Human Wizard

1 | 5 | 7 | 14 | 20 | 25 | 28 | 30 | 35 | 36 | 40 | 43 | 49 | 52 | 55 | 61 | 62 | 70 | 76
Skill Item needed SP Auto learn
Magician's Movement
Increases attack speed when wearing a robe jacket and robe pants.
- 0 Yes
Spellcraft
Doubles the spell casting speed when wearing a robe jacket and robe pants.
- 0 Yes
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Mana Recovery
Increases MP regeneration when wearing a robe jacket and robe pants.
- 0 Yes
Wind Strike
Blasts a target with violent winds. Power 12.
- 0 Yes
Self Heal
Recover HP. Power 42.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 240 No
Anti Magic
Increases M. Def.
- 240 No
Armor Mastery
Defense increase.
- 470 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 470 No
Heal
Heal Lv.1
Recovers HP. Power 49.
1 ×
Spellbook: Heal
Spellbook needed to learn Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
160 No
Heal
Heal Lv.2
Recovers HP. Power 58.
- 160 No
Heal
Heal Lv.3
Recovers HP. Power 67.
- 160 No
Cure Poison
Cures poisoning up to Effect 3.
1 ×
Spellbook: Cure Poison
Spellbook needed to learn Cure Poison. Used by Human Mystics, Elven Mystics and Dark Mystics.
470 No
Shield
Temporarily increases P. Def. Effect 1.
1 ×
Spellbook: Shield
Spellbook needed to learn Shield. Used by Human Mystics, Elven Mystics and Dark Mystics.
470 No
Might
Temporarily increases P. Atk. Effect 1.
1 ×
Spellbook: Might
Spellbook needed to learn Might. Used by Human Mystics, Elven Mystics and Dark Mystics.
470 No
Curse: Poison
Instantaneous poisonous curse. Effect 1.
1 ×
Spellbook: Curse: Poison
Spellbook needed to learn Curse: Poison. Used by Human Mystics and Dark Mystics.
470 No
Wind Strike
Blasts a target with violent winds. Power 13.
- 240 No
Wind Strike
Blasts a target with violent winds. Power 15.
- 240 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 8.
1 ×
Spellbook: Ice Bolt
Spellbook needed to learn Ice Bolt. Used by Human Mystics, Elven Mystics and Dark Mystics.
240 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 9.
- 240 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 1100 No
Anti Magic
Increases M. Def.
- 1100 No
Armor Mastery
Defense increase.
- 1100 No
Armor Mastery
Defense increase.
- 1100 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 2100 No
Heal
Heal Lv.4
Recovers HP. Power 83.
- 700 No
Heal
Heal Lv.5
Recovers HP. Power 95.
- 700 No
Heal
Heal Lv.6
Recovers HP. Power 107.
- 700 No
Battle Heal
Quickly recovers HP. Power 83.
1 ×
Spellbook: Battle Heal
Spellbook needed to learn Battle Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
700 No
Battle Heal
Quickly recovers HP. Power 95.
- 700 No
Battle Heal
Quickly recovers HP. Power 107.
- 700 No
Group Heal
Recovers party member's HP. Power 66.
1 ×
Spellbook: Group Heal
Spellbook needed to learn Group Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
700 No
Group Heal
Recovers party member's HP. Power 76.
- 700 No
Group Heal
Recovers party member's HP. Power 86.
- 700 No
Vampiric Touch
Absorbs HP. Power 18.
1 ×
Spellbook: Vampiric Touch
Spellbook needed to learn Vampiric Touch. Used by Human Mystics and Dark Mystics.
1100 No
Vampiric Touch
Absorbs HP. Power 21.
- 1100 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 1.
1 ×
Spellbook: Curse: Weakness
Spellbook needed to learn Curse: Weakness. Used by Human Mystics and Elven Mystics.
2100 No
Wind Strike
Blasts a target with violent winds. Power 18.
- 1100 No
Wind Strike
Blasts a target with violent winds. Power 21.
- 1100 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 11.
- 1100 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 13.
- 1100 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 1400 No
Anti Magic
Increases M. Def.
- 1400 No
Quick Recovery
Time between magic reuse shortens.
- 2900 No
Boost Mana
Increases maximum MP.
- 2900 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 1400 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 1400 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Weapon Mastery
Increases P. Atk. and M. Atk.
- 2900 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 1400 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 1400 No
Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
1 ×
Spellbook: Concentration
Spellbook needed to learn Concentration. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
2900 No
Summon Kat the Cat
Summons Kat the Cat, who provides an additional supply of MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
1 ×
Spellbook: Summon Kat the Cat
Spellbook needed to learn Summon Kat the Cat. Used by Human Wizards.
2900 No
Servitor Heal
Recovers servitor's HP. Power 145.
1 ×
Spellbook: Servitor Heal
Spellbook needed to learn Servitor Heal. Used by Human Wizards, Elven Wizards, and Dark Wizards.
960 No
Servitor Heal
Recovers servitor's HP. Power 162.
- 960 No
Servitor Heal
Recovers servitor's HP. Power 181.
- 960 No
Vampiric Touch
Absorbs HP. Power 23.
- 1400 No
Vampiric Touch
Absorbs HP. Power 26.
- 1400 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 2900 No
Curse: Poison
Instantaneous poisonous curse. Effect 3.
- 2900 No
Aura Burn
A short range magical attack. Power 19.
1 ×
Spellbook: Aura Burn
Spellbook needed to learn Aura Burn. Used by Human Wizards, Elven Wizards and Dark Wizards.
1400 No
Aura Burn
A short range magical attack. Power 21.
- 1400 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 13.
1 ×
Spellbook: Flame Strike
Spellbook needed to learn Flame Strike. Used by Human Wizards, Elven Wizards and Dark Wizards.
2900 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 14.
- 1400 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 16.
- 1400 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 23.
1 ×
Spellbook: Blaze
Spellbook needed to learn Blaze. Used by Human Wizards.
1400 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 26.
- 1400 No
Summon Mew the Cat
Summons Mew the Cat, who assists in combat using attack magic. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
1 ×
Spellbook: Summon Mew the Cat
Spellbook needed to learn Summon Mew the Cat. Used by Human Wizards.
2900 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 13.
1 ×
Spellbook: Energy Bolt
Spellbook needed to learn Energy Bolt. Used by Human Wizards and Elven Wizards.
2900 No
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 2800 No
Anti Magic
Increases M. Def.
- 2800 No
Fast Spell Casting
Spell casting speed increases.
- 5500 No
Fast Mana Recovery
Increases MP regeneration.
- 5500 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 2800 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 2800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 2800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 2800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 2800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 2800 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
1 ×
Spellbook: Sleep
Spellbook needed to learn Sleep. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
1800 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 1800 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 1800 No
Surrender To Fire
Instantly decreases enemy's resistance to fire attacks and increases resistance to water attacks. Effect 3.
1 ×
Spellbook: Surrender To Fire
Spellbook needed to learn Surrenders To Fire. Used by Human Wizards.
5500 No
Summon Kat the Cat
Summons Kat the Cat, who provides an additional supply of MP. Requires 4 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
- 5500 No
Servitor Recharge
Recovers a Servitor's MP. Power 41.
1 ×
Spellbook: Servitor Recharge
Spellbook needed to learn Servitor Recharge. Used by Human Wizards, Elven Wizards, and Dark Wizards.
2800 No
Servitor Recharge
Recovers a Servitor's MP. Power 44.
- 2800 No
Servitor Heal
Recovers servitor's HP. Power 212.
- 1800 No
Servitor Heal
Recovers servitor's HP. Power 222.
- 1800 No
Servitor Heal
Recovers servitor's HP. Power 234.
- 1800 No
Vampiric Touch
Absorbs HP. Power 29.
- 2800 No
Vampiric Touch
Absorbs HP. Power 32.
- 2800 No
Body To Mind
Sacrifices HP to regenerate MP.
1 ×
Spellbook: Body To Mind
Spellbook needed to learn Body To Mind. Used by Human Wizards and Dark Wizards.
5500 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 5500 No
Poisonous Cloud
Instantaneous poison cloud attack. Effect 3.
1 ×
Spellbook: Poisonous Cloud
Spellbook needed to learn Poisonous Cloud. Used by Human Wizards and Dark Wizards.
5500 No
Aura Burn
A short range magical attack. Power 24.
- 2800 No
Aura Burn
A short range magical attack. Power 25.
- 2800 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 16.
- 5500 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 29.
- 2800 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 32.
- 2800 No
Summon Mew the Cat
Summons Mew the Cat, who assists in combat using attack magic. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 5500 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 16.
- 5500 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 5300 No
Anti Magic
Increases M. Def.
- 5300 No
Quick Recovery
Time between magic reuse shortens.
- 11000 No
Boost Mana
Increases maximum MP.
- 11000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 5300 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 5300 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 5300 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 5300 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 5300 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 5300 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3500 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3500 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3500 No
Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.
- 11000 No
Surrender To Fire
Instantly decreases enemy's resistance to fire attacks and increases resistance to water attacks. Effect 3.
- 11000 No
Summon Kat the Cat
Summons Kat the Cat, who provides an additional supply of MP. Requires 1 Crystal: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
- 11000 No
Servitor Recharge
Recovers a Servitor's MP. Power 49.
- 5300 No
Servitor Recharge
Recovers a Servitor's MP. Power 52.
- 5300 No
Servitor Heal
Recovers servitor's HP. Power 269.
- 3500 No
Servitor Heal
Recovers servitor's HP. Power 281.
- 3500 No
Servitor Heal
Recovers servitor's HP. Power 294.
- 3500 No
Corpse Life Drain
Absorbs HP from a corpse to regenerate one's HP.
1 ×
Spellbook: Corpse Life Drain
Spellbook needed to learn Corpse Life Drain. Used by Human Wizards and Dark Wizards.
11000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 11000 No
Curse: Poison
Instantaneous poisonous curse. Effect 4.
- 11000 No
Aura Burn
A short range magical attack. Power 28.
- 5300 No
Aura Burn
A short range magical attack. Power 30.
- 5300 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 19.
- 11000 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 35.
- 5300 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 38.
- 5300 No
Summon Mew the Cat
Summons Mew the Cat, who assists in combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 11000 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 19.
- 11000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 8800 No
Anti Magic
Increases M. Def.
- 8800 No
Fast HP Recovery
Increases HP regeneration.
- 18000 No
Fast Mana Recovery
Increases MP regeneration.
- 18000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 8800 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 8800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 8800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 8800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 8800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 8800 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 5900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 5900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 5900 No
Surrender To Fire
Instantly decreases enemy's resistance to fire attacks and increases resistance to water attacks. Effect 3.
- 18000 No
Summon Kat the Cat
Summons Kat the Cat, who provides an additional supply of MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
- 18000 No
Servitor Recharge
Recovers a Servitor's MP. Power 57.
- 8800 No
Servitor Recharge
Recovers a Servitor's MP. Power 60.
- 8800 No
Servitor Heal
Recovers servitor's HP. Power 333.
- 5900 No
Servitor Heal
Recovers servitor's HP. Power 347.
- 5900 No
Servitor Heal
Recovers servitor's HP. Power 361.
- 5900 No
Servitor Wind Walk
Temporarily increases servitor's movement speed. Effect 1.
1 ×
Spellbook: Servitor Wind Walk
Spellbook needed to learn Servitor Wind Walk. Used by Human Wizards.
18000 No
Corpse Life Drain
Absorbs HP from a corpse to regenerate one's HP.
- 18000 No
Slow
Slow Lv.1
Instantly reduces enemy's Speed. Effect 2.
1 ×
Spellbook: Slow
Spellbook needed to learn Slow. Used by Human Wizards and Dark Wizards.
18000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 18000 No
Poisonous Cloud
Instantaneous poison cloud attack. Effect 4.
- 18000 No
Aura Burn
A short range magical attack. Power 33.
- 8800 No
Aura Burn
A short range magical attack. Power 36.
- 8800 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 42.
- 8800 No
Blaze
Causes your body to erupt in flames to send a ball of fire towards your target. Power 44.
- 8800 No
Curse Chaos
Instantaneous curse that reduces enemy's Accuracy. Effect 2.
1 ×
Spellbook: Curse of Chaos
Spellbook needed to learn Curse of Chaos. Used by Human Wizards and Dark Wizards.
18000 No
Summon Mew the Cat
Summons Mew the Cat, who assists in combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 18000 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 22.
- 18000 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Skill Item needed SP Auto learn
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Modern Language Version)
Restores forgotten abilities. The book was re-published after being translated into the modern language. (Can only be used by characters level 52 or higher.)
0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Manuscript)
Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or higher.)
0 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Version)
Restores forgotten abilities. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or higher.) This item cannot be exchanged or dropped.
0 No