Abyss Walker

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Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
- 50 No
Defense Aura
Temporarily increases P. Def. Effect 1.
- 160 No
Weapon Mastery
Attack power increase.
- 160 No
Armor Mastery
Defense increase.
- 160 No
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
- 310 No
Attack Aura
Temporarily increases P. Atk. Effect 1.
- 910 No
Weapon Mastery
Attack power increase.
- 910 No
Armor Mastery
Defense increase.
- 460 No
Armor Mastery
Defense increase.
- 460 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
- 950 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
- 950 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
- 950 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.
- 950 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.
- 950 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.
- 950 No
Power Shot
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
- 950 No
Power Shot
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
- 950 No
Power Shot
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
- 950 No
Drain Health
Transfers HP from a target to yourself. Power 20.
- 1400 No
Drain Health
Transfers HP from a target to yourself. Power 22.
- 1400 No
Weapon Mastery
Attack power increase.
- 2900 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1400 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1400 No
Shadow Sense
Increases Accuracy at night.
- 2900 No
Skill Item needed SP Auto learn
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268.
- 1000 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291.
- 1000 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314.
- 1000 No
Unlock
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
- 2800 No
Power Shot
A deadly damage-dealing volley from a bow. Power 239. Over-hit possible.
- 1000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 258. Over-hit possible.
- 1000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 279. Over-hit possible.
- 1000 No
Drain Health
Transfers HP from a target to yourself. Power 24.
- 1500 No
Drain Health
Transfers HP from a target to yourself. Power 26.
- 1500 No
Defense Aura
Temporarily increases P. Def. Effect 2.
- 2800 No
Long Shot
Increase the range of your bow.
- 2800 No
Poison
Instantly poisons enemy. Effect 3.
- 2800 No
Acrobatics
Reduces falling damage.
- 2800 No
Breath Boost
Increases lung capacity.
- 2800 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 2800 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1400 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1400 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 2800 No
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 5000 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367.
- 1700 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396.
- 1700 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427.
- 1700 No
Unlock
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
- 5000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 326. Over-hit possible.
- 1700 No
Power Shot
A deadly damage-dealing volley from a bow. Power 352. Over-hit possible.
- 1700 No
Power Shot
A deadly damage-dealing volley from a bow. Power 379. Over-hit possible.
- 1700 No
Drain Health
Transfers HP from a target to yourself. Power 28.
- 1700 No
Drain Health
Transfers HP from a target to yourself. Power 29.
- 1700 No
Drain Health
Transfers HP from a target to yourself. Power 31.
- 1700 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
- 5000 No
Critical Power
Increases the power of a critical attack.
- 5000 No
Boost Evasion
Increase evasion.
- 5000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 5000 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
- 1700 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
- 1700 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
- 1700 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 2500 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 2500 No
Accuracy
Increases one's Accuracy. Continuously consumes MP.
- 5000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 5000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 8500 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494.
- 2900 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531.
- 2900 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571.
- 2900 No
Unlock
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
- 8500 No
Power Shot
A deadly damage-dealing volley from a bow. Power 440. Over-hit possible.
- 2900 No
Power Shot
A deadly damage-dealing volley from a bow. Power 472. Over-hit possible.
- 2900 No
Power Shot
A deadly damage-dealing volley from a bow. Power 507. Over-hit possible.
- 2900 No
Drain Health
Transfers HP from a target to yourself. Power 33.
- 2900 No
Drain Health
Transfers HP from a target to yourself. Power 34.
- 2900 No
Drain Health
Transfers HP from a target to yourself. Power 35.
- 2900 No
Attack Aura
Temporarily increases P. Atk. Effect 2.
- 8500 No
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.
- 8500 No
Quick Step
Moving speed increases.
- 8500 No
Bow Mastery
Increases P. Atk. when using a bow.
- 2900 No
Bow Mastery
Increases P. Atk. when using a bow.
- 2900 No
Bow Mastery
Increases P. Atk. when using a bow.
- 2900 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 4300 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 4300 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
- 2900 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
- 2900 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
- 2900 No
Acrobatic Move
Dodging abilities increase when running.
- 8500 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 4300 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 4300 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 8500 No
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 14000 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656.
- 4800 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703.
- 4800 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752.
- 4800 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
- 14000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 584. Over-hit possible.
- 4800 No
Power Shot
A deadly damage-dealing volley from a bow. Power 625. Over-hit possible.
- 4800 No
Power Shot
A deadly damage-dealing volley from a bow. Power 669. Over-hit possible.
- 4800 No
Drain Health
Transfers HP from a target to yourself. Power 38.
- 4800 No
Drain Health
Transfers HP from a target to yourself. Power 39.
- 4800 No
Drain Health
Transfers HP from a target to yourself. Power 40.
- 4800 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4.
- 14000 No
Rapid Shot
Increases speed of arrow launch. Effect 1.
- 14000 No
Power Break
Instantly reduces enemy's P. Atk Effect 2.
- 14000 No
Critical Power
Increases the power of a critical attack.
- 14000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 4800 No
Bow Mastery
Increases P. Atk. when using a bow.
- 4800 No
Bow Mastery
Increases P. Atk. when using a bow.
- 4800 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 7100 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 7100 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
- 4800 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
- 4800 No
Sting
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
- 4800 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 7100 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 7100 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 14000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 22000 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859.
- 7400 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916.
- 7400 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977.
- 7400 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
- 22000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 763. Over-hit possible.
- 7400 No
Power Shot
A deadly damage-dealing volley from a bow. Power 814. Over-hit possible.
- 7400 No
Power Shot
A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.
- 7400 No
Drain Health
Transfers HP from a target to yourself. Power 43.
- 7400 No
Drain Health
Transfers HP from a target to yourself. Power 44.
- 7400 No
Drain Health
Transfers HP from a target to yourself. Power 46.
- 7400 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
- 7400 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367.
- 7400 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391.
- 7400 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.
- 11000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2.
- 11000 No
Power Break
Instantly reduces enemy's P. Atk Effect 2.
- 22000 No
Esprit
Increases HP/MP regeneration while running.
- 22000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 7400 No
Bow Mastery
Increases P. Atk. when using a bow.
- 7400 No
Bow Mastery
Increases P. Atk. when using a bow.
- 7400 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 11000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 11000 No
Sting
Sting Lv.10
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
- 7400 No
Sting
Sting Lv.11
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
- 7400 No
Sting
Sting Lv.12
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.
- 7400 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 11000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 11000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 22000 No
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 28000 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- 28000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
- 9300 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.
- 9300 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.
- 9300 No
Drain Health
Transfers HP from a target to yourself. Power 49.
- 9300 No
Drain Health
Transfers HP from a target to yourself. Power 50.
- 9300 No
Drain Health
Transfers HP from a target to yourself. Power 52.
- 9300 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
- 13000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
- 13000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 28000 No
Hex
Hex Lv.1
Instantly decreases enemy's P. Def. Effect 3.
1 ×
Spellbook: Hex
Spellbook needed to learn Hex. Used by Shillien Knights, Bladedancers, Abyss Walkers, and Phantom Rangers.
28000 No
Critical Power
Increases the power of a critical attack.
- 28000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9300 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9300 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9300 No
Silent Move
Disables preemptive attacks from enemies. Continuously consumes MP.
- 28000 No
Sting
Sting Lv.13
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
- 9300 No
Sting
Sting Lv.14
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
- 9300 No
Sting
Sting Lv.15
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
- 9300 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9300 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9300 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9300 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
- 9300 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.
- 9300 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.
- 9300 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 28000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 29000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- 29000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.
- 9600 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.
- 9600 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.
- 9600 No
Drain Health
Transfers HP from a target to yourself. Power 53.
- 9600 No
Drain Health
Transfers HP from a target to yourself. Power 55.
- 9600 No
Drain Health
Transfers HP from a target to yourself. Power 57.
- 9600 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
- 14000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
- 14000 No
Veil
Veil Lv.1
Blurs enemy's vision, discouraging aggressive behavior.
- 29000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 29000 No
Hex
Hex Lv.2
Instantly decreases enemy's P. Def. Effect 3.
- 29000 No
Quick Step
Moving speed increases.
- 29000 No
Esprit
Increases HP/MP regeneration while running.
- 29000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9600 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9600 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9600 No
Sting
Sting Lv.16
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
- 9600 No
Sting
Sting Lv.17
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
- 9600 No
Sting
Sting Lv.18
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
- 9600 No
Acrobatic Move
Dodging abilities increase when running.
- 29000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9600 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9600 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9600 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.
- 9600 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.
- 9600 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.
- 9600 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 29000 No
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 40000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- 40000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.
- 13000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.
- 13000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 58.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 60.
- 13000 No
Drain Health
Transfers HP from a target to yourself. Power 61.
- 13000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
- 20000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
- 20000 No
Veil
Veil Lv.2
Blurs enemy's vision, discouraging aggressive behavior.
- 40000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 40000 No
Hex
Hex Lv.3
Instantly decreases enemy's P. Def. Effect 3.
- 40000 No
Esprit
Increases HP/MP regeneration while running.
- 40000 No
Boost Evasion
Increase evasion.
- 40000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 13000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 13000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 13000 No
Sting
Sting Lv.19
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
- 13000 No
Sting
Sting Lv.20
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
- 13000 No
Sting
Sting Lv.21
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
- 13000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 13000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 13000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 13000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.
- 13000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.
- 13000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.
- 13000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 40000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
- 38000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 61000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 61000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.
- 20000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.
- 20000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.
- 20000 No
Drain Health
Transfers HP from a target to yourself. Power 63.
- 20000 No
Drain Health
Transfers HP from a target to yourself. Power 65.
- 20000 No
Drain Health
Transfers HP from a target to yourself. Power 66.
- 20000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
- 61000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
- 31000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
- 31000 No
Veil
Veil Lv.3
Blurs enemy's vision, discouraging aggressive behavior.
- 61000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 61000 No
Hex
Hex Lv.4
Instantly decreases enemy's P. Def. Effect 3.
- 61000 No
Poison
Instantly poisons enemy. Effect 5.
- 61000 No
Esprit
Increases HP/MP regeneration while running.
- 61000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 20000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 20000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 20000 No
Sting
Sting Lv.22
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
- 20000 No
Sting
Sting Lv.23
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
- 20000 No
Sting
Sting Lv.24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
- 20000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 20000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 20000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 20000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.
- 20000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.
- 20000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.
- 20000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 61000 No
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 94000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 94000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- 94000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.
- 31000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.
- 31000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.
- 31000 No
Drain Health
Transfers HP from a target to yourself. Power 68.
- 31000 No
Drain Health
Transfers HP from a target to yourself. Power 70.
- 31000 No
Drain Health
Transfers HP from a target to yourself. Power 72.
- 31000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
- 47000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
- 47000 No
Veil
Veil Lv.4
Blurs enemy's vision, discouraging aggressive behavior.
- 94000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 94000 No
Hex
Hex Lv.5
Instantly decreases enemy's P. Def. Effect 3.
- 94000 No
Esprit
Increases HP/MP regeneration while running.
- 94000 No
Critical Power
Increases the power of a critical attack.
- 94000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 31000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 31000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 31000 No
Sting
Sting Lv.25
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
- 31000 No
Sting
Sting Lv.26
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
- 31000 No
Sting
Sting Lv.27
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
- 31000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 31000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 31000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 31000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.
- 31000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.
- 31000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.
- 31000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 94000 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 120000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 120000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
- 120000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.
- 41000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.
- 41000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.
- 41000 No
Drain Health
Transfers HP from a target to yourself. Power 73.
- 41000 No
Drain Health
Transfers HP from a target to yourself. Power 75.
- 41000 No
Drain Health
Transfers HP from a target to yourself. Power 77.
- 41000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
- 61000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
- 61000 No
Veil
Veil Lv.5
Blurs enemy's vision, discouraging aggressive behavior.
- 120000 No
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
- 120000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 120000 No
Hex
Hex Lv.6
Instantly decreases enemy's P. Def. Effect 3.
- 120000 No
Acrobatics
Reduces falling damage.
- 120000 No
Breath Boost
Increases lung capacity.
- 120000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 41000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 41000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 41000 No
Sting
Sting Lv.28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
- 41000 No
Sting
Sting Lv.29
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
- 41000 No
Sting
Sting Lv.30
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
- 41000 No
Acrobatic Move
Dodging abilities increase when running.
- 120000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 41000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 41000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 41000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.
- 41000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.
- 41000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.
- 41000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 120000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 116000 No
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 150000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 150000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.
- 50000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.
- 50000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.
- 50000 No
Drain Health
Transfers HP from a target to yourself. Power 78.
- 50000 No
Drain Health
Transfers HP from a target to yourself. Power 80.
- 50000 No
Drain Health
Transfers HP from a target to yourself. Power 82.
- 50000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
- 150000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
- 75000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
- 75000 No
Veil
Veil Lv.6
Blurs enemy's vision, discouraging aggressive behavior.
- 150000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 150000 No
Hex
Hex Lv.7
Instantly decreases enemy's P. Def. Effect 3.
- 150000 No
Poison
Instantly poisons enemy. Effect 6.
- 150000 No
Boost Evasion
Increase evasion.
- 150000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 50000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 50000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 50000 No
Sting
Sting Lv.31
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
- 50000 No
Sting
Sting Lv.32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
- 50000 No
Sting
Sting Lv.33
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
- 50000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 50000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 50000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 50000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.
- 50000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.
- 50000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.
- 50000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 150000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
- 126000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 126000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
- 126000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 210000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 210000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
- 210000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.
- 100000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.
- 100000 No
Drain Health
Transfers HP from a target to yourself. Power 84
- 100000 No
Drain Health
Transfers HP from a target to yourself. Power 85
- 100000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
- 210000 No
Veil
Veil Lv.7
Blurs enemy's vision, discouraging aggressive behavior.
- 210000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 210000 No
Hex
Hex Lv.8
Instantly decreases enemy's P. Def. Effect 3.
- 210000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 100000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 100000 No
Sting
Sting Lv.34
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
- 100000 No
Sting
Sting Lv.35
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
- 100000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 100000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 100000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.
- 100000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.
- 100000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 210000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 193000 No
Escape Shackle
Allows you to escape from a captured state.
- 242000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 290000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 290000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.
- 140000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.
- 140000 No
Drain Health
Transfers HP from a target to yourself. Power 87
- 140000 No
Drain Health
Transfers HP from a target to yourself. Power 89
- 140000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
- 290000 No
Veil
Veil Lv.8
Blurs enemy's vision, discouraging aggressive behavior.
- 290000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 290000 No
Hex
Hex Lv.9
Instantly decreases enemy's P. Def. Effect 3.
- 290000 No
Esprit
Increases HP/MP regeneration while running.
- 290000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 140000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 140000 No
Sting
Sting Lv.36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
- 140000 No
Sting
Sting Lv.37
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
- 140000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 140000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 140000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.
- 140000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.
- 140000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 290000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 270000 No
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 320000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 320000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
- 320000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.
- 160000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.
- 160000 No
Drain Health
Transfers HP from a target to yourself. Power 90
- 160000 No
Drain Health
Transfers HP from a target to yourself. Power 92
- 160000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
- 320000 No
Veil
Veil Lv.9
Blurs enemy's vision, discouraging aggressive behavior.
- 320000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 320000 No
Hex
Hex Lv.10
Instantly decreases enemy's P. Def. Effect 3.
- 320000 No
Critical Power
Increases the power of a critical attack.
- 320000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 160000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 160000 No
Sting
Sting Lv.38
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
- 160000 No
Sting
Sting Lv.39
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
- 160000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 160000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 160000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.
- 160000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.
- 160000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 320000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 300000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 440000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 440000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.
- 220000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.
- 220000 No
Drain Health
Transfers HP from a target to yourself. Power 94
- 220000 No
Drain Health
Transfers HP from a target to yourself. Power 96
- 220000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
- 440000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
- 440000 No
Veil
Veil Lv.10
Blurs enemy's vision, discouraging aggressive behavior.
- 440000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 440000 No
Hex
Hex Lv.11
Instantly decreases enemy's P. Def. Effect 3.
- 440000 No
Poison
Instantly poisons enemy. Effect 7.
- 440000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 220000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 220000 No
Sting
Sting Lv.40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
- 220000 No
Sting
Sting Lv.41
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
- 220000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 220000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 220000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.
- 220000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.
- 220000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 440000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
- 220000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
- 220000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.
- 370000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 370000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
- 370000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 490000 No
Trick
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 490000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
- 490000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.
- 240000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.
- 240000 No
Drain Health
Transfers HP from a target to yourself. Power 97
- 240000 No
Drain Health
Transfers HP from a target to yourself. Power 99
- 240000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
- 490000 No
Veil
Veil Lv.11
Blurs enemy's vision, discouraging aggressive behavior.
- 490000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 490000 No
Hex
Hex Lv.12
Instantly decreases enemy's P. Def. Effect 3.
- 490000 No
Esprit
Increases HP/MP regeneration while running.
- 490000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 240000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 240000 No
Sting
Sting Lv.42
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
- 240000 No
Sting
Sting Lv.43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
- 240000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 240000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 240000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.
- 240000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.
- 240000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 490000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
- 240000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.
- 240000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 460000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 620000 No
Trick
Trick Lv.10
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 620000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.
- 310000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.
- 310000 No
Drain Health
Transfers HP from a target to yourself. Power 100
- 310000 No
Drain Health
Transfers HP from a target to yourself. Power 102
- 310000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
- 620000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
- 620000 No
Veil
Veil Lv.12
Blurs enemy's vision, discouraging aggressive behavior.
- 620000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 620000 No
Hex
Hex Lv.13
Instantly decreases enemy's P. Def. Effect 3.
- 620000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 310000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 310000 No
Sting
Sting Lv.44
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
- 310000 No
Sting
Sting Lv.45
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
- 310000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 310000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 310000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.
- 310000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.
- 310000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 620000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.
- 310000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.
- 310000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 580000 No
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 940000 No
Trick
Trick Lv.11
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 940000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
- 940000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.
- 470000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.
- 470000 No
Drain Health
Transfers HP from a target to yourself. Power 104
- 470000 No
Drain Health
Transfers HP from a target to yourself. Power 105
- 470000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
- 940000 No
Veil
Veil Lv.13
Blurs enemy's vision, discouraging aggressive behavior.
- 940000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 940000 No
Hex
Hex Lv.14
Instantly decreases enemy's P. Def. Effect 3.
- 940000 No
Critical Power
Increases the power of a critical attack.
- 940000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 470000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 470000 No
Sting
Sting Lv.46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
- 470000 No
Sting
Sting Lv.47
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
- 470000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 470000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 470000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.
- 470000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.
- 470000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 940000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.
- 470000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.
- 470000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 710000 No
Skill Item needed SP Auto learn
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
- 1400000 No
Trick
Trick Lv.12
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- 1400000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.
- 720000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.
- 720000 No
Drain Health
Transfers HP from a target to yourself. Power 107
- 720000 No
Drain Health
Transfers HP from a target to yourself. Power 108
- 720000 No
Freezing Strike
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
- 1400000 No
Veil
Veil Lv.14
Blurs enemy's vision, discouraging aggressive behavior.
- 1400000 No
Power Break
Instantly reduces enemy's P. Atk Effect 3.
- 1400000 No
Hex
Hex Lv.15
Instantly decreases enemy's P. Def. Effect 3.
- 1400000 No
Poison
Instantly poisons enemy. Effect 8.
- 1400000 No
Esprit
Increases HP/MP regeneration while running.
- 1400000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 720000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 720000 No
Sting
Sting Lv.48
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
- 720000 No
Sting
Sting Lv.49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
- 720000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 720000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 720000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.
- 720000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.
- 720000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 1400000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.
- 720000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.
- 720000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.
- 1370000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
- 1370000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
- 1370000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No
Divine Inspiration
Increases the number of buffs you can receive.
- 0 No