Mystic Muse

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Skill Item needed SP Auto learn
Magician's Movement
Increases attack speed when wearing a robe jacket and robe pants.
- 0 Yes
Spellcraft
Doubles the spell casting speed when wearing a robe jacket and robe pants.
- 0 Yes
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Mana Recovery
Increases MP regeneration when wearing a robe jacket and robe pants.
- 0 Yes
Wind Strike
Blasts a target with violent winds. Power 12.
- 0 Yes
Self Heal
Recover HP. Power 42.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 260 No
Anti Magic
Increases M. Def.
- 260 No
Armor Mastery
Defense increase.
- 520 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 520 No
Heal
Heal Lv.1
Recovers HP. Power 49.
1 ×
Spellbook: Heal
Spellbook needed to learn Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
170 No
Heal
Heal Lv.2
Recovers HP. Power 58.
- 170 No
Heal
Heal Lv.3
Recovers HP. Power 67.
- 170 No
Cure Poison
Cures poisoning up to Effect 3.
1 ×
Spellbook: Cure Poison
Spellbook needed to learn Cure Poison. Used by Human Mystics, Elven Mystics and Dark Mystics.
520 No
Shield
Temporarily increases P. Def. Effect 1.
1 ×
Spellbook: Shield
Spellbook needed to learn Shield. Used by Human Mystics, Elven Mystics and Dark Mystics.
520 No
Might
Temporarily increases P. Atk. Effect 1.
1 ×
Spellbook: Might
Spellbook needed to learn Might. Used by Human Mystics, Elven Mystics and Dark Mystics.
520 No
Wind Strike
Blasts a target with violent winds. Power 13.
- 260 No
Wind Strike
Blasts a target with violent winds. Power 15.
- 260 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 8.
1 ×
Spellbook: Ice Bolt
Spellbook needed to learn Ice Bolt. Used by Human Mystics, Elven Mystics and Dark Mystics.
260 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 9.
- 260 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 1100 No
Anti Magic
Increases M. Def.
- 1100 No
Armor Mastery
Defense increase.
- 1100 No
Armor Mastery
Defense increase.
- 1100 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 2100 No
Heal
Heal Lv.4
Recovers HP. Power 83.
- 700 No
Heal
Heal Lv.5
Recovers HP. Power 95.
- 700 No
Heal
Heal Lv.6
Recovers HP. Power 107.
- 700 No
Battle Heal
Quickly recovers HP. Power 83.
1 ×
Spellbook: Battle Heal
Spellbook needed to learn Battle Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
700 No
Battle Heal
Quickly recovers HP. Power 95.
- 700 No
Battle Heal
Quickly recovers HP. Power 107.
- 700 No
Group Heal
Recovers party member's HP. Power 66.
1 ×
Spellbook: Group Heal
Spellbook needed to learn Group Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
700 No
Group Heal
Recovers party member's HP. Power 76.
- 700 No
Group Heal
Recovers party member's HP. Power 86.
- 700 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 1.
1 ×
Spellbook: Curse: Weakness
Spellbook needed to learn Curse: Weakness. Used by Human Mystics and Elven Mystics.
2100 No
Wind Strike
Blasts a target with violent winds. Power 18.
- 1100 No
Wind Strike
Blasts a target with violent winds. Power 21.
- 1100 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 11.
- 1100 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 13.
- 1100 No
Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 1.
1 ×
Spellbook: Wind Shackle
Spellbook needed to learn Wind Shackle. Used by Elven Mystics and Dark Mystics.
2100 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 1600 No
Anti Magic
Increases M. Def.
- 1600 No
Quick Recovery
Time between magic reuse shortens.
- 3300 No
Boost Mana
Increases maximum MP.
- 3300 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 1600 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 1600 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Weapon Mastery
Increases P. Atk. and M. Atk.
- 3300 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 1600 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 1600 No
Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
1 ×
Spellbook: Concentration
Spellbook needed to learn Concentration. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
3300 No
Servitor Heal
Recovers servitor's HP. Power 145.
1 ×
Spellbook: Servitor Heal
Spellbook needed to learn Servitor Heal. Used by Human Wizards, Elven Wizards, and Dark Wizards.
1100 No
Servitor Heal
Recovers servitor's HP. Power 162.
- 1100 No
Servitor Heal
Recovers servitor's HP. Power 181.
- 1100 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 3300 No
Aura Burn
A short range magical attack. Power 19.
1 ×
Spellbook: Aura Burn
Spellbook needed to learn Aura Burn. Used by Human Wizards, Elven Wizards and Dark Wizards.
1600 No
Aura Burn
A short range magical attack. Power 21.
- 1600 No
Aqua Swirl
Attacks target with a burst of water. Power 23.
1 ×
Spellbook: Aqua Swirl
Spellbook needed to learn Aqua Swirl. Used by Elven Wizards.
1600 No
Aqua Swirl
Attacks target with a burst of water. Power 26.
- 1600 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 13.
1 ×
Spellbook: Flame Strike
Spellbook needed to learn Flame Strike. Used by Human Wizards, Elven Wizards and Dark Wizards.
3300 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 14.
- 1600 No
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 16.
- 1600 No
Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- 3100 No
Summon Boxer the Unicorn
Summons a Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
1 ×
Spellbook: Summon Boxer the Unicorn
Spellbook needed to learn Summon Boxer the Unicorn. Used by Elven Wizards.
3300 No
Summon Mirage the Unicorn
Summons a Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
1 ×
Spellbook: Summon Mirage the Unicorn
Spellbook needed to learn Summon Mirage the Unicorn. Used by Elven Wizards.
3300 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 13.
1 ×
Spellbook: Energy Bolt
Spellbook needed to learn Energy Bolt. Used by Human Wizards and Elven Wizards.
3300 No
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 3100 No
Anti Magic
Increases M. Def.
- 3100 No
Fast Spell Casting
Spell casting speed increases.
- 6100 No
Fast Mana Recovery
Increases MP regeneration.
- 6100 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 3100 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 3100 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 3100 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 3100 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 3100 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 3100 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
1 ×
Spellbook: Sleep
Spellbook needed to learn Sleep. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
2000 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 2000 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 2000 No
Servitor Recharge
Recovers a Servitor's MP. Power 41.
1 ×
Spellbook: Servitor Recharge
Spellbook needed to learn Servitor Recharge. Used by Human Wizards, Elven Wizards, and Dark Wizards.
3100 No
Servitor Recharge
Recovers a Servitor's MP. Power 44.
- 3100 No
Servitor Heal
Recovers servitor's HP. Power 212.
- 2000 No
Servitor Heal
Recovers servitor's HP. Power 222.
- 2000 No
Servitor Heal
Recovers servitor's HP. Power 234.
- 2000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 6100 No
Aura Burn
A short range magical attack. Power 24.
- 3100 No
Aura Burn
A short range magical attack. Power 25.
- 3100 No
Aqua Swirl
Attacks target with a burst of water. Power 29.
- 3100 No
Aqua Swirl
Attacks target with a burst of water. Power 32.
- 3100 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 16.
- 6100 No
Resist Aqua
Temporarily increases tolerance to attack by water. Effect 1.
1 ×
Spellbook: Resist Aqua
Spellbook needed to learn Resist Aqua. Used by Prophets and Elven Wizards.
6100 No
Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- 5800 No
Summon Boxer the Unicorn
Summons a Boxer the Unicorn, who supplies additional MP. Requires 4 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
- 6100 No
Summon Mirage the Unicorn
Summons a Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 6100 No
Solar Spark
Unleashes a sacred magical attack. Over-hit is possible. Power 39.
1 ×
Spellbook: Solar Spark
Spellbook needed to learn Solar Spark. Used by Elven Wizards.
6100 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 16.
- 6100 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 5800 No
Anti Magic
Increases M. Def.
- 5800 No
Quick Recovery
Time between magic reuse shortens.
- 12000 No
Boost Mana
Increases maximum MP.
- 12000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 5800 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 5800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 5800 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 5800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 5800 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 5800 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 3900 No
Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.
- 12000 No
Servitor Recharge
Recovers a Servitor's MP. Power 49.
- 5800 No
Servitor Recharge
Recovers a Servitor's MP. Power 52.
- 5800 No
Servitor Heal
Recovers servitor's HP. Power 269.
- 3900 No
Servitor Heal
Recovers servitor's HP. Power 281.
- 3900 No
Servitor Heal
Recovers servitor's HP. Power 294.
- 3900 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 12000 No
Aura Burn
A short range magical attack. Power 28.
- 5800 No
Aura Burn
A short range magical attack. Power 30.
- 5800 No
Aqua Swirl
Attacks target with a burst of water. Power 35.
- 5800 No
Aqua Swirl
Attacks target with a burst of water. Power 38.
- 5800 No
Flame Strike
Toss flame that causes wide area to catch fire. Power 19.
- 12000 No
Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- 11100 No
Summon Boxer the Unicorn
Summons a Boxer the Unicorn, who supplies additional MP. Requires 1 Crystal: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
- 12000 No
Summon Mirage the Unicorn
Summons a Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 12000 No
Solar Spark
Unleashes a sacred magical attack. Over-hit is possible. Power 47.
- 12000 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 19.
- 12000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 10000 No
Anti Magic
Increases M. Def.
- 10000 No
Fast HP Recovery
Increases HP regeneration.
- 21000 No
Fast Mana Recovery
Increases MP regeneration.
- 21000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 10000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 10000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 10000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 10000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 10000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 10000 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 6900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 6900 No
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 6900 No
Servitor Recharge
Recovers a Servitor's MP. Power 57.
- 10000 No
Servitor Recharge
Recovers a Servitor's MP. Power 60.
- 10000 No
Servitor Heal
Recovers servitor's HP. Power 333.
- 6900 No
Servitor Heal
Recovers servitor's HP. Power 347.
- 6900 No
Servitor Heal
Recovers servitor's HP. Power 361.
- 6900 No
Bright Servitor
Temporarily increases servitor's M. Atk. Effect 1.
1 ×
Spellbook: Servitor Magic Boost
Spellbook needed to learn Bright Servitor. Used by Elven Wizards.
21000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 2.
- 21000 No
Aura Burn
A short range magical attack. Power 33.
- 10000 No
Aura Burn
A short range magical attack. Power 36.
- 10000 No
Aqua Swirl
Attacks target with a burst of water. Power 42.
- 10000 No
Aqua Swirl
Attacks target with a burst of water. Power 44.
- 10000 No
Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- 19500 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
1 ×
Spellbook: Surrender To Earth
Spellbook needed to learn Surrender To Earth. Used by Elven Wizards.
21000 No
Summon Boxer the Unicorn
Summons a Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
- 21000 No
Summon Mirage the Unicorn
Summons a Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
- 21000 No
Solar Spark
Unleashes a sacred magical attack. Over-hit is possible. Power 55.
- 21000 No
Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 22.
- 21000 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 9000 No
Anti Magic
Increases M. Def.
- 9000 No
Anti Magic
Increases M. Def.
- 9000 No
Boost Mana
Increases maximum MP.
- 28000 No
Fast Spell Casting
Spell casting speed increases.
- 28000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 9000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 9000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 9000 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Weapon Mastery
Increases P. Atk. and M. Atk.
- 9000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 9000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 9000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 14000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 14000 No
Mana Regeneration
Temporarily increases ability to regenerate MP. Consumes 7 Spirit Ore. Effect 1.
1 ×
Spellbook: Mana Regeneration
Spellbook needed to learn Mana Regeneration. Used by Spellsingers.
28000 No
Sleep
Sleep Lv.10
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 9000 No
Sleep
Sleep Lv.11
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 9000 No
Sleep
Sleep Lv.12
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 9000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
1 ×
Spellbook: Surrender to Water
Spellbook needed to learn Surrender to Water. Used by Spellsingers.
28000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 28000 No
Curse Fear
Frightens a monster, causing it to flee.
1 ×
Spellbook: Curse Fear
Spellbook needed to learn the spell Curse Fear. Used by Necromancers, Spellsingers, Spellhowlers and Sorcerers.
32000 No
Resist Aqua
Temporarily increases tolerance to attack by water. Effect 2.
- 28000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 28000 No
Aura Flare
Attacks a nearby target. Power 39.
1 ×
Spellbook: Aura Flare
Spellbook needed to learn Aura Flare. Used by Sorcerers, Sorceresses and Spellsingers.
14000 No
Aura Flare
Attacks a nearby target. Power 42.
- 14000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 49.
1 ×
Spellbook: Hydro Blast
Spellbook needed to learn Hydro Blast. Used by Spellsingers.
14000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 52.
- 14000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
1 ×
Spellbook: Frost Bolt
Spellbook needed to learn Frost Bolt. Used by Spellsingers.
14000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
- 14000 No
Freezing Skin
Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. Effect 1.
1 ×
Spellbook: Freezing Skin
Spellbook needed to learn Freezing Skin. Used by Spellsingers.
28000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 65.
1 ×
Spellbook: Solar Flare
Spellbook needed to learn Solar Flare. Used by Spellsingers.
28000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 26.
1 ×
Spellbook: Aura Bolt
Spellbook needed to learn Aura Bolt. Used by Spellsingers and Sorcerers.
28000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 28000 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 12000 No
Anti Magic
Increases M. Def.
- 12000 No
Anti Magic
Increases M. Def.
- 12000 No
Fast HP Recovery
Increases HP regeneration.
- 37000 No
Fast Mana Recovery
Increases MP regeneration.
- 37000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 12000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 12000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 12000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 12000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 12000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 12000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 18000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 18000 No
Sleep
Sleep Lv.13
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 12000 No
Sleep
Sleep Lv.14
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 12000 No
Sleep
Sleep Lv.15
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 12000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 37000 No
Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
1 ×
Spellbook: Sleeping Cloud
Spellbook needed to learn Sleeping Cloud. Used by Sorcerers, Sorceresses and Spellsingers.
37000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 37000 No
Curse Fear
Frightens a monster, causing it to flee.
- 35000 No
Resist Aqua
Temporarily increases tolerance to attack by water. Effect 3.
- 37000 No
Freezing Shackle
Powerful freezing attack that reduces enemy's HP while in effect. Effect 5.
1 ×
Spellbook: Freezing Shackle
Spellbook needed to learn Freezing Shackle. Used by Spellsingers.
37000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 37000 No
Aura Flare
Attacks a nearby target. Power 44.
- 18000 No
Aura Flare
Attacks a nearby target. Power 47.
- 18000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 55.
- 18000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 58.
- 18000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
- 18000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 35. Effect 2.
- 18000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 28. Effect 5.
1 ×
Spellbook: Ice Dagger
Spellbook needed to learn Ice Dagger. Used by Spellsingers.
18000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 29. Effect 5.
- 18000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 73.
- 37000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 29.
- 37000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 20000 No
Anti Magic
Increases M. Def.
- 20000 No
Anti Magic
Increases M. Def.
- 20000 No
Quick Recovery
Time between magic reuse shortens.
- 60000 No
Boost Mana
Increases maximum MP.
- 60000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 20000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 20000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 20000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 20000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 20000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 20000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 30000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 30000 No
Mana Regeneration
Temporarily increases ability to regenerate MP. Consumes 9 Spirit Ore. Effect 2.
- 60000 No
Cancellation
Removes multiple buffs from an enemy.
1 ×
Spellbook: Cancel
Spellbook needed to learn Cancel. Used by Sorcerers and Sorceresses.
60000 No
Sleep
Sleep Lv.16
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 20000 No
Sleep
Sleep Lv.17
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 20000 No
Sleep
Sleep Lv.18
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 20000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 60000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 60000 No
Curse Fear
Frightens a monster, causing it to flee.
- 55000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 60000 No
Aura Flare
Attacks a nearby target. Power 49.
- 30000 No
Aura Flare
Attacks a nearby target. Power 52.
- 30000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 61.
- 30000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 65.
- 30000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
- 30000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
- 30000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 31. Effect 5.
- 30000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 33. Effect 5.
- 30000 No
Freezing Skin
Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. Effect 2.
- 60000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 81.
- 60000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 33.
- 60000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 60000 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 32000 No
Anti Magic
Increases M. Def.
- 32000 No
Anti Magic
Increases M. Def.
- 32000 No
Fast HP Recovery
Increases HP regeneration.
- 95000 No
Fast Mana Recovery
Increases MP regeneration.
- 95000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 47000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 47000 No
Cancellation
Removes multiple buffs from an enemy.
- 95000 No
Sleep
Sleep Lv.19
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Sleep
Sleep Lv.20
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Sleep
Sleep Lv.21
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 95000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 95000 No
Curse Fear
Frightens a monster, causing it to flee.
- 78000 No
Frost Wall
Attacks your target with a wall of ice. Power 48.
1 ×
Spellbook: Frost Wall
Spellbook needed to learn Frost Wall. Used by Spellsingers.
47000 No
Frost Wall
Attacks your target with a wall of ice. Power 50.
- 47000 No
Freezing Shackle
Powerful freezing attack that reduces enemy's HP while in effect. Effect 6.
- 95000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 95000 No
Aura Flare
Attacks a nearby target. Power 55.
- 47000 No
Aura Flare
Attacks a nearby target. Power 57.
- 47000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 68.
- 47000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 72.
- 47000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 41. Effect 2.
- 47000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
- 47000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 34. Effect 6.
- 47000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 36. Effect 6.
- 47000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 89.
- 95000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 36.
- 95000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Modern Language Version)
Restores forgotten abilities. The book was re-published after being translated into the modern language. (Can only be used by characters level 52 or higher.)
0 No
Skill Item needed SP Auto learn
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 32000 No
Anti Magic
Increases M. Def.
- 32000 No
Anti Magic
Increases M. Def.
- 32000 No
Boost Mana
Increases maximum MP.
- 95000 No
Fast Spell Casting
Spell casting speed increases.
- 95000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 32000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 32000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 48000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 48000 No
Cancellation
Removes multiple buffs from an enemy.
- 95000 No
Sleep
Sleep Lv.22
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Sleep
Sleep Lv.23
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Sleep
Sleep Lv.24
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 32000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 95000 No
Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
- 95000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 95000 No
Curse Fear
Frightens a monster, causing it to flee.
- 83000 No
Frost Wall
Attacks your target with a wall of ice. Power 53.
- 48000 No
Frost Wall
Attacks your target with a wall of ice. Power 55.
- 48000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 95000 No
Aura Flare
Attacks a nearby target. Power 60.
- 48000 No
Aura Flare
Attacks a nearby target. Power 63.
- 48000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 75.
- 48000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 78.
- 48000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
- 48000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 47. Effect 2.
- 48000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 38. Effect 6.
- 48000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 39. Effect 6.
- 48000 No
Freezing Skin
Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. Effect 3.
- 95000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 98.
- 95000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 39.
- 95000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 95000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 61000 No
Anti Magic
Increases M. Def.
- 61000 No
Fast HP Recovery
Increases HP regeneration.
- 120000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 61000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 61000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 61000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 61000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 120000 No
Cancellation
Removes multiple buffs from an enemy.
- 120000 No
Sleep
Sleep Lv.25
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 61000 No
Sleep
Sleep Lv.26
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 61000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 120000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 120000 No
Curse Fear
Frightens a monster, causing it to flee.
- 100000 No
Frost Wall
Attacks your target with a wall of ice. Power 56.
- 61000 No
Frost Wall
Attacks your target with a wall of ice. Power 57.
- 61000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 120000 No
Aura Flare
Attacks a nearby target. Power 64.
- 61000 No
Aura Flare
Attacks a nearby target. Power 66.
- 61000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 80.
- 61000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 82.
- 61000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
- 120000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 41. Effect 6.
- 120000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 102.
- 120000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 41.
- 120000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 41.
1 ×
Spellbook: Aqua Splash
Spellbook needed to learn Aqua Splash. Used by Spellsingers.
120000 No
Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
1 ×
Spellbook: Aura Flash
Spellbook needed to learn Aura Flash. Used by a Sorcerer, Spellsinger, and Spellhowler.
105000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 75000 No
Anti Magic
Increases M. Def.
- 75000 No
Boost Mana
Increases maximum MP.
- 150000 No
Fast Mana Recovery
Increases MP regeneration.
- 150000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 75000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 75000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 75000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 75000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 150000 No
Mana Regeneration
Temporarily increases ability to regenerate MP. Consumes 12 Spirit Ore. Effect 3.
- 150000 No
Cancellation
Removes multiple buffs from an enemy.
- 150000 No
Sleep
Sleep Lv.27
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 75000 No
Sleep
Sleep Lv.28
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 75000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 150000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 150000 No
Curse Fear
Frightens a monster, causing it to flee.
- 130000 No
Frost Wall
Attacks your target with a wall of ice. Power 59.
- 75000 No
Frost Wall
Attacks your target with a wall of ice. Power 60.
- 75000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 150000 No
Aura Flare
Attacks a nearby target. Power 67.
- 75000 No
Aura Flare
Attacks a nearby target. Power 68.
- 75000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 84.
- 75000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 85.
- 75000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
- 150000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 43. Effect 7.
- 150000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 107.
- 150000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 43.
- 150000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 43.
- 150000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
0 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 110000 No
Anti Magic
Increases M. Def.
- 110000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 110000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 110000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 110000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 110000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 210000 No
Cancellation
Removes multiple buffs from an enemy.
- 210000 No
Sleep
Sleep Lv.29
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 110000 No
Sleep
Sleep Lv.30
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 110000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 210000 No
Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
- 210000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 210000 No
Curse Fear
Frightens a monster, causing it to flee.
- 180000 No
Frost Wall
Attacks your target with a wall of ice. Power 61.
- 110000 No
Frost Wall
Attacks your target with a wall of ice. Power 62.
- 110000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 210000 No
Aura Flare
Attacks a nearby target. Power 70.
- 110000 No
Aura Flare
Attacks a nearby target. Power 71.
- 110000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 87.
- 110000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 89.
- 110000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
- 210000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 45. Effect 7.
- 210000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 111.
- 210000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 45.
- 210000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 45.
- 210000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 210000 No
Create Common Item
Creates level 8 common items.
- 0 No
Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 53.
- 190000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 130000 No
Anti Magic
Increases M. Def.
- 130000 No
Fast HP Recovery
Increases HP regeneration.
- 250000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 130000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 130000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 130000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 130000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 250000 No
Cancellation
Removes multiple buffs from an enemy.
- 250000 No
Sleep
Sleep Lv.31
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 130000 No
Sleep
Sleep Lv.32
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 130000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 250000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 250000 No
Curse Fear
Frightens a monster, causing it to flee.
- 200000 No
Frost Wall
Attacks your target with a wall of ice. Power 63.
- 130000 No
Frost Wall
Attacks your target with a wall of ice. Power 65.
- 130000 No
Freezing Shackle
Powerful freezing attack that reduces enemy's HP while in effect. Effect 7.
- 250000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 250000 No
Aura Flare
Attacks a nearby target. Power 72.
- 130000 No
Aura Flare
Attacks a nearby target. Power 74.
- 130000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 90.
- 130000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 92.
- 130000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
- 250000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 46. Effect 7.
- 250000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 115.
- 250000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 46.
- 250000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 46.
- 250000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 180000 No
Anti Magic
Increases M. Def.
- 180000 No
Boost Mana
Increases maximum MP.
- 350000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 180000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 180000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 180000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 180000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 350000 No
Cancellation
Removes multiple buffs from an enemy.
- 350000 No
Sleep
Sleep Lv.33
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 180000 No
Sleep
Sleep Lv.34
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 180000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 350000 No
Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
- 350000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 350000 No
Curse Fear
Frightens a monster, causing it to flee.
- 300000 No
Frost Wall
Attacks your target with a wall of ice. Power 66.
- 180000 No
Frost Wall
Attacks your target with a wall of ice. Power 67.
- 180000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 350000 No
Aura Flare
Attacks a nearby target. Power 75.
- 180000 No
Aura Flare
Attacks a nearby target. Power 77.
- 180000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 94.
- 180000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 96.
- 180000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
- 350000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 48. Effect 7.
- 350000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 119.
- 350000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 48.
- 350000 No
Seed of Water
Instills the force of water. Unless a new force is instilled in 5 seconds, all forces will disappear.
1 ×
Spellbook: Seed of Water
Spellbook needed to learn Seed of Water. Used by Spellsingers.
350000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 48.
- 350000 No
Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 58.
- 320000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 190000 No
Anti Magic
Increases M. Def.
- 190000 No
Fast Mana Recovery
Increases MP regeneration.
- 390000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 190000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 190000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 190000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 190000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 390000 No
Cancellation
Removes multiple buffs from an enemy.
- 390000 No
Sleep
Sleep Lv.35
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 190000 No
Sleep
Sleep Lv.36
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 190000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 390000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 390000 No
Curse Fear
Frightens a monster, causing it to flee.
- 330000 No
Frost Wall
Attacks your target with a wall of ice. Power 68.
- 190000 No
Frost Wall
Attacks your target with a wall of ice. Power 69.
- 190000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 390000 No
Aura Flare
Attacks a nearby target. Power 78.
- 190000 No
Aura Flare
Attacks a nearby target. Power 79.
- 190000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 97.
- 190000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 99.
- 190000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
- 390000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 50. Effect 7.
- 390000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 123.
- 390000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 50.
- 390000 No
Aura Symphony
By using two types of forces, Unleashes an attack to inflict significant damage. Power 350.
1 ×
Spellbook: Aura Symphony
Spellbook needed to learn Aura Symphony. Used by Sorcerers and Sorceresses, Spellsingers and Spellhowlers.
390000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 50.
- 390000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 390000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 230000 No
Anti Magic
Increases M. Def.
- 230000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 230000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 230000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 230000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 230000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 470000 No
Mana Regeneration
Temporarily increases ability to regenerate MP. Consumes 15 Spirit Ore. Effect 4.
- 470000 No
Cancellation
Removes multiple buffs from an enemy.
- 470000 No
Sleep
Sleep Lv.37
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 230000 No
Sleep
Sleep Lv.38
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 230000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 470000 No
Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
- 470000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 470000 No
Curse Fear
Frightens a monster, causing it to flee.
- 410000 No
Frost Wall
Attacks your target with a wall of ice. Power 70.
- 230000 No
Frost Wall
Attacks your target with a wall of ice. Power 72.
- 230000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 470000 No
Aura Flare
Attacks a nearby target. Power 80.
- 230000 No
Aura Flare
Attacks a nearby target. Power 82.
- 230000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 100.
- 230000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 102.
- 230000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
- 470000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 51. Effect 8.
- 470000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 127.
- 470000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 51.
- 470000 No
Blizzard
Massive wintry double attack inflicts devastating damage and instantly reduces enemy's Speed. Effect 3. Power 350.
1 ×
Spellbook: Blizzard
Spellbook needed to learn Blizzard. Used by Spellsingers.
470000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 51.
- 470000 No
Create Common Item
Creates level 9 common items.
- 0 No
Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 61.
- 470000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 390000 No
Anti Magic
Increases M. Def.
- 390000 No
Boost Mana
Increases maximum MP.
- 790000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 390000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 390000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 390000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 390000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 790000 No
Cancellation
Removes multiple buffs from an enemy.
- 790000 No
Sleep
Sleep Lv.39
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 390000 No
Sleep
Sleep Lv.40
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 390000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 790000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 790000 No
Curse Fear
Frightens a monster, causing it to flee.
- 610000 No
Frost Wall
Attacks your target with a wall of ice. Power 73.
- 390000 No
Frost Wall
Attacks your target with a wall of ice. Power 74.
- 390000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 790000 No
Aura Flare
Attacks a nearby target. Power 83.
- 390000 No
Aura Flare
Attacks a nearby target. Power 84.
- 390000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 104.
- 390000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 105.
- 390000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
- 790000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 53. Effect 8.
- 790000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 131.
- 790000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 53.
- 790000 No
Elemental Symphony
Unleashes an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of wind. Power 500.
1 ×
Spellbook: Elemental Symphony
Spellbook needed to learn Elemental Symphony. Used by Spellsingers.
790000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 53.
- 790000 No
Skill Item needed SP Auto learn
Anti Magic
Increases M. Def.
- 550000 No
Anti Magic
Increases M. Def.
- 550000 No
Fast HP Recovery
Increases HP regeneration.
- 1100000 No
Fast Mana Recovery
Increases MP regeneration.
- 1100000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 550000 No
Robe Mastery
Increases P. Def. when wearing a robe.
- 550000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 550000 No
Weapon Mastery
Increases P. Atk. and M. Atk.
- 550000 No
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
- 1100000 No
Cancellation
Removes multiple buffs from an enemy.
- 1100000 No
Sleep
Sleep Lv.41
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 550000 No
Sleep
Sleep Lv.42
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- 550000 No
Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
- 1100000 No
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 3.
- 1100000 No
Curse Fear
Frightens a monster, causing it to flee.
- 920000 No
Frost Wall
Attacks your target with a wall of ice. Power 75.
- 550000 No
Frost Wall
Attacks your target with a wall of ice. Power 76.
- 550000 No
Freezing Shackle
Powerful freezing attack that reduces enemy's HP while in effect. Effect 8.
- 1100000 No
Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
- 1100000 No
Aura Flare
Attacks a nearby target. Power 85.
- 550000 No
Aura Flare
Attacks a nearby target. Power 87.
- 550000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 107.
- 550000 No
Hydro Blast
Unleashes a spray of highly pressurized water. Power 108.
- 550000 No
Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
- 1100000 No
Ice Dagger
A blade of ice that causes enemy to bleed. Power 54. Effect 8.
- 1100000 No
Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 135.
- 1100000 No
Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 54.
- 1100000 No
Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 54.
- 1100000 No
Clear Mind
Enhances MP regeneration while standing or walking.
- 1100000 No
Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 4 Spirit Ore. Power 65.
- 1000000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
- 15000000 No
Light Vortex
Creates a vortex that connects to the dimension of light. While launching a light magic attack, it instantly decreases the enemy's resistance to light attack and decreases MP continuously. Power 139.
1 ×
Spellbook - Light Vortex
Spellbook needed to learn Light Vortex. Used by Mystic Muses.
15000000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Manuscript)
Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or higher.)
0 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Version)
Restores forgotten abilities. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or higher.) This item cannot be exchanged or dropped.
0 No
Skill Item needed SP Auto learn
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT.
- 14670000 No
Spell Force
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
- 14670000 No
Ice Vortex
Creates a vortex that connects to the dimension of water. While launching a water attack, it instantly decreases the enemy's resistance to water attack, Speed, Atk. Spd., and Casting Spd at the same time. Decreases MP continuously. Over-hit is possible. Power 140.
1 ×
Spellbook - Ice Vortex
Spellbook needed to learn Ice Vortex. Used by Mystic Muses.
14670000 No
Skill Item needed SP Auto learn
Arcane Power
Significantly increases M. Atk. power, but at an increased MP cost per skill. HP will be continuously consumed while in effect.
- 21340000 No
Arcane Roar
Increases resistance to elemental attacks and increases magic power.
- 21340000 No
Arcane Chaos
Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased.
1 ×
Spellbook - Arcane Chaos
Spellbook needed to learn Arcane Chaos. Used by Archmages/Mystic Muses/Storm Screamers.
21340000 No
Skill Item needed SP Auto learn
Raging Waves
Consecutive strikes inflict a great amount of water damage. You cannot move while casting the magic, and additional MP is consumed every time the effect is produced. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.
1 ×
Ancient Spellbook: Raging Waves
Ancient Spellbook needed to learn Raging Waves. Used by Mystic Muses.
150000000 No