Assassin
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Lucky
Lv.1 Prevents the Death Penalty while you are Level 9 or lower. | - | 0 | Yes |
Common Craft
Lv.1 Can read common recipe books. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Power Strike
Lv.1 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25. | - | 50 | No |
Power Strike
Lv.2 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27. | - | 50 | No |
Power Strike
Lv.3 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30. | - | 50 | No |
Mortal Blow
Lv.1 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73. | - | 50 | No |
Mortal Blow
Lv.2 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80. | - | 50 | No |
Mortal Blow
Lv.3 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88. | - | 50 | No |
Power Shot
Lv.1 A deadly damage-dealing volley from a bow. Power 65. Over-hit possible. | - | 50 | No |
Power Shot
Lv.2 A deadly damage-dealing volley from a bow. Power 71. Over-hit possible. | - | 50 | No |
Power Shot
Lv.3 A deadly damage-dealing volley from a bow. Power 78. Over-hit possible. | - | 50 | No |
Defense Aura
Lv.1 Temporarily increases P. Def. Effect 1. | - | 160 | No |
Weapon Mastery
Lv.1 Attack power increase. | - | 160 | No |
Armor Mastery
Lv.1 Defense increase. | - | 160 | No |
Create Common Item
Lv.1 Creates level 1 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Power Strike
Lv.4 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39. | - | 310 | No |
Power Strike
Lv.5 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42. | - | 310 | No |
Power Strike
Lv.6 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46. | - | 310 | No |
Mortal Blow
Lv.4 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115. | - | 310 | No |
Mortal Blow
Lv.5 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126. | - | 310 | No |
Mortal Blow
Lv.6 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137. | - | 310 | No |
Power Shot
Lv.4 A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | - | 310 | No |
Power Shot
Lv.5 A deadly damage-dealing volley from a bow. Power 112. Over-hit possible. | - | 310 | No |
Power Shot
Lv.6 A deadly damage-dealing volley from a bow. Power 122. Over-hit possible. | - | 310 | No |
Attack Aura
Lv.1 Temporarily increases P. Atk. Effect 1. | - | 910 | No |
Weapon Mastery
Lv.2 Attack power increase. | - | 910 | No |
Armor Mastery
Lv.2 Defense increase. | - | 460 | No |
Armor Mastery
Lv.3 Defense increase. | - | 460 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Power Strike
Lv.7 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60. | - | 950 | No |
Power Strike
Lv.8 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65. | - | 950 | No |
Power Strike
Lv.9 Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70. | - | 950 | No |
Mortal Blow
Lv.7 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178. | - | 950 | No |
Mortal Blow
Lv.8 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193. | - | 950 | No |
Mortal Blow
Lv.9 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210. | - | 950 | No |
Power Shot
Lv.7 A deadly damage-dealing volley from a bow. Power 158. Over-hit possible. | - | 950 | No |
Power Shot
Lv.8 A deadly damage-dealing volley from a bow. Power 172. Over-hit possible. | - | 950 | No |
Power Shot
Lv.9 A deadly damage-dealing volley from a bow. Power 187. Over-hit possible. | - | 950 | No |
Drain Health
Lv.1 Transfers HP from a target to yourself. Power 20. | - | 1400 | No |
Drain Health
Lv.2 Transfers HP from a target to yourself. Power 22. | - | 1400 | No |
Weapon Mastery
Lv.3 Attack power increase. | - | 2900 | No |
Armor Mastery
Lv.4 Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 1400 | No |
Armor Mastery
Lv.5 Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | - | 1400 | No |
Shadow Sense
Lv.1 Increases Accuracy at night. | - | 2900 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Mortal Blow
Lv.10 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268. | - | 1000 | No |
Mortal Blow
Lv.11 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291. | - | 1000 | No |
Mortal Blow
Lv.12 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314. | - | 1000 | No |
Unlock
Lv.1 Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests. | - | 2800 | No |
Power Shot
Lv.10 A deadly damage-dealing volley from a bow. Power 239. Over-hit possible. | - | 1000 | No |
Power Shot
Lv.11 A deadly damage-dealing volley from a bow. Power 258. Over-hit possible. | - | 1000 | No |
Power Shot
Lv.12 A deadly damage-dealing volley from a bow. Power 279. Over-hit possible. | - | 1000 | No |
Drain Health
Lv.3 Transfers HP from a target to yourself. Power 24. | - | 1500 | No |
Drain Health
Lv.4 Transfers HP from a target to yourself. Power 26. | - | 1500 | No |
Defense Aura
Lv.2 Temporarily increases P. Def. Effect 2. | - | 2800 | No |
Long Shot
Lv.1 Increase the range of your bow. | - | 2800 | No |
Poison
Lv.1 Instantly poisons enemy. Effect 3. | 1 × Spellbook needed to learn Poison. Used by Palus Knights and Assassins. | 2800 | No |
Acrobatics
Lv.1 Reduces falling damage. | - | 2800 | No |
Breath Boost
Lv.1 Increases lung capacity. | - | 2800 | No |
Bow Mastery
Lv.1 Increases P. Atk. when using a bow. | - | 950 | No |
Bow Mastery
Lv.2 Increases P. Atk. when using a bow. | - | 950 | No |
Bow Mastery
Lv.3 Increases P. Atk. when using a bow. | - | 950 | No |
Dagger Mastery
Lv.1 Increases P. Atk. when using a dagger. | - | 2800 | No |
Light Armor Mastery
Lv.1 Increases P. Def. when wearing light armor. | - | 1400 | No |
Light Armor Mastery
Lv.2 Increases P. Def. when wearing light armor. | - | 1400 | No |
Expertise D
Lv.1 You become familiar with D-grade equipment. | - | 0 | Yes |
Vicious Stance
Lv.1 Increases one's critical attack power. MP will be consumed continuously. | - | 2800 | No |
Create Common Item
Lv.2 Creates level 2 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Confusion
Lv.1 Throws the enemy into confusion and gets them to change the target of their attack. | 1 × Spellbook needed to learn Confusion. Used by Palus Knights and Assassins. | 5000 | No |
Mortal Blow
Lv.13 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367. | - | 1700 | No |
Mortal Blow
Lv.14 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396. | - | 1700 | No |
Mortal Blow
Lv.15 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427. | - | 1700 | No |
Unlock
Lv.2 Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests. | - | 5000 | No |
Power Shot
Lv.13 A deadly damage-dealing volley from a bow. Power 326. Over-hit possible. | - | 1700 | No |
Power Shot
Lv.14 A deadly damage-dealing volley from a bow. Power 352. Over-hit possible. | - | 1700 | No |
Power Shot
Lv.15 A deadly damage-dealing volley from a bow. Power 379. Over-hit possible. | - | 1700 | No |
Drain Health
Lv.5 Transfers HP from a target to yourself. Power 28. | - | 1700 | No |
Drain Health
Lv.6 Transfers HP from a target to yourself. Power 29. | - | 1700 | No |
Drain Health
Lv.7 Transfers HP from a target to yourself. Power 31. | - | 1700 | No |
Bleed
Lv.1 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3. | - | 5000 | No |
Critical Power
Lv.1 Increases the power of a critical attack. | - | 5000 | No |
Boost Evasion
Lv.1 Increase evasion. | - | 5000 | No |
Bow Mastery
Lv.4 Increases P. Atk. when using a bow. | - | 1700 | No |
Bow Mastery
Lv.5 Increases P. Atk. when using a bow. | - | 1700 | No |
Bow Mastery
Lv.6 Increases P. Atk. when using a bow. | - | 1700 | No |
Dagger Mastery
Lv.2 Increases P. Atk. when using a dagger. | - | 5000 | No |
Sting
Lv.1 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. | - | 1700 | No |
Sting
Lv.2 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. | - | 1700 | No |
Sting
Lv.3 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. | - | 1700 | No |
Light Armor Mastery
Lv.3 Increases P. Def. when wearing light armor. | - | 2500 | No |
Light Armor Mastery
Lv.4 Increases P. Def. when wearing light armor. | - | 2500 | No |
Accuracy
Lv.1 Increases one's Accuracy. Continuously consumes MP. | - | 5000 | No |
Vicious Stance
Lv.2 Increases one's critical attack power. MP will be consumed continuously. | - | 5000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Confusion
Lv.2 Throws the enemy into confusion and gets them to change the target of their attack. | - | 8500 | No |
Mortal Blow
Lv.16 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494. | - | 2900 | No |
Mortal Blow
Lv.17 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531. | - | 2900 | No |
Mortal Blow
Lv.18 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571. | - | 2900 | No |
Unlock
Lv.3 Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests. | - | 8500 | No |
Power Shot
Lv.16 A deadly damage-dealing volley from a bow. Power 440. Over-hit possible. | - | 2900 | No |
Power Shot
Lv.17 A deadly damage-dealing volley from a bow. Power 472. Over-hit possible. | - | 2900 | No |
Power Shot
Lv.18 A deadly damage-dealing volley from a bow. Power 507. Over-hit possible. | - | 2900 | No |
Drain Health
Lv.8 Transfers HP from a target to yourself. Power 33. | - | 2900 | No |
Drain Health
Lv.9 Transfers HP from a target to yourself. Power 34. | - | 2900 | No |
Drain Health
Lv.10 Transfers HP from a target to yourself. Power 35. | - | 2900 | No |
Attack Aura
Lv.2 Temporarily increases P. Atk. Effect 2. | - | 8500 | No |
Ultimate Evasion
Lv.1 Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1. | - | 8500 | No |
Quick Step
Lv.1 Moving speed increases. | - | 8500 | No |
Bow Mastery
Lv.7 Increases P. Atk. when using a bow. | - | 2900 | No |
Bow Mastery
Lv.8 Increases P. Atk. when using a bow. | - | 2900 | No |
Bow Mastery
Lv.9 Increases P. Atk. when using a bow. | - | 2900 | No |
Dagger Mastery
Lv.3 Increases P. Atk. when using a dagger. | - | 4300 | No |
Dagger Mastery
Lv.4 Increases P. Atk. when using a dagger. | - | 4300 | No |
Sting
Lv.4 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. | - | 2900 | No |
Sting
Lv.5 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. | - | 2900 | No |
Sting
Lv.6 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. | - | 2900 | No |
Acrobatic Move
Lv.1 Dodging abilities increase when running. | - | 8500 | No |
Light Armor Mastery
Lv.5 Increases P. Def. when wearing light armor. | - | 4300 | No |
Light Armor Mastery
Lv.6 Increases P. Def. when wearing light armor. | - | 4300 | No |
Vicious Stance
Lv.3 Increases one's critical attack power. MP will be consumed continuously. | - | 8500 | No |
Create Common Item
Lv.3 Creates level 3 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Confusion
Lv.3 Throws the enemy into confusion and gets them to change the target of their attack. | - | 14000 | No |
Mortal Blow
Lv.19 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656. | - | 4800 | No |
Mortal Blow
Lv.20 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703. | - | 4800 | No |
Mortal Blow
Lv.21 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752. | - | 4800 | No |
Unlock
Lv.4 Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests. | - | 14000 | No |
Power Shot
Lv.19 A deadly damage-dealing volley from a bow. Power 584. Over-hit possible. | - | 4800 | No |
Power Shot
Lv.20 A deadly damage-dealing volley from a bow. Power 625. Over-hit possible. | - | 4800 | No |
Power Shot
Lv.21 A deadly damage-dealing volley from a bow. Power 669. Over-hit possible. | - | 4800 | No |
Drain Health
Lv.11 Transfers HP from a target to yourself. Power 38. | - | 4800 | No |
Drain Health
Lv.12 Transfers HP from a target to yourself. Power 39. | - | 4800 | No |
Drain Health
Lv.13 Transfers HP from a target to yourself. Power 40. | - | 4800 | No |
Bleed
Lv.2 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4. | - | 14000 | No |
Rapid Shot
Lv.1 Increases speed of arrow launch. Effect 1. | - | 14000 | No |
Power Break
Lv.1 Instantly reduces enemy's P. Atk Effect 2. | 1 × Spellbook needed to learn Power Break. Used by Palus Knights and Assassins. | 14000 | No |
Critical Power
Lv.2 Increases the power of a critical attack. | - | 14000 | No |
Bow Mastery
Lv.10 Increases P. Atk. when using a bow. | - | 4800 | No |
Bow Mastery
Lv.11 Increases P. Atk. when using a bow. | - | 4800 | No |
Bow Mastery
Lv.12 Increases P. Atk. when using a bow. | - | 4800 | No |
Dagger Mastery
Lv.5 Increases P. Atk. when using a dagger. | - | 7100 | No |
Dagger Mastery
Lv.6 Increases P. Atk. when using a dagger. | - | 7100 | No |
Sting
Lv.7 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. | - | 4800 | No |
Sting
Lv.8 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. | - | 4800 | No |
Sting
Lv.9 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. | - | 4800 | No |
Light Armor Mastery
Lv.7 Increases P. Def. when wearing light armor. | - | 7100 | No |
Light Armor Mastery
Lv.8 Increases P. Def. when wearing light armor. | - | 7100 | No |
Vicious Stance
Lv.4 Increases one's critical attack power. MP will be consumed continuously. | - | 14000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Confusion
Lv.4 Throws the enemy into confusion and gets them to change the target of their attack. | - | 22000 | No |
Mortal Blow
Lv.22 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859. | - | 7400 | No |
Mortal Blow
Lv.23 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916. | - | 7400 | No |
Mortal Blow
Lv.24 A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977. | - | 7400 | No |
Unlock
Lv.5 Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests. | - | 22000 | No |
Power Shot
Lv.22 A deadly damage-dealing volley from a bow. Power 763. Over-hit possible. | - | 7400 | No |
Power Shot
Lv.23 A deadly damage-dealing volley from a bow. Power 814. Over-hit possible. | - | 7400 | No |
Power Shot
Lv.24 A deadly damage-dealing volley from a bow. Power 865. Over-hit possible. | - | 7400 | No |
Drain Health
Lv.14 Transfers HP from a target to yourself. Power 43. | - | 7400 | No |
Drain Health
Lv.15 Transfers HP from a target to yourself. Power 44. | - | 7400 | No |
Drain Health
Lv.16 Transfers HP from a target to yourself. Power 46. | - | 7400 | No |
Stunning Shot
Lv.1 A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344. | - | 7400 | No |
Stunning Shot
Lv.2 A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367. | - | 7400 | No |
Stunning Shot
Lv.3 A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391. | - | 7400 | No |
Freezing Strike
Lv.1 Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. | 1 × Spellbook needed to learn Freezing Strike. Used by Palus Knights and Assassins. | 11000 | No |
Freezing Strike
Lv.2 Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. | - | 11000 | No |
Power Break
Lv.2 Instantly reduces enemy's P. Atk Effect 2. | - | 22000 | No |
Esprit
Lv.1 Increases HP/MP regeneration while running. | - | 22000 | No |
Bow Mastery
Lv.13 Increases P. Atk. when using a bow. | - | 7400 | No |
Bow Mastery
Lv.14 Increases P. Atk. when using a bow. | - | 7400 | No |
Bow Mastery
Lv.15 Increases P. Atk. when using a bow. | - | 7400 | No |
Dagger Mastery
Lv.7 Increases P. Atk. when using a dagger. | - | 11000 | No |
Dagger Mastery
Lv.8 Increases P. Atk. when using a dagger. | - | 11000 | No |
Sting
Lv.10 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. | - | 7400 | No |
Sting
Lv.11 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. | - | 7400 | No |
Sting
Lv.12 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. | - | 7400 | No |
Light Armor Mastery
Lv.9 Increases P. Def. when wearing light armor. | - | 11000 | No |
Light Armor Mastery
Lv.10 Increases P. Def. when wearing light armor. | - | 11000 | No |
Vicious Stance
Lv.5 Increases one's critical attack power. MP will be consumed continuously. | - | 22000 | No |
Create Common Item
Lv.4 Creates level 4 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Expertise C
Lv.2 You become familiar with C-Grade equipment. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Create Common Item
Lv.5 Creates level 5 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Create Common Item
Lv.6 Creates level 6 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Expertise B
Lv.3 You become familiar with B-Grade equipment. | - | 0 | Yes |
Divine Inspiration
Lv.1 Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Create Common Item
Lv.7 Creates level 7 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Expertise A
Lv.4 You become familiar with A-Grade equipment. | - | 0 | Yes |
Divine Inspiration
Lv.2 Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Create Common Item
Lv.8 Creates level 8 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Create Common Item
Lv.9 Creates level 9 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Expertise S
Lv.5 You become familiar with S-Grade equipment. | - | 0 | Yes |
Divine Inspiration
Lv.3 Increases the number of buffs you can receive. | - | 0 | No |
Divine Inspiration
Lv.4 Increases the number of buffs you can receive. | - | 0 | No |