Headless Knight ID: 20146

General
Type: warrior
Bucket 1
Chance: 70%
Item Count Chance
490—995 100%
70%
Bucket 2
Chance: 0.0168%
Item Count Chance
1 29.1667%
0.0049%
1 29.1667%
0.0049%
1 20.8333%
0.0035%
1 20.8333%
0.0035%
Bucket 3
Chance: 9.406%
Item Count Chance
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 31.2694%
2.9412%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 48.3255%
4.545497%
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1.24495%
0.1171%
Tower Shield Fragment
A key material that Dwarves use to make the Tower Shield. Can be sold in any shop.
1 4.27493%
0.4021%
Shining Circlet Pattern
A key material that Dwarves use to make the Shining Circlet. Can be sold in any shop.
1 2.92473%
0.2751%
Recipe: Nassen's Earring
For Dwarves only. The recipe for Nassen's earrings. Requires Create Item - Skill Level 6. The success rate is 100%.
1 0.77823%
0.0732%
Composite Helmet Design
A key material for Dwarves to make the Composite Helmet. Can be sold in any shop.
1 2.92473%
0.2751%
Recipe: Full Plate Boots
For Dwarves only. The recipe for Full Plate Boots. Requires Create Item - Skill Level 6. The success rate is 100%.
1 0.62194%
0.0585%
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 0.93345%
0.0878%
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 0.51563%
0.0485%
Composite Shield Fragment
Main ingredient definitely required for a Dwarf to make Composite Shield. Can also be sold at ordinary shops.
1 4.27493%
0.4021%
Recipe: Hell Knife
For Dwarves only. The recipe for a Hell Knife. Requires Create Item - Skill Level 6. The success rate is 100%.
1 0.0691%
0.0065%
Greater Dye of MEN <Men+3 Int-3>
Greater Dye of MEN <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 0.13183%
0.0124%
Life Stone: level 52
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 0.62194%
0.0585%
Mid-Grade Life Stone: level 52
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 0.62194%
0.0585%
High-Grade Life Stone: level 52
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 0.46672%
0.0439%