Human Knight

1 | 5 | 10 | 15 | 20 | 24 | 28 | 32 | 36 | 40 | 43 | 49 | 52 | 55 | 61 | 62 | 70 | 76
Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
- 50 No
Weapon Mastery
Attack power increase.
- 160 No
Armor Mastery
Defense increase.
- 160 No
Relax
Recovers HP quickly when sitting.
- 160 No
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
- 370 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
- 370 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.
- 370 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
- 370 No
Power Shot
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
- 370 No
Weapon Mastery
Attack power increase.
- 1100 No
Armor Mastery
Defense increase.
- 550 No
Armor Mastery
Defense increase.
- 550 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
- 1300 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
- 1300 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.
- 1300 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
- 1300 No
Power Shot
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
- 1300 No
Weapon Mastery
Attack power increase.
- 4000 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 2000 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 2000 No
Skill Item needed SP Auto learn
Drain Health
Transfers HP from a target to yourself. Power 20.
1 ×
Spellbook: Drain Health
Spellbook needed to learn Drain Health. Used by Human Knights and Dark Fighters.
2300 No
Drain Health
Transfers HP from a target to yourself. Power 22.
- 2300 No
Majesty
Temporarily increase P. Def while decreasing Evasion. Effect 1.
- 4700 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 1500 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 1500 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 1500 No
Ultimate Defense
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
- 4700 No
Magic Resistance
Increases M. Def.
- 2300 No
Magic Resistance
Increases M. Def.
- 2300 No
Shield Mastery
Shield defense increases.
- 4700 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 4700 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1500 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1500 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 1500 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Aggression
Provokes a target to attack. Power 655.
- 3300 No
Aggression
Provokes a target to attack. Power 679.
- 3300 No
Aggression
Provokes a target to attack. Power 703.
- 3300 No
Drain Health
Transfers HP from a target to yourself. Power 24.
- 5000 No
Drain Health
Transfers HP from a target to yourself. Power 26.
- 5000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 3300 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 3300 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 3300 No
Deflect Arrow
Increases defense against bow attacks. Effect 1.
- 10000 No
Magic Resistance
Increases M. Def.
- 3300 No
Magic Resistance
Increases M. Def.
- 3300 No
Magic Resistance
Increases M. Def.
- 3300 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 10000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 3300 No
Skill Item needed SP Auto learn
Aggression
Provokes a target to attack. Power 752.
- 4000 No
Aggression
Provokes a target to attack. Power 777.
- 4000 No
Aggression
Provokes a target to attack. Power 803.
- 4000 No
Divine Heal
Recover HP. Power 143.
1 ×
Spellbook: Divine Heal
Spellbook needed to learn Divine Heal. Used by Human Knights.
4000 No
Divine Heal
Recover HP. Power 150.
- 4000 No
Divine Heal
Recover HP. Power 157.
- 4000 No
Drain Health
Transfers HP from a target to yourself. Power 28.
- 4000 No
Drain Health
Transfers HP from a target to yourself. Power 29.
- 4000 No
Drain Health
Transfers HP from a target to yourself. Power 31.
- 4000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 4000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 4000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 4000 No
Magic Resistance
Increases M. Def.
- 4000 No
Magic Resistance
Increases M. Def.
- 4000 No
Magic Resistance
Increases M. Def.
- 4000 No
Shield Mastery
Shield defense increases.
- 12000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 6000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 6000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 4000 No
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Aggression
Provokes a target to attack. Power 855.
- 8300 No
Aggression
Provokes a target to attack. Power 882.
- 8300 No
Aggression
Provokes a target to attack. Power 909.
- 8300 No
Divine Heal
Recover HP. Power 171.
- 8300 No
Divine Heal
Recover HP. Power 179.
- 8300 No
Divine Heal
Recover HP. Power 187.
- 8300 No
Drain Health
Transfers HP from a target to yourself. Power 33.
- 8300 No
Drain Health
Transfers HP from a target to yourself. Power 34.
- 8300 No
Drain Health
Transfers HP from a target to yourself. Power 35.
- 8300 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 8300 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 8300 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 8300 No
Deflect Arrow
Increases defense against bow attacks. Effect 2.
- 25000 No
Magic Resistance
Increases M. Def.
- 8300 No
Magic Resistance
Increases M. Def.
- 8300 No
Magic Resistance
Increases M. Def.
- 8300 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 13000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 8300 No
Skill Item needed SP Auto learn
Aggression
Provokes a target to attack. Power 965.
- 13000 No
Aggression
Provokes a target to attack. Power 993.
- 13000 No
Aggression
Provokes a target to attack. Power 1021.
- 13000 No
Divine Heal
Recover HP. Power 203.
- 13000 No
Divine Heal
Recover HP. Power 211.
- 13000 No
Divine Heal
Recover HP. Power 219.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 38.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 39.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 40.
- 13000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 13000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 13000 No
Shield Stun
A brutal shield bash that stuns your target. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
- 13000 No
Magic Resistance
Increases M. Def.
- 13000 No
Magic Resistance
Increases M. Def.
- 13000 No
Magic Resistance
Increases M. Def.
- 13000 No
Focus Mind
Increases MP regeneration.
- 39000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 19000 No
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
- 19000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
- 13000 No
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Skill Item needed SP Auto learn
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No