Doomcryer
1
|
5
|
7
|
14
|
20
|
25
|
28
|
30
|
35
|
36
|
40
|
43
|
44
|
48
|
49
|
52
|
55
|
56
|
58
|
60
|
61
|
62
|
64
|
66
|
68
|
70
|
72
|
74
|
76
|
77
|
78
|
79
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases attack speed when wearing a robe jacket and robe pants. | - | 0 | Yes |
Increases resistance to Sleep, Hold and Poison attacks. | - | 0 | Yes |
Doubles the spell casting speed when wearing a robe jacket and robe pants. | - | 0 | Yes |
Prevents the Death Penalty while you are Level 9 or lower. | - | 0 | Yes |
Increases MP regeneration when wearing a robe jacket and robe pants. | - | 0 | Yes |
Increases one's own P. Atk. MP gets consumed continuously. | - | 0 | Yes |
Can read common recipe books. | - | 0 | Yes |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 1 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 260 | No |
Increases M. Def. | - | 260 | No |
Increases P. Atk. and M. Atk. | - | 520 | No |
Increases P. Def. when wearing a robe. | - | 260 | No |
Increases P. Def. when wearing a robe. | - | 260 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 260 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 260 | No |
Temporarily increases defense. Effect 1. | - | 520 | No |
Absorbs target's HP. Power 15. | - | 520 | No |
Instantaneous poison attack. Effect 1. | - | 520 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 520 | No |
Freezing flames that continuously drain enemy's HP. Effect 1. | - | 520 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 880 | No |
Increases M. Def. | - | 880 | No |
Increases P. Atk. and M. Atk. | - | 1800 | No |
Increases P. Def. when wearing a robe. | - | 880 | No |
Increases P. Def. when wearing a robe. | - | 880 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 880 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 880 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 880 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 880 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 1800 | No |
Temporarily increases party member's attack power. Effect 1. | - | 1800 | No |
Absorbs target's HP. Power 21. | - | 1800 | No |
Instills fear into an enemy causing it to flee. | - | 1800 | No |
Instantaneous poison attack. Effect 2. | - | 1800 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 1800 | No |
Freezing flames that continuously drain enemy's HP. Effect 2. | - | 1800 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. | - | 960 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33. | - | 960 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35. | - | 960 | No |
Increases M. Def. | - | 1400 | No |
Increases M. Def. | - | 1400 | No |
Time between magic reuse shortens. | - | 2900 | No |
Increases maximum MP. | - | 2900 | No |
You become familiar with D-grade equipment. | - | 0 | Yes |
Increases P. Atk. and M. Atk. | - | 2900 | No |
Increases P. Def. when wearing a robe. | - | 1400 | No |
Increases P. Def. when wearing a robe. | - | 1400 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 1400 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 1400 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 1400 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 1400 | No |
Temporarily increases party member's magic resistance. Effect 1. | - | 2900 | No |
Temporarily increases party member's defense. Effect 1. | - | 2900 | No |
Absorbs target's HP. Power 26. | - | 2900 | No |
Instills fear into an enemy causing it to flee. | - | 2900 | No |
Instantaneous poison attack. Effect 3. | - | 2900 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 2900 | No |
Confuses the enemy into attacking random targets. | - | 2900 | No |
Freezing flames that continuously drain enemy's HP. Effect 3. | - | 2900 | No |
Instantly poisons nearby enemies. Effect 3. | - | 2900 | No |
Enhances party members' HP regeneration significantly. Effect 1. | - | 2900 | No |
Creates level 2 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. | - | 1900 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44. | - | 1900 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48. | - | 1900 | No |
Increases M. Def. | - | 2900 | No |
Increases M. Def. | - | 2900 | No |
Spell casting speed increases. | - | 5800 | No |
Increases MP regeneration. | - | 5800 | No |
Increases P. Atk. and M. Atk. | - | 2900 | No |
Increases P. Atk. and M. Atk. | - | 2900 | No |
Increases P. Def. when wearing a robe. | - | 2900 | No |
Increases P. Def. when wearing a robe. | - | 2900 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 2900 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 2900 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 2900 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 2900 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 5800 | No |
Temporarily increases party member's attack power. Effect 2. | - | 5800 | No |
Temporarily increases defense. Effect 2. | - | 5800 | No |
Absorbs target's HP. Power 32. | - | 5800 | No |
Instills fear into an enemy causing it to flee. | - | 5800 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 5800 | No |
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3. | - | 5800 | No |
Slowly drains enemy's MP. Power 16. Effect 3. | - | 5800 | No |
Confuses the enemy into attacking random targets. | - | 5800 | No |
Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target. | - | 5800 | No |
Enhances party members' HP regeneration significantly. Effect 2. | - | 5800 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 3 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. | - | 3500 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59. | - | 3500 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64. | - | 3500 | No |
Increases M. Def. | - | 5300 | No |
Increases M. Def. | - | 5300 | No |
Time between magic reuse shortens. | - | 11000 | No |
Increases maximum MP. | - | 11000 | No |
Increases P. Atk. and M. Atk. | - | 5300 | No |
Increases P. Atk. and M. Atk. | - | 5300 | No |
Increases P. Def. when wearing a robe. | - | 5300 | No |
Increases P. Def. when wearing a robe. | - | 5300 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 5300 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 5300 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 5300 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 5300 | No |
Temporarily increases party member's magic speed. Effect 1. | - | 11000 | No |
Temporarily increases clan member's attack power. Effect 1. | - | 11000 | No |
Temporarily increases party member's defense. Effect 2. | - | 11000 | No |
Absorbs target's HP. Power 38. | - | 11000 | No |
Instills fear into an enemy causing it to flee. | - | 11000 | No |
Instantly decreases Accuracy of nearby enemies. Effect 2. | - | 11000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 11000 | No |
Confuses the enemy into attacking random targets. | - | 11000 | No |
Freezing flames that continuously drain enemy's HP. Effect 4. | - | 11000 | No |
Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target. | - | 11000 | No |
Instantly poisons nearby enemies. Effect 4. | - | 11000 | No |
Enhances party members' HP regeneration significantly. Effect 3. | - | 11000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. | - | 5900 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79. | - | 5900 | No |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84. | - | 5900 | No |
Increases M. Def. | - | 8800 | No |
Increases M. Def. | - | 8800 | No |
Increases HP regeneration. | - | 18000 | No |
Increases MP regeneration. | - | 18000 | No |
Increases P. Atk. and M. Atk. | - | 8800 | No |
Increases P. Atk. and M. Atk. | - | 8800 | No |
Increases P. Def. when wearing a robe. | - | 8800 | No |
Increases P. Def. when wearing a robe. | - | 8800 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 8800 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 8800 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 8800 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 8800 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 18000 | No |
Temporarily increases clan member's defense. Effect 1. | - | 18000 | No |
Temporarily increases defense. Effect 3. | - | 18000 | No |
Absorbs target's HP. Power 44. | - | 18000 | No |
Instills fear into an enemy causing it to flee. | - | 18000 | No |
Instantly decreases Accuracy of nearby enemies. Effect 2. | - | 18000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 18000 | No |
Instantly reduces the Speed of nearby enemies. Effect 2. | - | 18000 | No |
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 4. | - | 18000 | No |
Slowly drains enemy's MP. Power 22. Effect 4. | - | 18000 | No |
Confuses the enemy into attacking random targets. | - | 18000 | No |
Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target. | - | 18000 | No |
Enhances party members' HP regeneration significantly. Effect 4. | - | 18000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 4 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 9000 | No |
Increases M. Def. | - | 9000 | No |
Increases M. Def. | - | 9000 | No |
Increases maximum HP. | - | 27000 | No |
Increases maximum MP. | - | 27000 | No |
Spell casting speed increases. | - | 27000 | No |
You become familiar with C-Grade equipment. | - | 0 | Yes |
Increases P. Atk. and M. Atk. | - | 9000 | No |
Increases P. Atk. and M. Atk. | - | 9000 | No |
Increases P. Atk. and M. Atk. | - | 9000 | No |
Increases P. Def. when wearing a robe. | - | 9000 | No |
Increases P. Def. when wearing a robe. | - | 9000 | No |
Increases P. Def. when wearing a robe. | - | 9000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 9000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 9000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 9000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 9000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 9000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 9000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406. | - | 9000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432. | - | 9000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458. | - | 9000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 27000 | No |
Temporarily increases party member's magic resistance. Effect 2. | - | 27000 | No |
Temporarily increases party member's defense. Effect 3. | - | 27000 | No |
Instills fear into an enemy causing it to flee. | - | 27000 | No |
Instantaneous poison attack. Effect 5. | - | 27000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 27000 | No |
Confuses the enemy into attacking random targets. | - | 27000 | No |
Enhances party members' HP regeneration significantly. Effect 5. | - | 27000 | No |
Freezing flames that continuously drain enemy's HP. Effect 5. | - | 27000 | No |
Absorbs target's HP. Power 52. | - | 27000 | No |
Temporarily increases party members' Evasion. Effect 1. | - | 27000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 5 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 12000 | No |
Increases M. Def. | - | 12000 | No |
Increases M. Def. | - | 12000 | No |
Increases maximum HP. | - | 37000 | No |
Increases HP regeneration. | - | 37000 | No |
Increases MP regeneration. | - | 37000 | No |
Increases P. Atk. and M. Atk. | - | 12000 | No |
Increases P. Atk. and M. Atk. | - | 12000 | No |
Increases P. Atk. and M. Atk. | - | 12000 | No |
Increases P. Def. when wearing a robe. | - | 12000 | No |
Increases P. Def. when wearing a robe. | - | 12000 | No |
Increases P. Def. when wearing a robe. | - | 12000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 12000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 12000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 12000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 12000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 12000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 12000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486. | - | 12000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515. | - | 12000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546. | - | 12000 | No |
Temporarily increases party member's magic speed. Effect 2. | - | 37000 | No |
Temporarily increases party member's attack power. Effect 3. | - | 37000 | No |
Instills fear into an enemy causing it to flee. | - | 37000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 37000 | No |
Slowly drains enemy's MP. Power 29. Effect 5. | - | 37000 | No |
Confuses the enemy into attacking random targets. | - | 37000 | No |
Enhances party members' HP regeneration significantly. Effect 6. | - | 37000 | No |
Absorbs target's HP. Power 58. | - | 37000 | No |
Temporarily increases your party member's critical damage amount. Effect 1. | - | 37000 | No |
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1. | - | 37000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 21000 | No |
Increases M. Def. | - | 21000 | No |
Increases M. Def. | - | 21000 | No |
Time between magic reuse shortens. | - | 63000 | No |
Increases maximum HP. | - | 63000 | No |
Increases maximum MP. | - | 63000 | No |
Increases P. Atk. and M. Atk. | - | 21000 | No |
Increases P. Atk. and M. Atk. | - | 21000 | No |
Increases P. Atk. and M. Atk. | - | 21000 | No |
Increases P. Def. when wearing a robe. | - | 21000 | No |
Increases P. Def. when wearing a robe. | - | 21000 | No |
Increases P. Def. when wearing a robe. | - | 21000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 21000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 21000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 21000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 21000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 21000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 21000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577. | - | 21000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610. | - | 21000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644. | - | 21000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 63000 | No |
Instills fear into an enemy causing it to flee. | - | 63000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 63000 | No |
Confuses the enemy into attacking random targets. | - | 63000 | No |
Enhances party members' HP regeneration significantly. Effect 7. | - | 63000 | No |
Absorbs target's HP. Power 65. | - | 63000 | No |
Temporarily increases party members' Atk. Spd. Effect 1. | - | 63000 | No |
Temporarily increases party members' Evasion. Effect 2. | - | 63000 | No |
Temporarily increases one's party members' critical attack rate. Effect 1. | - | 63000 | No |
Temporarily increases one's party members' Accuracy. Effect 1. | - | 63000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 6 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 32000 | No |
Increases M. Def. | - | 32000 | No |
Increases M. Def. | - | 32000 | No |
Increases maximum HP. | - | 95000 | No |
Increases HP regeneration. | - | 95000 | No |
Increases MP regeneration. | - | 95000 | No |
You become familiar with B-Grade equipment. | - | 0 | Yes |
Increases P. Atk. and M. Atk. | - | 32000 | No |
Increases P. Atk. and M. Atk. | - | 32000 | No |
Increases P. Atk. and M. Atk. | - | 32000 | No |
Increases P. Def. when wearing a robe. | - | 32000 | No |
Increases P. Def. when wearing a robe. | - | 32000 | No |
Increases P. Def. when wearing a robe. | - | 32000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 32000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 32000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 32000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 32000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 32000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 32000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680. | - | 32000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717. | - | 32000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754. | - | 32000 | No |
Temporarily increases party member's magic resistance. Effect 3. | - | 95000 | No |
Instills fear into an enemy causing it to flee. | - | 95000 | No |
Instantaneous poison attack. Effect 6. | - | 95000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 95000 | No |
Slowly drains enemy's MP. Power 36. Effect 6. | - | 95000 | No |
Confuses the enemy into attacking random targets. | - | 95000 | No |
Enhances party members' HP regeneration significantly. Effect 8. | - | 95000 | No |
Freezing flames that continuously drain enemy's HP. Effect 6. | - | 95000 | No |
Absorbs target's HP. Power 72. | - | 95000 | No |
Temporarily increases your party member's critical damage amount. Effect 2. | - | 95000 | No |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Creates level 7 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 35000 | No |
Increases M. Def. | - | 35000 | No |
Increases M. Def. | - | 35000 | No |
Increases maximum HP. | - | 110000 | No |
Increases maximum MP. | - | 110000 | No |
Spell casting speed increases. | - | 110000 | No |
Increases P. Atk. and M. Atk. | - | 35000 | No |
Increases P. Atk. and M. Atk. | - | 35000 | No |
Increases P. Atk. and M. Atk. | - | 35000 | No |
Increases P. Def. when wearing a robe. | - | 35000 | No |
Increases P. Def. when wearing a robe. | - | 35000 | No |
Increases P. Def. when wearing a robe. | - | 35000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 35000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 35000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 35000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 35000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 35000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 35000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794. | - | 35000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834. | - | 35000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876. | - | 35000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 110000 | No |
Temporarily increases party member's magic speed. Effect 3. | - | 110000 | No |
Instills fear into an enemy causing it to flee. | - | 110000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 110000 | No |
Confuses the enemy into attacking random targets. | - | 110000 | No |
Enhances party members' HP regeneration significantly. Effect 9. | - | 110000 | No |
Absorbs target's HP. Power 78. | - | 110000 | No |
Temporarily increases party members' Atk. Spd. Effect 2. | - | 110000 | No |
Temporarily increases party members' Evasion. Effect 3. | - | 110000 | No |
Temporarily increases your party member's critical damage amount. Effect 3. | - | 110000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 78000 | No |
Increases M. Def. | - | 78000 | No |
Increases HP regeneration. | - | 160000 | No |
Increases P. Atk. and M. Atk. | - | 78000 | No |
Increases P. Atk. and M. Atk. | - | 78000 | No |
Increases P. Def. when wearing a robe. | - | 78000 | No |
Increases P. Def. when wearing a robe. | - | 78000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 78000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 78000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 78000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 78000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919. | - | 52000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963. | - | 52000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008. | - | 52000 | No |
Instills fear into an enemy causing it to flee. | - | 160000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 160000 | No |
Confuses the enemy into attacking random targets. | - | 160000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 10. | - | 160000 | No |
Absorbs target's HP. Power 82. | - | 160000 | No |
Temporarily increases one's party members' Accuracy. Effect 2. | - | 160000 | No |
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2. | - | 160000 | No |
Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1. | - | 138000 | No |
Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1. | - | 138000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 100000 | No |
Increases M. Def. | - | 100000 | No |
Increases maximum MP. | - | 200000 | No |
Increases MP regeneration. | - | 200000 | No |
Increases P. Atk. and M. Atk. | - | 100000 | No |
Increases P. Atk. and M. Atk. | - | 100000 | No |
Increases P. Def. when wearing a robe. | - | 100000 | No |
Increases P. Def. when wearing a robe. | - | 100000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 100000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 100000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 100000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 100000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054. | - | 67000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102. | - | 67000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150. | - | 67000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 200000 | No |
Instills fear into an enemy causing it to flee. | - | 200000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 200000 | No |
Confuses the enemy into attacking random targets. | - | 200000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 11. | - | 200000 | No |
Absorbs target's HP. Power 85. | - | 200000 | No |
Temporarily increases one's party members' critical attack rate. Effect 2. | - | 200000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with A-Grade equipment. | - | 0 | Yes |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 150000 | No |
Increases M. Def. | - | 150000 | No |
Increases maximum HP. | - | 310000 | No |
Increases P. Atk. and M. Atk. | - | 150000 | No |
Increases P. Atk. and M. Atk. | - | 150000 | No |
Increases P. Def. when wearing a robe. | - | 150000 | No |
Increases P. Def. when wearing a robe. | - | 150000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 150000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 150000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 150000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 150000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200. | - | 150000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250. | - | 150000 | No |
Instills fear into an enemy causing it to flee. | - | 310000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 310000 | No |
Confuses the enemy into attacking random targets. | - | 310000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 12. | - | 310000 | No |
Absorbs target's HP. Power 89. | - | 310000 | No |
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1. | - | 310000 | No |
Creates level 8 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 160000 | No |
Increases M. Def. | - | 160000 | No |
Increases HP regeneration. | - | 320000 | No |
Increases P. Atk. and M. Atk. | - | 160000 | No |
Increases P. Atk. and M. Atk. | - | 160000 | No |
Increases P. Def. when wearing a robe. | - | 160000 | No |
Increases P. Def. when wearing a robe. | - | 160000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 160000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 160000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 160000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 160000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301. | - | 160000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353. | - | 160000 | No |
Instills fear into an enemy causing it to flee. | - | 320000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 320000 | No |
Slowly drains enemy's MP. Power 46. Effect 7. | - | 320000 | No |
Confuses the enemy into attacking random targets. | - | 320000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 13. | - | 320000 | No |
Freezing flames that continuously drain enemy's HP. Effect 7. | - | 320000 | No |
Absorbs target's HP. Power 92. | - | 320000 | No |
Temporarily increases one's party members' Accuracy. Effect 3. | - | 320000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 250000 | No |
Increases M. Def. | - | 250000 | No |
Increases maximum MP. | - | 500000 | No |
Increases P. Atk. and M. Atk. | - | 250000 | No |
Increases P. Atk. and M. Atk. | - | 250000 | No |
Increases P. Def. when wearing a robe. | - | 250000 | No |
Increases P. Def. when wearing a robe. | - | 250000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 250000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 250000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 250000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 250000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406. | - | 250000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460. | - | 250000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 500000 | No |
Instills fear into an enemy causing it to flee. | - | 500000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 500000 | No |
Confuses the enemy into attacking random targets. | - | 500000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 14. | - | 500000 | No |
Absorbs target's HP. Power 96. | - | 500000 | No |
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3. | - | 500000 | No |
Temporarily increases your party's P. Atk. Consumes 8 Spirit Ore. Effect 2. | - | 440000 | No |
Temporarily increases your party's P. Def. Consumes 8 Spirit Ore. Effect 2. | - | 440000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 280000 | No |
Increases M. Def. | - | 280000 | No |
Increases MP regeneration. | - | 550000 | No |
Increases P. Atk. and M. Atk. | - | 280000 | No |
Increases P. Atk. and M. Atk. | - | 280000 | No |
Increases P. Def. when wearing a robe. | - | 280000 | No |
Increases P. Def. when wearing a robe. | - | 280000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 280000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 280000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 280000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 280000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513. | - | 280000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568. | - | 280000 | No |
Instills fear into an enemy causing it to flee. | - | 550000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 550000 | No |
Confuses the enemy into attacking random targets. | - | 550000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 15. | - | 550000 | No |
Absorbs target's HP. Power 99. | - | 550000 | No |
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2. | - | 550000 | No |
Temporarily increases one's party members' critical attack rate. Effect 3. | - | 550000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 360000 | No |
Increases M. Def. | - | 360000 | No |
Increases maximum HP. | - | 720000 | No |
Increases P. Atk. and M. Atk. | - | 360000 | No |
Increases P. Atk. and M. Atk. | - | 360000 | No |
Increases P. Def. when wearing a robe. | - | 360000 | No |
Increases P. Def. when wearing a robe. | - | 360000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 360000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 360000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 360000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 360000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623. | - | 360000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678. | - | 360000 | No |
Instills fear into an enemy causing it to flee. | - | 720000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 720000 | No |
Slowly drains enemy's MP. Power 51. Effect 8. | - | 720000 | No |
Confuses the enemy into attacking random targets. | - | 720000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 16. | - | 720000 | No |
Absorbs target's HP. Power 102. | - | 720000 | No |
Creates level 9 common items. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 540000 | No |
Increases M. Def. | - | 540000 | No |
Increases maximum MP. | - | 1100000 | No |
Increases P. Atk. and M. Atk. | - | 540000 | No |
Increases P. Atk. and M. Atk. | - | 540000 | No |
Increases P. Def. when wearing a robe. | - | 540000 | No |
Increases P. Def. when wearing a robe. | - | 540000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 540000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 540000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 540000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 540000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733. | - | 540000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789. | - | 540000 | No |
Increases one's own P. Atk. MP gets consumed continuously. | - | 1100000 | No |
Instills fear into an enemy causing it to flee. | - | 1100000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 1100000 | No |
Confuses the enemy into attacking random targets. | - | 1100000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 17. | - | 1100000 | No |
Freezing flames that continuously drain enemy's HP. Effect 8. | - | 1100000 | No |
Absorbs target's HP. Power 105. | - | 1100000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Increases M. Def. | - | 770000 | No |
Increases M. Def. | - | 770000 | No |
Increases HP regeneration. | - | 1500000 | No |
Increases MP regeneration. | - | 1500000 | No |
Increases P. Atk. and M. Atk. | - | 770000 | No |
Increases P. Atk. and M. Atk. | - | 770000 | No |
Increases P. Def. when wearing a robe. | - | 770000 | No |
Increases P. Def. when wearing a robe. | - | 770000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 770000 | No |
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. | - | 770000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 770000 | No |
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor. | - | 770000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844. | - | 770000 | No |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900. | - | 770000 | No |
Instills fear into an enemy causing it to flee. | - | 1500000 | No |
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. | - | 1500000 | No |
Confuses the enemy into attacking random targets. | - | 1500000 | No |
Temporarily boosts alliance members' HP recovery power substantially. Effect 18. | - | 1500000 | No |
Absorbs target's HP. Power 108. | - | 1500000 | No |
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3. | - | 1500000 | No |
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4. | - | 1500000 | No |
Temporarily increases your party's P. Atk. Consumes 12 Spirit Ore. Effect 3. | - | 1350000 | No |
Temporarily increases your party's P. Def. Consumes 12 Spirit Ore. Effect 3. | - | 1350000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
You become familiar with S-Grade equipment. | - | 0 | Yes |
Increases resistance to Hold, Sleep, and Mental attacks. | - | 15000000 | No |
Increases resistance to Poison and Bleed. | - | 15000000 | No |
Increases the number of buffs you can receive. | - | 0 | No |
Increases the number of buffs you can receive. | - | 0 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT. | - | 14670000 | No |
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage. | - | 14670000 | No |
Temporarily increases party members' resistance to buff cancel and de-buff attack. Effect 3. | 1 × Amulet required to memorize the Chant of Spirit spell. Used by Doomcryers. | 14670000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect. | - | 16000000 | No |
MP consumption for magical skills is decreased. | - | 16000000 | No |
The spirits of ancient heroes temporarily possess one's party members. Consumes 40 spirit ores. | 1 × Amulet required to memorize the Chant of Victory spell. Used by Doomcryers. | 16000000 | No |
Summons a party member. Consumes 4 Summon Crystals. | 1 × Amulet needed to learn Gate Chant. Used by Doomcryers. | 16000000 | No |
Skill | Item needed | SP | Auto learn |
---|---|---|---|
Allows the Ancient Soul of Magnus to temporarily possess a party member. Consumes 40 Spirit Ore. | 1 × Amulet needed to learn Magnus' Chant. Used by Doomcryers. | 80000000 | No |