. Requires Create Item - Skill Level 7. The success rate is 100%.
1 0.34777%
0.0325%
Greater Dye of MEN <Men+4 Int-4>
Greater Dye of MEN <Men+4 Int-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 2.32205%
0.217%
Recipe: Blue Wolf Gloves (60%)
For Dwarves only. The recipe for the sealed Blue Wolf Gloves. Requires Create Item - Skill Level 7. The success rate is 60%.
1 0.69661%
0.0651%
Life Stone: level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1.39323%
0.1302%
Mid-Grade Life Stone: level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 0.46441%
0.0434%
High-Grade Life Stone: level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 0.1038%
0.0097%