Wind Rider

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Skill Item needed SP Auto learn
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
- 0 Yes
Common Craft
Can read common recipe books.
- 0 Yes
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
- 50 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.
- 50 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
- 50 No
Power Shot
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
- 50 No
Defense Aura
Temporarily increases P. Def. Effect 1.
1 ×
Spellbook: Defense Aura
Spellbook needed to learn Defense Aura. Used by Elven Fighters and Dark Fighters.
160 No
Weapon Mastery
Attack power increase.
- 160 No
Armor Mastery
Defense increase.
- 160 No
Create Common Item
Creates level 1 common items.
- 0 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
- 310 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.
- 310 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
- 310 No
Power Shot
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
- 310 No
Attack Aura
Temporarily increases P. Atk. Effect 1.
1 ×
Spellbook: Attack Aura
Spellbook needed to learn Attack Aura. Used by Elven Fighters and Dark Fighters.
910 No
Weapon Mastery
Attack power increase.
- 910 No
Armor Mastery
Defense increase.
- 460 No
Armor Mastery
Defense increase.
- 460 No
Skill Item needed SP Auto learn
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
- 1100 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
- 1100 No
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.
- 1100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
- 1100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
- 1100 No
Elemental Heal
Regenerates one's HP. Power 71.
1 ×
Spellbook: Elemental Heal
Spellbook needed to learn Elemental Heal. Used by Elven Fighters.
1100 No
Elemental Heal
Regenerates one's HP. Power 75.
- 1100 No
Elemental Heal
Regenerates one's HP. Power 80.
- 1100 No
Weapon Mastery
Attack power increase.
- 3300 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1700 No
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
- 1700 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
1 ×
Spellbook: Charm
Spellbook needed to learn Charm. Used by Elven Knights and Elven Scouts.
950 No
Charm
Charms the enemy to decrease its desire to attack player. Power 137.
- 950 No
Charm
Charms the enemy to decrease its desire to attack player. Power 143.
- 950 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268.
- 1200 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291.
- 1200 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314.
- 1200 No
Unlock
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
- 2800 No
Power Shot
A deadly damage-dealing volley from a bow. Power 239. Over-hit possible.
- 1200 No
Power Shot
A deadly damage-dealing volley from a bow. Power 258. Over-hit possible.
- 1200 No
Power Shot
A deadly damage-dealing volley from a bow. Power 279. Over-hit possible.
- 1200 No
Elemental Heal
Regenerates one's HP. Power 95.
- 1200 No
Elemental Heal
Regenerates one's HP. Power 100.
- 1200 No
Elemental Heal
Regenerates one's HP. Power 106.
- 1200 No
Defense Aura
Temporarily increases P. Def. Effect 2.
- 2800 No
Long Shot
Increase the range of your bow.
- 2800 No
Acrobatics
Reduces falling damage.
- 2800 No
Breath Boost
Increases lung capacity.
- 2800 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Bow Mastery
Increases P. Atk. when using a bow.
- 950 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 2800 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1400 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1400 No
Expertise D
You become familiar with D-grade equipment.
- 0 Yes
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 2800 No
Create Common Item
Creates level 2 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 153.
- 1700 No
Charm
Charms the enemy to decrease its desire to attack player. Power 159.
- 1700 No
Charm
Charms the enemy to decrease its desire to attack player. Power 164.
- 1700 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367.
- 1700 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396.
- 1700 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427.
- 1700 No
Poison Recovery
Self-cures poison. Effect less than 3.
1 ×
Spellbook: Poison Recovery
Spellbook needed to learn Poison Recovery. Used by Elven Knights and Elven Scouts.
5000 No
Unlock
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
- 5000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 326. Over-hit possible.
- 1700 No
Power Shot
A deadly damage-dealing volley from a bow. Power 352. Over-hit possible.
- 1700 No
Power Shot
A deadly damage-dealing volley from a bow. Power 379. Over-hit possible.
- 1700 No
Elemental Heal
Regenerates one's HP. Power 118.
- 1700 No
Elemental Heal
Regenerates one's HP. Power 124.
- 1700 No
Elemental Heal
Regenerates one's HP. Power 130.
- 1700 No
Cure Bleeding
Heals one's wounds. Effect less than 3
1 ×
Spellbook: Cure Bleeding
Spellbook needed to learn Cure Bleeding. Used by Elven Scouts and Elven Knights.
5000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
- 5000 No
Boost Evasion
Increase evasion.
- 5000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Bow Mastery
Increases P. Atk. when using a bow.
- 1700 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 5000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 2500 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 2500 No
Accuracy
Increases one's Accuracy. Continuously consumes MP.
- 5000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 5000 No
Skill Item needed SP Auto learn
Charm
Charms the enemy to decrease its desire to attack player. Power 176.
- 3100 No
Charm
Charms the enemy to decrease its desire to attack player. Power 182.
- 3100 No
Charm
Charms the enemy to decrease its desire to attack player. Power 188.
- 3100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494.
- 3100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531.
- 3100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571.
- 3100 No
Unlock
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
- 9200 No
Power Shot
A deadly damage-dealing volley from a bow. Power 440. Over-hit possible.
- 3100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 472. Over-hit possible.
- 3100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 507. Over-hit possible.
- 3100 No
Elemental Heal
Regenerates one's HP. Power 143.
- 3100 No
Elemental Heal
Regenerates one's HP. Power 150.
- 3100 No
Elemental Heal
Regenerates one's HP. Power 157.
- 3100 No
Attack Aura
Temporarily increases P. Atk. Effect 2.
- 9200 No
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.
- 9200 No
Quick Step
Moving speed increases.
- 9200 No
Bow Mastery
Increases P. Atk. when using a bow.
- 3100 No
Bow Mastery
Increases P. Atk. when using a bow.
- 3100 No
Bow Mastery
Increases P. Atk. when using a bow.
- 3100 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 4600 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 4600 No
Acrobatic Move
Dodging abilities increase when running.
- 9200 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 4600 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 4600 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 9200 No
Create Common Item
Creates level 3 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.10
Charms the enemy to decrease its desire to attack player. Power 200.
- 5100 No
Charm
Charm Lv.11
Charms the enemy to decrease its desire to attack player. Power 206.
- 5100 No
Charm
Charm Lv.12
Charms the enemy to decrease its desire to attack player. Power 213.
- 5100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656.
- 5100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703.
- 5100 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752.
- 5100 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
- 15000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 584. Over-hit possible.
- 5100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 625. Over-hit possible.
- 5100 No
Power Shot
A deadly damage-dealing volley from a bow. Power 669. Over-hit possible.
- 5100 No
Elemental Heal
Regenerates one's HP. Power 171.
- 5100 No
Elemental Heal
Regenerates one's HP. Power 179.
- 5100 No
Elemental Heal
Regenerates one's HP. Power 187.
- 5100 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4.
- 15000 No
Rapid Shot
Increases speed of arrow launch. Effect 1.
- 15000 No
Critical Chance
Critical rate increases.
- 15000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 5100 No
Bow Mastery
Increases P. Atk. when using a bow.
- 5100 No
Bow Mastery
Increases P. Atk. when using a bow.
- 5100 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 7700 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 7700 No
Sprint
Temporarily increases Speed. Effect 1.
1 ×
Spellbook: Sprint
Spellbook needed to learn Sprint. Used by Elven Knights and Elven Scouts.
15000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 7700 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 7700 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 15000 No
Skill Item needed SP Auto learn
Charm
Charm Lv.13
Charms the enemy to decrease its desire to attack player. Power 225.
- 8600 No
Charm
Charm Lv.14
Charms the enemy to decrease its desire to attack player. Power 232.
- 8600 No
Charm
Charm Lv.15
Charms the enemy to decrease its desire to attack player. Power 239.
- 8600 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859.
- 8600 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916.
- 8600 No
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977.
- 8600 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
- 26000 No
Power Shot
A deadly damage-dealing volley from a bow. Power 763. Over-hit possible.
- 8600 No
Power Shot
A deadly damage-dealing volley from a bow. Power 814. Over-hit possible.
- 8600 No
Power Shot
A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.
- 8600 No
Elemental Heal
Regenerates one's HP. Power 203.
- 8600 No
Elemental Heal
Regenerates one's HP. Power 211.
- 8600 No
Elemental Heal
Regenerates one's HP. Power 219.
- 8600 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
- 8600 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367.
- 8600 No
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391.
- 8600 No
Entangle
Instantly reduces enemy's Speed. Effect 2.
1 ×
Spellbook: Entangle
Spellbook needed to learn Entangle. Used by Elven Knights and Elven Scouts.
26000 No
Esprit
Increases HP/MP regeneration while running.
- 26000 No
Bow Mastery
Increases P. Atk. when using a bow.
- 8600 No
Bow Mastery
Increases P. Atk. when using a bow.
- 8600 No
Bow Mastery
Increases P. Atk. when using a bow.
- 8600 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 13000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 13000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 13000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 13000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 26000 No
Create Common Item
Creates level 4 common items.
- 0 No
Skill Item needed SP Auto learn
Charm
Charm Lv.16
Charms the enemy to decrease its desire to attack player. Power 252.
- 9000 No
Charm
Charm Lv.17
Charms the enemy to decrease its desire to attack player. Power 259.
- 9000 No
Charm
Charm Lv.18
Charms the enemy to decrease its desire to attack player. Power 266.
- 9000 No
Poison Recovery
Self-cures poison. Effect less than 7.
- 28000 No
Unlock
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- 28000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
- 9000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.
- 9000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.
- 9000 No
Elemental Heal
Regenerates one's HP. Power 236.
- 9000 No
Elemental Heal
Regenerates one's HP. Power 245.
- 9000 No
Elemental Heal
Regenerates one's HP. Power 254.
- 9000 No
Fake Death
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- 28000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 28000 No
Spirit Barrier
Temporarily increases M. Def. Effect 1.
1 ×
Spellbook: Spirit Barrier
Spellbook needed to learn Spirit Barrier. Used by Temple Knights, Swordsingers, Plainswalkers, and Silver Rangers.
28000 No
Critical Chance
Critical rate increases.
- 28000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 9000 No
Silent Move
Disables preemptive attacks from enemies. Continuously consumes MP.
- 28000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 9000 No
Expertise C
You become familiar with C-Grade equipment.
- 0 Yes
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
- 9000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.
- 9000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.
- 9000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 28000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 35000 No
Charm
Charm Lv.19
Charms the enemy to decrease its desire to attack player. Power 272.
- 12000 No
Charm
Charm Lv.20
Charms the enemy to decrease its desire to attack player. Power 279.
- 12000 No
Charm
Charm Lv.21
Charms the enemy to decrease its desire to attack player. Power 286.
- 12000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- 35000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.
- 12000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.
- 12000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.
- 12000 No
Elemental Heal
Regenerates one's HP. Power 262.
- 12000 No
Elemental Heal
Regenerates one's HP. Power 271.
- 12000 No
Elemental Heal
Regenerates one's HP. Power 281.
- 12000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 35000 No
Quick Step
Moving speed increases.
- 35000 No
Esprit
Increases HP/MP regeneration while running.
- 35000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 12000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 12000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 12000 No
Acrobatic Move
Dodging abilities increase when running.
- 35000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 12000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 12000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 12000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.
- 12000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.
- 12000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.
- 12000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 35000 No
Create Common Item
Creates level 5 common items.
- 0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 43000 No
Charm
Charm Lv.22
Charms the enemy to decrease its desire to attack player. Power 293.
- 14000 No
Charm
Charm Lv.23
Charms the enemy to decrease its desire to attack player. Power 300.
- 14000 No
Charm
Charm Lv.24
Charms the enemy to decrease its desire to attack player. Power 307.
- 14000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- 43000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.
- 14000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.
- 14000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 290.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 299.
- 14000 No
Elemental Heal
Regenerates one's HP. Power 308.
- 14000 No
Cure Bleeding
Heals one's wounds. Effect less than 7
- 43000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 43000 No
Esprit
Increases HP/MP regeneration while running.
- 43000 No
Boost Evasion
Increase evasion.
- 43000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 14000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 14000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 14000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 14000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 14000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 14000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.
- 14000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.
- 14000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.
- 14000 No
Chameleon Rest
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
- 43000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 43000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
- 40000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 75000 No
Charm
Charm Lv.25
Charms the enemy to decrease its desire to attack player. Power 313.
- 25000 No
Charm
Charm Lv.26
Charms the enemy to decrease its desire to attack player. Power 320.
- 25000 No
Charm
Charm Lv.27
Charms the enemy to decrease its desire to attack player. Power 327.
- 25000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.
- 25000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.
- 25000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.
- 25000 No
Elemental Heal
Regenerates one's HP. Power 318.
- 25000 No
Elemental Heal
Regenerates one's HP. Power 327.
- 25000 No
Elemental Heal
Regenerates one's HP. Power 337.
- 25000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
- 75000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 75000 No
Spirit Barrier
Temporarily increases M. Def. Effect 2.
- 75000 No
Critical Chance
Critical rate increases.
- 75000 No
Esprit
Increases HP/MP regeneration while running.
- 75000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 25000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 25000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 25000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 25000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 25000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 25000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.
- 25000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.
- 25000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.
- 25000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 75000 No
Create Common Item
Creates level 6 common items.
- 0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 120000 No
Charm
Charm Lv.28
Charms the enemy to decrease its desire to attack player. Power 334.
- 38000 No
Charm
Charm Lv.29
Charms the enemy to decrease its desire to attack player. Power 340.
- 38000 No
Charm
Charm Lv.30
Charms the enemy to decrease its desire to attack player. Power 347.
- 38000 No
Unlock
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- 120000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.
- 38000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.
- 38000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.
- 38000 No
Lure
Lure Lv.1
Quietly lures an enemy.
- 120000 No
Elemental Heal
Regenerates one's HP. Power 346.
- 38000 No
Elemental Heal
Regenerates one's HP. Power 356.
- 38000 No
Elemental Heal
Regenerates one's HP. Power 365.
- 38000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 120000 No
Esprit
Increases HP/MP regeneration while running.
- 120000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 38000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 38000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 38000 No
Sprint
Temporarily increases Speed. Effect 2.
- 120000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 38000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 38000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 38000 No
Expertise B
You become familiar with B-Grade equipment.
- 0 Yes
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.
- 38000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.
- 38000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.
- 38000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 120000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Modern Language Version)
Restores forgotten abilities. The book was re-published after being translated into the modern language. (Can only be used by characters level 52 or higher.)
0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 160000 No
Charm
Charm Lv.31
Charms the enemy to decrease its desire to attack player. Power 353.
- 52000 No
Charm
Charm Lv.32
Charms the enemy to decrease its desire to attack player. Power 360.
- 52000 No
Charm
Charm Lv.33
Charms the enemy to decrease its desire to attack player. Power 366.
- 52000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
- 160000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.
- 52000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.
- 52000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.
- 52000 No
Elemental Heal
Regenerates one's HP. Power 375.
- 52000 No
Elemental Heal
Regenerates one's HP. Power 384.
- 52000 No
Elemental Heal
Regenerates one's HP. Power 393.
- 52000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 160000 No
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
- 160000 No
Acrobatics
Reduces falling damage.
- 160000 No
Breath Boost
Increases lung capacity.
- 160000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 52000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 52000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 52000 No
Acrobatic Move
Dodging abilities increase when running.
- 160000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 52000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 52000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 52000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.
- 52000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.
- 52000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.
- 52000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 160000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 147000 No
Create Common Item
Creates level 7 common items.
- 0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 200000 No
Charm
Charm Lv.34
Charms the enemy to decrease its desire to attack player. Power 373.
- 67000 No
Charm
Charm Lv.35
Charms the enemy to decrease its desire to attack player. Power 379.
- 67000 No
Charm
Charm Lv.36
Charms the enemy to decrease its desire to attack player. Power 385.
- 67000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.
- 67000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.
- 67000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 403.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 412.
- 67000 No
Elemental Heal
Regenerates one's HP. Power 421.
- 67000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
- 200000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 200000 No
Spirit Barrier
Temporarily increases M. Def. Effect 3.
- 200000 No
Boost Evasion
Increase evasion.
- 200000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 67000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 67000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 67000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 67000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 67000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 67000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.
- 67000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.
- 67000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.
- 67000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 200000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
- 160000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 160000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
- 160000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 260000 No
Charm
Charm Lv.37
Diminishes the enemy's desire to attack. Power 391.
- 130000 No
Charm
Charm Lv.38
Diminishes the enemy's desire to attack. Power 396.
- 130000 No
Poison Recovery
Self-cures poison. Effect less than 9.
- 260000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
- 260000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.
- 130000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.
- 130000 No
Elemental Heal
Regenerates one's HP. Power 430.
- 130000 No
Elemental Heal
Regenerates one's HP. Power 439.
- 130000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 260000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 130000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 130000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 130000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 130000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.
- 130000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.
- 130000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 260000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 242000 No
Escape Shackle
Allows you to escape from a captured state.
- 242000 No
Skill Item needed SP Auto learn
Expertise A
You become familiar with A-Grade equipment.
- 0 Yes
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 370000 No
Charm
Charm Lv.39
Diminishes the enemy's desire to attack. Power 402.
- 180000 No
Charm
Charm Lv.40
Reduces target's desire to attack. Power 407.
- 180000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.
- 180000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.
- 180000 No
Elemental Heal
Regenerates one's HP. Power 448.
- 180000 No
Elemental Heal
Regenerates one's HP. Power 457.
- 180000 No
Cure Bleeding
Heals one's wounds. Effect less than 9.
- 370000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 370000 No
Esprit
Increases HP/MP regeneration while running.
- 370000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 180000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 180000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 180000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 180000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.
- 180000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.
- 180000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 370000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 330000 No
Create Common Item
Creates level 8 common items.
- 0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 480000 No
Charm
Charm Lv.41
Diminishes the enemy's desire to attack. Power 413.
- 240000 No
Charm
Charm Lv.42
Diminishes the enemy's desire to attack. Power 418.
- 240000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
- 480000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.
- 240000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.
- 240000 No
Elemental Heal
Regenerates one's HP. Power 466.
- 240000 No
Elemental Heal
Regenerates one's HP. Power 474.
- 240000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 480000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 240000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 240000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 240000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 240000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.
- 240000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.
- 240000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 480000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- 440000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 640000 No
Charm
Charm Lv.43
Diminishes the enemy's desire to attack. Power 423.
- 320000 No
Charm
Charm Lv.44
Diminishes the enemy's desire to attack. Power 428.
- 320000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.
- 320000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.
- 320000 No
Elemental Heal
Regenerates one's HP. Power 482.
- 320000 No
Elemental Heal
Regenerates one's HP. Power 490.
- 320000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
- 640000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 640000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 320000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 320000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 320000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 320000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.
- 320000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.
- 320000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 640000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
- 320000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
- 320000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.
- 500000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 500000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
- 500000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 650000 No
Charm
Charm Lv.45
Diminishes the enemy's desire to attack. Power 432.
- 330000 No
Charm
Charm Lv.46
Diminishes the enemy's desire to attack. Power 437.
- 330000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
- 650000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.
- 330000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.
- 330000 No
Elemental Heal
Regenerates one's HP. Power 498.
- 330000 No
Elemental Heal
Regenerates one's HP. Power 506.
- 330000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 650000 No
Esprit
Increases HP/MP regeneration while running.
- 650000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 330000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 330000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 330000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 330000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.
- 330000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.
- 330000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 650000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
- 330000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.
- 330000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 600000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 850000 No
Charm
Charm Lv.47
Diminishes the enemy's desire to attack. Power 441.
- 420000 No
Charm
Charm Lv.48
Diminishes the enemy's desire to attack. Power 445.
- 420000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.
- 420000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.
- 420000 No
Elemental Heal
Regenerates one's HP. Power 513.
- 420000 No
Elemental Heal
Regenerates one's HP. Power 520.
- 420000 No
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
- 850000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 850000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 420000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 420000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 420000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 420000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.
- 420000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.
- 420000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 850000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.
- 420000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.
- 420000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 780000 No
Create Common Item
Creates level 9 common items.
- 0 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 1400000 No
Charm
Charm Lv.49
Diminishes the enemy's desire to attack. Power 449.
- 680000 No
Charm
Charm Lv.50
Diminishes the enemy's desire to attack. Power 452.
- 680000 No
Unlock
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
- 1400000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.
- 680000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.
- 680000 No
Elemental Heal
Regenerates one's HP. Power 527.
- 680000 No
Elemental Heal
Regenerates one's HP. Power 534.
- 680000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 1400000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 680000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 680000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 680000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 680000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.
- 680000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.
- 680000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 1400000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.
- 680000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.
- 680000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- 1000000 No
Skill Item needed SP Auto learn
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- 2100000 No
Charm
Charm Lv.51
Diminishes the enemy's desire to attack. Power 455.
- 1000000 No
Charm
Charm Lv.52
Diminishes the enemy's desire to attack. Power 458.
- 1000000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.
- 1000000 No
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.
- 1000000 No
Elemental Heal
Regenerates one's HP. Power 540.
- 1000000 No
Elemental Heal
Regenerates one's HP. Power 546.
- 1000000 No
Entangle
Instantly reduces enemy's Speed. Effect 3.
- 2100000 No
Esprit
Increases HP/MP regeneration while running.
- 2100000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 1000000 No
Dagger Mastery
Increases P. Atk. when using a dagger.
- 1000000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1000000 No
Light Armor Mastery
Increases P. Def. when wearing light armor.
- 1000000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.
- 1000000 No
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.
- 1000000 No
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
- 2100000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.
- 1000000 No
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.
- 1000000 No
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.
- 1860000 No
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
- 1860000 No
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
- 1860000 No
Skill Item needed SP Auto learn
Expertise S
You become familiar with S-Grade equipment.
- 0 Yes
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
- 15000000 No
Lethal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 5773.
- 15000000 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Manuscript)
Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or higher.)
0 No
Divine Inspiration
Increases the number of buffs you can receive.
1 ×
Ancient Book - Divine Inspiration (Original Version)
Restores forgotten abilities. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or higher.) This item cannot be exchanged or dropped.
0 No
Skill Item needed SP Auto learn
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
- 14670000 No
Bluff
Tricks the enemy to show its back. Removes the enemy's desire to attack and cancels one's own target status. Instantly throws the enemy into a state of shock. An equipped dagger weapon is required to use this skill.
- 14670000 No
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
- 14670000 No
Skill Item needed SP Auto learn
Focus Skill Mastery
Increases skill success rate significantly. MP will be consumed continuously.
- 16000000 No
Focus Death
Decreases the critical rate and increases the success rate of all Mortal Blow type skills. Effectiveness is dependent upon the direction of attack. An equipped dagger weapon is required to use this skill.
- 16000000 No
Focus Chance
Increases the critical rate and success rate of all Mortal Blow type skills. Effectiveness is dependent upon the direction of attack. An equipped dagger weapon is required to use this skill.
- 16000000 No
Assassination
Increases attack strength and the rate of deadly attack while using a dagger.
- 16000000 No
Skill Item needed SP Auto learn
Dodge
Allows you to temporarily evade a melee attack skill.
- 80000000 No
Skill Item needed SP Auto learn
Symbol of the Assassin
Generates a symbol that maximizes your dodging ability and increases the chance of inflicting a deadly attack for those near to you. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
1 ×
Ancient Tactical Manual: Symbol of the Assassin
Ancient Tactical Manual needed to master the Symbol of the Assassin. Can be used by an Adventurer, Windrider, and Ghost Sentinel.
150000000 No